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Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 6 September 2020 and 6 December 2020. Further details are available on the course page. Student editor(s): Nectaros.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 22:51, 17 January 2022 (UTC)[reply]

Wiki Education Foundation-supported course assignment

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 22 May 2020 and 4 August 2020. Further details are available on the course page. Student editor(s): Zhiyucai.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 00:18, 17 January 2022 (UTC)[reply]

Untitled

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The most common use of the term that I have seen is in describing technologies that immerse the user in the experience. Examples include VR goggles and the half-dome cinema (such as at a planetarium)

Present in Science Fiction

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Would it be a benefit to list a book of science fiction stories that include the Immersive Virtual Reality technology to gather perspectives of how this technology will effect our the world's societies?

A book I read recently included the kind of immersive virtual reality discussed here as a story element. The book was The Unincorporated Man by Dani Kollin and Eytan Kollin. The ISBN was 978-0-7653-1899-2. —Preceding unsigned comment added by Cosmicdreams (talkcontribs) 20:17, 27 April 2009 (UTC)[reply]

Maybe list it in Virtual reality instead? SharkD (talk) 07:03, 29 April 2009 (UTC)[reply]

Strong AI requirements?

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> A very powerful and probably (but not necessarily) Strong Artificial Intelligence would be required to process all the inputs from the CNS, run a simulation of a virtual reality approaching the complexity of consensus reality, and translate its events to a complete set of nerve impulses for the user. Strong artificial intelligence may also be required to write the program for a decent alternate reality.

Working in the field of AI, I tend to disagree with this sentiment, especially in reflection of the precision provided by present-day "specialized" Artificial Intelligences. Most commercial games are already approaching "immersion-level" quality, and detail (save for the actual hardware); historical evidence based on the progress, and market "pulling factor" of commerical experiences suggest the bio-electronical hardware to be the bottleneck in achieving the feat.

No references, non-verifiable, ass-pulled. Then again, so is the paragraph. —Preceding unsigned comment added by SiliciumDragon (talkcontribs) 15:43, 22 June 2009 (UTC)[reply]

Incorrect statement about CNS

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> The article states: "Manipulation could occur at any stage of the nervous system - the spinal cord is likely to be simplest; as all nerves pass through here, this could be the only site of manipulation."

This is not true. The nerves carrying signals to and from the limbs and organs from the neck down pass through the spinal chord. This is true. However there are several, very important nerves which DO NOT pass through the spinal canal. Full immersion VR (using the nerve interface method) would require that the Optic nerves (vision), Olfactory nerves (smell and taste), and the Glossopharyngeal and Facial nerves (Taste) be included in the manipulation. These nerves do not pass through the spinal canal. It's not going to be as simple as an implant in the spinal chord. Shayalon (talk) 02:08, 11 December 2011 (UTC)[reply]

Reason for {Cn span} on Dr. McLaughlin

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Immersion - non-VR

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So, this page deals with the concept of immersion as it applies to VR - which is connected with the concept of Presence - but immersion has been defined as "the subjective state of intense involvement in an experience". This can apply to many other media such as video games, books, film - all of which lie outside the bounds of VR.

I understand that VR is topical right now, but I would propose that Immersion as a concept should be separated from this one instance of it's application to a single type of media.

Fraggled (talk) 08:38, 15 July 2014 (UTC)[reply]

Agreed, this should probably be renamed "Immersion (Computer Gaming)" or similar, given the content of the page. DewiMorgan (talk) 20:52, 12 July 2020 (UTC)[reply]
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Immersant or Immersee?

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I note that Char Davies appears to use the term immersant, although it seems to me that immersee might be the form which conforms more closely to the arcane rules of English word-formation. For example in 10 Little Americans we read Immersee: the person who is immersed into and within another culture. ... Whereas in The Computer Image - Volume 1 we read "CAVE works by projecting the synthesized images onto a display surface that physically encapsulates the immersee" (4 instances) It is possible I suppose that French-language influences may have encouraged Char Davies to use "immersant" rather than immersee, but in view of the normative effect of Wikipedia perhaps the two possibilities should be mentioned. Everybody got to be somewhere! (talk) 18:32, 4 March 2018 (UTC)[reply]

A Commons file used on this page or its Wikidata item has been nominated for deletion

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The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion:

Participate in the deletion discussion at the nomination page. —Community Tech bot (talk) 20:37, 7 September 2020 (UTC)[reply]

I think that you should be talking to me personally

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personally nothing was informed or acknowledged when question more than a thousand times and none of these devices and tools have been introduced or used. Not only was there a breakdown but there was also lack of communication and dishonoring my intelligence. I need to continue learning and I'm very frustrated at the fact that there's been no training and I need someone to help me. 142.116.64.165 (talk) 20:19, 24 June 2023 (UTC)[reply]

Wiki Education assignment: Technology and Culture

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 21 August 2023 and 15 December 2023. Further details are available on the course page. Student editor(s): Makinlyn.W (article contribs).

— Assignment last updated by Thecanyon (talk) 05:32, 12 December 2023 (UTC)[reply]

Wiki Education assignment: Digital Media and Information in Society

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 28 August 2023 and 14 December 2023. Further details are available on the course page. Student editor(s): Jasjacksonftw (article contribs).

— Assignment last updated by Jasjacksonftw (talk) 00:23, 11 December 2023 (UTC)[reply]

This article is a mess

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And it has no mention of phantom sense. I am disappointed. Ddeevviiaanntt (talk) 03:36, 11 March 2024 (UTC)[reply]

Person walking editing virutal reality

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the memories brink back person walking 2409:408D:3C08:AEED:0:0:C10B:608 (talk) 03:49, 27 October 2024 (UTC)[reply]

I don't want to waste my time on searching for reliable sources that cover this fact, so i have to request an edit for what the title says instead. If anyone can find reliable sources for this, they can follow what the title says and add that information.

If the title links are broken, here's a more accessible version: "Mention spatial computing in § Immersive media and technology and the screen-door effect in § Detrimental effects" 67.209.130.11 (talk) 14:34, 3 November 2024 (UTC)[reply]