Talk:The Cottage (video game)
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The Cottage (video game) has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: June 13, 2016. (Reviewed version). |
First?
[edit]The article claims Stugan was "the first publicly available Swedish adventure video game". As you had to have an Odin account I sort of doubt that. It was released for PC in 1986 and by then there already was other released text adventures in Swedish. Examples include Adventure-Mine (1984), Agent 999 (1984), Den mystiska boken (1983), Jacob Munkhammars Spectrumäventyrpaket (1984-1985), På väg till intervjun (1984), Slottet i Zydor (1985) and probably some more.[1] // Liftarn (talk) 14:36, 30 August 2017 (UTC)
- I'm on my cell phone right now so it's impractical for me to check the sources used for that claim (and it's been a year or so since I wrote this article), but I believe it refers to the original mainframe version of the game, which was made available in the late 1970s, predating your examples. If you have a suggestion for a better way to word it, I'm interested.--IDVtalk 15:25, 30 August 2017 (UTC)
- The cited source (Fichtelius) says, after quoting the game's introduction,
"Det är inledningen på STUGA - det första allmänt tillgängliga helsvenska dataäventyrsspelet"
.[note 1] The article is specifically about the mainframe version of the game, which was available for the first time in the late 1970s... I don't know if you have a different definition for "publicly available", but I don't see anything wrong here.--IDVtalk 19:50, 30 August 2017 (UTC)- Yes, if you count the mainframe version it predates my examples, but the Oden was at QZ and that was for academics and research I wonder how available it really was. Could any random person get access to it? // Liftarn (talk) 10:01, 31 August 2017 (UTC)
- Well, I don't know from personal experience how it worked, but in addition to the specific wording "första allmänt tillgängliga", Fichtelius describes in the article how he regularly used Oden, and seems to encourage readers to give the game a try. Regardless of that, however, we should follow what reliable sources say - unless we find another source of the same or higher caliber disputing The Cottage's status as the first publicly available Swedish adventure game, it'd be original research to write anything else.--IDVtalk 10:34, 31 August 2017 (UTC)
- Agree. I would like some explanation of it, but without sources it's difficult. // Liftarn (talk) 12:22, 31 August 2017 (UTC)
- Well, I don't know from personal experience how it worked, but in addition to the specific wording "första allmänt tillgängliga", Fichtelius describes in the article how he regularly used Oden, and seems to encourage readers to give the game a try. Regardless of that, however, we should follow what reliable sources say - unless we find another source of the same or higher caliber disputing The Cottage's status as the first publicly available Swedish adventure game, it'd be original research to write anything else.--IDVtalk 10:34, 31 August 2017 (UTC)
- Yes, if you count the mainframe version it predates my examples, but the Oden was at QZ and that was for academics and research I wonder how available it really was. Could any random person get access to it? // Liftarn (talk) 10:01, 31 August 2017 (UTC)
- The cited source (Fichtelius) says, after quoting the game's introduction,
Notes
- ^ For anyone who doesn't speak Swedish, that translates to
"That is the introduction for STUGA - the first completely Swedish adventure video game available to the public"
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