Talk:Minecraft/Archive 2
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Archive 1 | Archive 2 | Archive 3 | Archive 4 | Archive 5 |
Final version
On the table on the top right; there should be a note saying under "Release Date(s)" Final Version: November 11, 2011. Proof of date: http://notch.tumblr.com/post/4423138657/11-11-11 . Also, why is the page locked from editing? Minecraftrules (talk) 19:13, 30 April 2011 (UTC)
- The date is already there. The page is protected due to excessive vandalism. — HELLKNOWZ ▎TALK 19:22, 30 April 2011 (UTC)
Grammar change
The article currently reads "(such as drowning or falling into magma or lava)"
I believe it should say "(such as drowning or falling into lava/magma)"
There is no "Magma" block in Minecraft, although most lava in the game is generated underground, it is simply called "Lava", even though it is technically magma. 66.59.49.88 (talk) 14:44, 29 April 2011 (UTC)
- WP:SLASH is generally not used on Wikipedia. Also see #Lava_vs._Magma above. — HELLKNOWZ ▎TALK 15:14, 29 April 2011 (UTC)
Ok, but i think it should be changed to "(such as drowning or falling into lava or magma)", as "lava" is the primary term for the block in game. 66.59.49.88 (talk) 15:19, 4 May 2011 (UTC)
- It has already been changed. — HELLKNOWZ ▎TALK 17:18, 4 May 2011 (UTC)
Updating main screen picture
I am new to wikipedia. I have a picture of the beta 1.5_01 title screen. How would I upload it? —Preceding unsigned comment added by Picklebobdogflog (talk • contribs) 12:47, 4 May 2011 (UTC)
- 1.5_01 title screen isn't any different from 1.4 title screen except for the version number, so I don't think there is any point in uploading it. In any case, you would simply upload a new version at [1]. — HELLKNOWZ ▎TALK 12:51, 4 May 2011 (UTC)
Minor Mistake
The current line "For example, tools, such as axes, shovels, or pickaxes, can be used to chop down trees, dig soil, and mine ores," should be changed to, "For example, tools, such as axes, shovels, or pickaxes, can effectively be used to chop down trees, dig soil, and mine ores respectively." —Preceding unsigned comment added by Sebastian4620 (talk • contribs) 02:13, 1 May 2011 (UTC)
Current version
Although I agree it is not necessary to put the patch number in the version piece of the infobox, it may be useful to mention that the server is in Beta 1.5 patch fix 2 and the client is in Beta 1.5 patchfix 1. We could insert this somewhere in the meat of the article where it wouldn't clog up the infobox. Picklebobdogflog (talk) 12:25, 4 May 2011 (UTC)
- The typical consensus was to not as previously, the game would have been updated several times, causing us to have to update the article just as often. I guess I like what you've done though. JguyTalkDone 06:36, 8 May 2011 (UTC)
Is it really in 1.6_02 already?
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The following discussion has been closed by Elektrik Shoos. Please do not modify it. |
Although i did expect that 1.6 would come soon, i did not expect it would come this fast. is it really already out? 66.59.49.88 (talk) 12:28, 26 May 2011 (UTC) 1.6.4 is out. 58.110.185.252 (talk) —Preceding undated comment added 12:36, 27 May 2011 (UTC). 1.6.6 now. Quite a bit broke in 1.6. Like dropping tools then picking then up and using them causing them to break in 1 use. I never bothered updating until 1.6.6. Croben Problem? 15:31, 1 June 2011 (UTC) I too had problems with tools breaking almost immediately when i was playing custom-made adventure maps, but otherwise it wasn't really a problem. 66.59.49.88 (talk) 13:07, 8 June 2011 (UTC) |
Crafting
This is my opinion, but I think the main article should include the crafting part of Minecraft or at least link it to the crafting site. What is your guys input on that.— Preceding unsigned comment added by IChangeAll (talk • contribs) 18:01, 13 June 2011 (UTC)
- Mostly gaming cruft and not suitable for the article. The article will get you to minecraft.net, which links to the minecraft wiki as a resource there. Seems like that's enough to me. ferret (talk) 18:06, 13 June 2011 (UTC)
- (edit conflict) This has been discussed before and Wikipedia is not a WP:GAMEGUIDE. Crafting recipes would be inappropriate. We also already have a link to Minecraft Wiki. — HELLKNOWZ ▎TALK 18:07, 13 June 2011 (UTC)
Mentioning the Current state of the Nether
This is not really an important thing, but i do know that most Minecraft players know that the Nether is not properly in Vanilla multiplayer. Notch has stated he will add it in Version 1.6, I think this should at least be given a brief mention in the article, or have it say something like "Although introduced in Beta 1.2.0, The Nether was not properly added to multiplayer untill the 1.6 update." 66.59.49.88 (talk) 13:40, 9 May 2011 (UTC)
