Talk:BlazBlue: Calamity Trigger
![]() | Text and/or other creative content from BlazBlue: Calamity Trigger was copied or moved into List of BlazBlue characters with this edit. The former page's history now serves to provide attribution for that content in the latter page, and it must not be deleted as long as the latter page exists. |
Move to BlazBlue
[edit]With Continuum Shift coming out, I think BlazBlue: Calamity Trigger should be moved to BlazBlue, remove the release data from the info box and instead include it in the info of each game's sub-article, like the older Guilty Gear articles. Though it would be plenty of work, I think it'll be worth it. Extraxi (talk) 09:04, 7 October 2009 (UTC)"
- Agree on the sentiment, though this page should remain, with a focus on this title exclusively, and seperate the series moniker with its own article. It's pretty obvious (and has been from the beginning) that Arc is making a franchise out of this, much like Guilty Gear.
Sudden release date change!
[edit]Ok on aksys new podcast 15 or 16. they tell us that blazblue at this time does not have a specific release date for U.S. NA. Sorry for the last post and the fix to the relase date. Aksys has also apoligized for this too.they have also said that the NA release date wont be too far away from JP.i am saying this because at this time i cant fix this. I won't be fixing it anytime soon either because I am getting my Computer fixed.Please if someone read this, will you change the NA release date for blazblue to Summer again,since they havent speified he exact release date. and again,sorry for changing the last guys post that already had it at summer.thanks.Zekami (talk) 11:27, 30 March 2009 (UTC)
- Done, I was going to do it anyways because the source in the article didn't mention June 25 (although it was heavily implied from oyther sources) →Nehle(talk) 11:47, 1 April 2009 (UTC)
Release date corrections
[edit]I have not the time to check background as of now.But I will be fixing the release dates for the console release. Nothing against your post or anything but,stated by aksys games news and on a podcast(#14th podcast on the aksys site)the release date for BlazBlue in Japan will be released the same day as North Americans console releases. so since I can't research proof of your info on Japans release. I will just fix the NA release dates from Summer to the Jp dates,since they are coming out the same day.Fill free to contact me if you object to this. Zekami (talk) 11:13, 20 March 2009 (UTC)
Reception update
[edit]According to this article on SDTekken *http://sdtekken.com/2009/02/01/march-2009-arcadia-news/#more-1872* BlazBlue has shot to number 1 in the arcade rankings. Should this be put under reception? —Preceding unsigned comment added by 86.43.110.113 (talk) 15:16, 19 February 2009 (UTC)
BlazBlue coming to PS3
[edit]3/4/09: It's now coming out on both PS3 and the 360 but so far only in Japan. http://www.1up.com/do/newsStory?cId=3173079 http://kotaku.com/5164310/2d-fighting-returns-to-ps3-360-with-blazblue —Preceding unsigned comment added by 76.254.60.189 (talk) 20:06, 4 March 2009 (UTC)
Should be worth mentioning that this is coming to the PS3. Several news outlets have confirmed this. 12.205.224.183 (talk) 07:32, 8 March 2008 (UTC)
And they are all writing this because of a single errenous news posting. Videogame "journalism".
And to clarify why a console release is still far away
This is the current, official word from Arc System Works, the Gamespot entry is wrong. 85.127.115.42 (talk) 14:12, 26 August 2008 (UTC)
BlazBlue not going to Wii because of HD?
[edit]In the IGN webpage there isnt a source that confirms this. This in my opinion is just speculation, even if the Wii isnt HD capable. --QuicksilverPhoenix (talk) 02:21, 15 April 2008 (UTC)
Widescreen aspect ratio
[edit]If the game indeed has a 16:9 widescreen aspect ratio, then the actual image resolution should be of 1280 x 720 pixels, am I wrong?
