Talk:WWF Attitude
Release date
[edit]Does anyone now what the date was when this game was released. --TG 50 21:57, 6 August 2006 (UTC)
Head?
[edit]How the hell do you unlock Head?
Head?
[edit]You win the Heavyweight title in career to unlock Head.
Release Date
[edit]Eas July 31 99
Screenshot?
[edit]I think a screenshot of the game may help the article.--Someguyudontknow 07:36, 3 November 2007 (UTC)
Fair use rationale for Image:WWFAttitude.jpg
[edit]Image:WWFAttitude.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot (talk) 05:15, 30 November 2007 (UTC)
Matt & Jeff Hardy did the mokap work for the game
[edit]Jeff talks about it in his recent IGN interview - http://sports.ign.com/articles/842/842317p2.html
- "Didn't you do motion capture for WWE Attitude?
- Jeff: Yeah! Back in the attitude era, Matt and I put the suits on them with all the little balls on them, it was brutal, man! We did well over 1000 moves, and if one of those things come off, you had to do them all over again. I don't know if that's still around, or how they make games today, but yeah, that was brutal." Ladder4321 (talk) 04:42, 30 December 2007 (UTC)
Custom Wrestlers section
[edit]I have no idea what the hell this section is talking about or who wrote it, but clearly it makes no sense, and is just some random kid listing some CAW's he created in his game and wants to include as if they were actual wrestlers in the game. This section should be removed. AndarielHalo (talk) 16:46, 5 February 2008 (UTC)
Rewrite
[edit]I did somewhat of a rewrite of the article for grammatical & spelling errors as well as rewording it flow better (IMHO). Hope that is ok. Also broke up the development because, again IMHO, I think it flows & sounds better. GZadmin 01:15, 29 April 2009 (UTC)