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Since this is an article about Warp Zones, and there is a picture of the SMB warp zones, shouldn't there be a section about where the warp zones are in the games, or how to find them? Or would that be fan cruft or whatever, and not needed on this article. 64.132.172.213 17:48, 2 May 2007 (UTC)[reply]

For future reference, Wikipedia is not an indiscriminate source of information. More specifically, Wikipedia is not a game guide, but an encyclopedia. Maplestrip (talk) 19:15, 17 November 2014 (UTC)[reply]

What we need

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Right now, what is needed is some source stating the first usage of warp zones (I have seen somewhere that MUDs might be it, but I sadly forgot where I read that) and what game popularized it (probably Super Mario Bros., but we need a source for that). Other than that, we obviously need sources for the Unreal section. Even primary sources would suffice, but I have only been able to find wiki's and user-generated guides. Nothing published. Maplestrip (talk) 09:43, 17 November 2014 (UTC) Nevermind the game that popularized it - I was lucky enough to find a reference to it~ Maplestrip (talk) 09:57, 17 November 2014 (UTC)[reply]

This book seems to mention warp zones a lot, but there isn't a preview available of most of tose pages. Does anyone own this book? Is its take on warp zones relevant for this article? Maplestrip (talk) 10:24, 17 November 2014 (UTC)[reply]
I have been unable to even find official Unreal documentation on "Warp Zone" here. Unless this is a reliable or primary source, we really have nothing. I don't know what that website is exactly, though... Maplestrip (talk) 12:27, 26 November 2014 (UTC)[reply]

Reassess

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And I just requested a reassess for C-class. The Unreal section is obviously an issue, but the article as a whole seems to meet WP:VG/A c-class criteria~ EDIT: It might even meet b-class criteria if someone managed to get some good sources on the Unreal term...Maplestrip (talk) 11:28, 17 November 2014 (UTC)[reply]

Just made it c-class myself ~Maplestrip (chat) 08:45, 29 November 2014 (UTC)[reply]

Warp zones as areas

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I should note that warp zones, or rather "warps", do not always have to be areas. Some literature seems to call gameplay mechanics that can be activated anywhere on the overworld, that allow instant travel to a specific location, warps. Certain skills might fall under this definition. Where Portal falls in all of this is a bit vague, though, I agree. At least with short-distance teleporting (the teleporting skill in Diablo 2 comes to mind), it is an entirely different category. In Portal, you connect two completely unrelated areas... It's vague. ~Mable (chat) 09:51, 18 December 2014 (UTC)[reply]

I've actually been thinking about renaming this article to "Warp (gaming)". What do you think? ~Mable (chat) 09:55, 18 December 2014 (UTC)[reply]

"Warp zone", in my mind, refers to a specific (stationary) area for warps, a la the warp zones in SMB. If the warp can be done anywhere (like in Portal) then there's no real "zone" involved. "Warp" has a boarder coverage, which includes abilities/items that allow warping and areas where warping occurs, so I can vouch for a rename if needed. --ThomasO1989 (talk) 10:04, 18 December 2014 (UTC)[reply]
I don't think it would take much work to rename it. Shall I just go ahead with it? The article can still focus mostly on inter-level travel (as that is what most of the sources are talking about), but it would also allow other non-skill, unlimited distance teleporting to be described. An item that teleports you back to town, for example. ~Mable (chat) 10:24, 18 December 2014 (UTC)[reply]
There we go, boldly moved~ ~Mable (chat) 10:45, 18 December 2014 (UTC)[reply]

Move discussion in progress

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There is a move discussion in progress on Talk:First-person (gaming) which affects this page. Please participate on that page and not in this talk page section. Thank you. —RMCD bot 19:01, 2 September 2018 (UTC)[reply]