Resolution that comes to mind when 768p is mentioned is the typical 1024 x 768 resolution which is used in most CRT monitors. 1280 x 768 seems silly. —Preceding unsigned comment added by 71.236.200.14 (talk) 09:09, 26 April 2009 (UTC)
"768p" refers to 1366 x 768. It's the resolution of most "720p" TVs. —Preceding unsigned comment added by 65.51.156.4 (talk) 13:47, 8 June 2009 (UTC)
There seems to be a conflict in the resolution stated vs game board article. Supposedly the game runs at 1366 x 768 but the relevant section states that it can only output 720P http://wiki.riteme.site/wiki/Taito_Type_X2#Taito_Type_X.C2.B2 —Preceding unsigned comment added by 84.203.235.38 (talk) 13:02, 22 April 2010 (UTC)
Console versions.
[edit]I've yet to see any reliable information on a console release for BlazBlue. PS3Fanboy states "is apparently exclusive to the PS3." but doesn't give any source or anything similiar. Therefor the article shouldn't state anything other than it being Arcade only and rumoured to appear on the PS3. —Preceding unsigned comment added by 217.208.21.135 (talk) 21:44, 22 April 2008 (UTC)
- Agreed. I have removed the PS3 references from the article. --Remy Suen (talk) 12:38, 20 August 2008 (UTC)
- All of the talk about a PS3 version comes from a PDF press release SCEJ issued back for TGS 2005, listing 102 upcoming PS3 games. On the list is an Arc System Works next-gen fighting game with the working title BB. IGN GameSpot WtW-Suzaku (talk) 09:08, 1 September 2008 (UTC)
Non-encyclopedia content to Wikia please
[edit]http://gaming.wikia.com/wiki/BlazBlue: Calamity Trigger
I started a page for BlazBlue on Wikia, with intent to focus on players and competitive play. Speculations, character details, and otherwise "hardcore" minutia to the wikia page instead, please. Let's keep the wikipedia entry worthy of the "encyclopedia" label. Thank you. -- PhaethonH (talk) 08:08, 27 November 2008 (UTC)
Why remove the Characters section?
[edit]Why would someone delete the Characters section in the BlazBlue: Calamity Trigger article? It's far too important to delete. 08:27, 16 April 2009 (UTC)
Agreed, without it the article seems really plain. Not much info at all. 68.202.97.110 (talk) 04:14, 3 May 2009 (UTC)
The text was copied from another website which isn't allowed.--Megaman en m (talk) 12:52, 3 May 2009 (UTC)
- No it's not. The text comes from Wikipedia, not from another site. 2:53, 12 May 2009 (UTC) —Preceding unsigned comment added by 68.205.85.43 (talk)
The bulk of the character information listed isn't very relevant of encyclopedic. Furthermore, I'm not even sure what the source of some of it is. I've been playing the game for months in arcade, but I don't remember ever seeing that Jin's hobby is vintage motor cycles. Even if it's true and from some guide or sourcebook, I hardly feel it's relevant to this article on the game. Maybe there's some sort of fighting game/arc system works wiki where this information would be appropriate...? 43.244.33.36 (talk) 12:26, 16 June 2009 (UTC)
BlazBlue New Accurate NA Release Date
[edit]BlazBlue has finally been given an accurate release date on Gamestops preorder list.It is set to June 30.So until I see that change or something I'm going to post the accurate one as of now.Any other proof quotes would be that Aksys did say that it will be within the same month Japan gets thiers.Oh yeah and would someone answer the topic posted before this.I am concerned about this too. .Zekami (talk) 3:51, 18 April 2009 (UTC)
Character Pros
[edit]I will be adding character profiles for the characters of BlazBlue since the info given is not proven well. Feel free to add or correct any mistakes I have made. Zekami (talk) 06:21, 28 June 2009 (UTC)
Deletion of Pro's
[edit]My character files for BlazBlue have been nominated for deletion huh....I only created them because others are complaining about the none relevent info that is given on the characters section. If you think my profiles are not relevent, I listed that I got them from the Aksys Blazblue Official website and arcade modes. These ARE relavent sources which have the info I explain and support the article greatly. I planed to erase the Characters section in the article of BlazBlue to add the ones I made that have relevent info. So if my "relevent" profiles will be deleted I WILL delete the characters section (...I leave the names up) unless anyone can tell me EXACTLY where this information is coming from. (especially Ragna the Bloodege's). This is not a threat, it is to further Wikipedia's honesty. It is your own fault if taken as a threat.Zekami (talk) 16:55, 29 June 2009 (UTC)
- Hey, it's nothing personal -- when I first started out on Wikipedia, a lot of my articles were deleted too. The problem is, the notability guideline states that sources for an article must be "independent of the subject" and the official website isn't independent. It's the only source for most of these character articles that are better expanded on the main game's page -- either way, if you still disagree with me (and possibly hate me, sorry about that), you can feel free to join the discussion yourself and defend your articles. -- Nomader (Talk) 17:04, 29 June 2009 (UTC)
- I don't hate you. It's okay I understand what you say. But the Bios on the article aren't relevent or don't have any referenced places to get this info. It dosen't make sense to put none relevent information on Wikipedia. I created the individual pro's to list actual true facts about the characters but if they have to be deleted so be it. I just can't keep seeing the article be damaged as I come across it every day without any sources. If you can give me or list the places I can find this info on the Blazblue article. I will stop deleting their so called Bios. but for now all thats needed is the playable characters and thier drives.Zekami (talk) 22:52, 29 June 2009 (UTC)
Voice Actor sources
[edit]Where did this information come from? I can't find anything on the listed actor's personal sites or on imdb. —Preceding unsigned comment added by 66.25.107.58 (talk) 08:47, 7 July 2009 (UTC)
European Release
[edit]Play.com (UK) are currently listing BlazBlue for both PS3 and 360 for release on 30/10/2009. Should this be added as an EU release date, or should we wait for further confirmation of a European release before adding it? —Preceding unsigned comment added by 88.111.177.156 (talk) 15:49, 16 July 2009 (UTC)
- This happens quite frequently - Online store giving a release date without official confirmation, and later having to change it due to being wrong. It wouldn't be a good idea to list a release date until we get official confirmation from a publisher.--86.144.188.167 (talk) 12:14, 25 July 2009 (UTC)
Major Changes to Character Bios
[edit]I'm doing a bunch of changes to the character bios because a large portion of it is either incorrect (or misinformed due to assumptions made early in the story) or, more frequently, based entirely on speculation. I put a few of the main points below. If I am wrong about any of this beyond supposition, please feel free to correct me. Since this is intended to be an encyclopedic reference, I feel it's important to remove these bits of speculation.
Nu and Noel's exact story is never quite known, we only know that they both seem to be copies (through whatever method). The Azure Nu (ν-13) and Ragna possess are halves of an imitation of the true Azure. Han is the name of the doctor Litchi refers her patients to when she is unavailable. Arakune was a researcher in Sector Seven with some importance to Litchi, though nothing other than that is known about him. His true name is never given throughout the game. Nothing is ever revealed regarding how Carl came to possess Nirvana or what happened to the real Ada (if there even was one). Jin had never met ν-13 before the end of his chapter, and there was never a "traumatic past run-in". The flashbacks were of Saya. KickMeElmo (talk) 17:32, 16 July 2009 (UTC)
Hazama and Terumi act as separate entities most of the time and are not revealed to be the same until the end of the true ending. As such they need to have their own character sections, just as has been done in many other character pages (Zelda/Sheik, Makoto/Mysterious Man, etc.) KickMeElmo (talk) 14:35, 26 July 2009 (UTC)
Possible separate character page
[edit]I'm starting to think that having a separate page for characters may be in order. The bios are already fairly large and could get quite a bit larger quite easily. Also, that way we could spend more time in the main BlazBlue page focusing on details of the story and the game system, as well as allowing us to show images of each character. Unfortunately, I'm not a veteran of Wikipedia editing and am not familiar with the guidelines indicating if this is appropriate or not, or the method in which it should be implemented. Can anyone help me out here? KickMeElmo (talk) 04:28, 18 July 2009 (UTC)
- Well, there was previously character pages for some of the characters in the game, but a deletion discussion voted to merge them back into the main article. The discussion didn't outlaw a character list page (such as List of the Mario series characters or Characters of Final Fantasy X and X-2), and I think if you're going to split it from the main article page, that's how it should be done. I've always been a bit sketchy about how to move specific sections from one article to another; you should be able to find the instructions on merging information from one area to another here though. -- Nomader (Talk) 20:42, 18 July 2009 (UTC)
- Admittedly, I was thinking of a character list page. I'll probably go and split it in a couple days here as long as I don't hear anyone complaining about it before then. Thanks for the response. -- KickMeElmo (talk) 12:14, 19 July 2009 (UTC)
- Yeah, no problem -- that should be just fine, just make sure not to get too involved in their special moves and such. Once I'm back from my vacation, I may drop by and try to help you out with some of this if I can. -- Nomader (Talk) 08:35, 20 July 2009 (UTC)
Character section has been split!
[edit]I have split the character section into a separate article for the sake of preventing clutter and allowing us more room for elaboration, leaving a simple summary of each character in place on the main page. Please, feel free to edit those summaries to more fitting entries, just try not to let them get too long (lest they become more than summaries). I recognize my summaries may not have been perfect, but they should be acceptable for now. I also removed the non-playable characters from the main page. I don't believe they are necessary to the main article. Hopefully we can also get a picture of each character to put in the character page next to them, but I'm not familiar with the method by which we'd have to go about that, or if it's even a possibility in this case. I'll post back when I figure that out. I'm posting this in the talk page of both the main and the character page. KickMeElmo (talk) 01:09, 1 August 2009 (UTC)
- That's a good split, nice job. With regards to the pictures of the characters, don't count on having many uploaded per Wikipeida guidelines. To give good examples of character lists, check out the lists I linked to above– notice how there's usually only about one picture seen in either article. Either way, there really shouldn't be a character list at all in the main article. It should be worked into normal everyday words, like most other games (there can be a plot section, but it should be very general). Either way, you've done a fantastic job so far! -- Nomader (Talk) 06:28, 1 August 2009 (UTC)
Looking at the page on splitting articles, it seemed like a summary of each character was the way to go. Can you give me a better idea of what you mean with regards to an alternative (maybe an example page)? I'd love to keep fining it up though. KickMeElmo (talk) 04:51, 2 August 2009 (UTC)
Plot
[edit]Does anyone else who has actually played the game all the way through think the plot section needs a major overhaul? It is a very incomplete synopsis, and parts of it are simply incorrect (as revealed through cutscenes within the actual game) TheDarkAdonis (talk) 18:37, 17 September 2009 (UTC)
I fixed up some of the ridiculous things that were added to the plot such as the Zerg invasion, double rainbows, and several instances of loli. I agree, though, that the plot section needs to be refined significantly.
Blazblue: Continuum Shift
[edit]Here's an article that someone can use to cite that bit of info down near the bottom. I don't know how myself. http://www.moetron.com/2009/09/23/blazblue-continuum-shift-announced-scans/ —Preceding unsigned comment added by 70.153.159.35 (talk) 20:18, 28 October 2009 (UTC)
Article Needs Style Tweaks
[edit]There's some awkward second-person narrative mode and bad grammar happening throughout the article, example:
"In addition to a player's regular block options, they can also "instant block", which requires stricter timing, but reduces the amount of time the character is stuck in their blocking animation and give you a little heat.
If a player is under pressure from the opponent, a "barrier burst" can be done at any time to send the opponent away to create some space at the cost of having no barrier block and receiving 150% damage for the rest of the round. A barrier burst may also be used offensively to break the opponents guard (your character will still suffer the extra damage and be unable to barrier block for the remainder of the round)."
I'd propose a rewrite to the effect of
"In addition to a player's regular block options, they can also "Instant Block". This requires stricter timing, but reduces the duration of the block animation and rewards the player with additional Heat.
If under pressure from the opponent, a character may "Barrier Burst" at any time to break any combo and launch the opponent across the screen. As a consequence, the player will have no Barrier Block and receive 150% damage for the remainder of the game. It may also be used offensively to break an opponents guard, though this will still subject the player to the aforementioned penalties." —Preceding unsigned comment added by 128.2.51.144 (talk) 15:21, 12 November 2009 (UTC)
Sequel?
[edit]Under what definition does Continuum Shift count as a sequel? It uses the same game engine as the original- the only changes are balance fixes, two new characters and the story. If you look at the article for Guilty Gear XX you'll see that all four versions of it are considered revisions and categorised under the one article, not seperate ones. Also note that Accent Core Plus features a new story which follows on from the original- yet it is still not considered a sequel. A sequel would require a whole new game engine (i.e. Guilty Gear X --> XX, or Street Fighter II --> III, etc.), or at least something more significant than that Continuum Shift brings to the table. Darien Shields (talk) 05:28, 10 January 2010 (UTC)
Err, and while we're at it, I'm going to go ahead and suggest a merge. See Guilty Gear XX as an example. Possibly Continuum Shift will light the world on fire yet, in which case it might deserve its own article (ala Super Street Fighter II), but at present it is only an update on the original that is not viewed as being fundamentally that different. The information in the current CS article could easily be compacted into the current CT article. Darien Shields (talk) 05:34, 10 January 2010 (UTC)
Do NOT Merge the two
[edit]Any time a game is given a new story and new characters (whether it is on the same engine or not) it should be considered a proper sequel, and this game does so. This game clearly has enough changes made to it to require it's own section, as new stages, 3 new characters, 1 new console-exclusive character, 3 new modes and a tweaked fighting system seperates this game entirely from it's predecessor. There is ABSOLUTELY no reason to merge Continuum Shift and Calamity Trigger. We don't mix all of the sections regarding Halo games together, nor are the Ratchet and Clank games together, or the apparent Super Mario Galaxy sequel with the original... The game is a sequel and should be viewed as such. —Preceding unsigned comment added by 71.112.188.170 (talk) 11:57, 24 January 2010 (UTC)
- Why? While I appreciate your opinion, you need to have reasons to support it. As I stated previously, Guilty Gear XX, a very similar game from the same developers with similar updates and plot expansions, is only one article. Accent Core Plus is a sequel, but it is not a seperate article. Ultima VII Part Two features a completely seperate plot from the original, but it is in the same article. Would you suggest that as a 'sequel' it deserves its own article? Admittedly, the two are difficult to compare, but I could go and get a dozen different examples. The fact is, at this point we don't know if Continuum Shift is going to be DLC and we don't know if it's going to be the only revision to BlazBlue, or one of half a dozen- like previous Arc games. Considering just how little information there even is on the game right now, I don't see the point in padding it out to an entire article when it could be featured in a single BlazBlue article. If the game is released and turns out to be a whole new disc that gets a lot of attention in its own right, then we could remake its own article, but for now it really seems like a waste of space.Darien Shields (talk) 13:14, 26 January 2010 (UTC)
- Because this is a direct sequel to the events of Calamity Trigger, featuring different core-combat mechanics, new characters, plot, gameplay modes, and will be released on disc not as an expansion, but as a stand-alone game, approximately a year after the original's release? If it becomes one of a dozen revisions, I could understand merging the articles then, but as they are now, the games are separate, and should have separate articles. Lilinka (talk) 18:46, 6 March 2010 (UTC)
"Reception"
[edit]"In 2010, the most broken match took place, It was Brandon's Rachel in a 1v1 with Jin Kisaragi, which he undoubtedly lost."
What? What does this have to do with anything. Who's Brandon. Where are the sources/etc. Do you mind if I delete this garbage?
Also, the reception scores are all zero. May as well set 'em up, no? —Preceding unsigned comment added by 121.44.218.252 (talk) 04:56, 20 December 2010 (UTC)
External links modified
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