Be Bold, Add it yourself. I don't think that this article is protected at the moment. If it doesn't work, it'll either be removed or it can be Improved later. JguyTalkDone 02:08, 10 May 2011 (UTC)- Oops, it is protected. I'll add it for you. JguyTalkDone 02:09, 10 May 2011 (UTC)
- I'd have to disagree on the "it'll be in 1.6" bit. Articles shouldn't speculate on future events; see WP:CRYSTAL. Other than that I have no objections. elektrikSHOOS 06:00, 10 May 2011 (UTC)
- A lot of this article is approaching the far side of WP:GAMECRUFTy scale. Converted the caption to "A screenshot of "The Nether", an alternate dimension that Persson added in Minecraft single-player Alpha version 1.2." This is very marginally helpful to understand the game. — HELLKNOWZ ▎TALK 06:39, 10 May 2011 (UTC)
- @Elektrik Shoos, it is NOT speculation.Unless if you don't play Minecraft it's understandable. He announced it to the public a few days ago. Please do research before saying something. http://notch.tumblr.com/post/5136312534/fixing-bugs-enabling-nether . Minecraftrules (talk) 00:29, 11 May 2011 (UTC)
- saying that notch announced it isn't the same as saying it will happen. to provide an example, i'm pretty sure the mod API was announced as being introduced in 1.5, and it wasn't. things tend to slip or not make deadline. this is the nature of software development. Kaini (talk) 00:33, 11 May 2011 (UTC)
- Future events are acceptable if they are notable and published by reliable third-party sources. Expected feature updates are not an encyclopaedic material to a general reader unless they convey important information. Same was true for wolves/biomes/Nether/etc. and is true for maps/pistons/etc. It is mentioned several times in the article that the game is constantly updated. The specifics of the features are only relevant to the players/fans. — HELLKNOWZ ▎TALK 10:30, 11 May 2011 (UTC)
- I do, in fact, play Minecraft, probably a bit too much for my own good. I also follow Notch's tumblelog and read it regularly. That said, see what the above users wrote, as it sums up what I was going to say rather nicely. elektrikSHOOS 16:55, 11 May 2011 (UTC)
- I have new proof! [2][3] Minecraftrules (talk) 22:39, 23 May 2011 (UTC)
- @Elektrik Shoos, it is NOT speculation.Unless if you don't play Minecraft it's understandable. He announced it to the public a few days ago. Please do research before saying something. http://notch.tumblr.com/post/5136312534/fixing-bugs-enabling-nether . Minecraftrules (talk) 00:29, 11 May 2011 (UTC)
- The image of the nether only mentions that it was added in single player, not multiplayer. Daedalus733 (talk) 05:34, 12 June 2011 (UTC)
this is in refrence to an earlier point raised in the section. the mod API is slated for release as part of patch 1.0.0 where the current patch is 0.1.7_01. for simplicities sake the first zero has been thus far removed from all official releases and has been replaced with the version sign beta. never the less the way i have described it is the correct method of version numbering in computer games as designated by the majority of game developers. — Preceding unsigned comment added by Ryukage19 (talk • contribs) 19:38, 1 July 2011 (UTC)
An Editor placed "Patch Versions" In the infobox...
Is this a good idea? I'm not against it, personally. However, consensus was that fix versions should not be the Version number. I was wondering if this was acceptable, due to it being in a collapsible list. Is this acceptable, or should it be removed? Croben Problem? 15:34, 10 May 2011 (UTC)
- Forgot to mention. The normal version is still there. Just Patch Versions (1.e. 1.5_01 for client, 1.5_02 for server) Is under it. Croben Problem? 15:35, 10 May 2011 (UTC)
- It's 3 threads up. — HELLKNOWZ ▎TALK 16:17, 10 May 2011 (UTC)
- D'oh. My bad. Croben Problem? 16:30, 10 May 2011 (UTC)
- Yeah, a collapsible box is an acceptable compromise for the moment. No objections. elektrikSHOOS 18:02, 13 May 2011 (UTC)
- Agreed. in fact i believe it adds a good minor detail to have within the article. if there is any argument later about it my vote is keep Ryukage19 (talk) 19:40, 1 July 2011 (UTC)
- Yeah, a collapsible box is an acceptable compromise for the moment. No objections. elektrikSHOOS 18:02, 13 May 2011 (UTC)
- D'oh. My bad. Croben Problem? 16:30, 10 May 2011 (UTC)
- It's 3 threads up. — HELLKNOWZ ▎TALK 16:17, 10 May 2011 (UTC)
Updating the gameplay section
Currently the following is stated: "The game world is procedurally generated as the player explores it."
In truth, the game world is procedurally generated by the random or fixed seed at the time the player creates a new world. The game world is then discovered as the player explores it. Creating a brand new map with the same seed will be generated the same way. Not sure if this text needs to be updated or if that is indeed the proper wording to be used. Thanks. —Preceding unsigned comment added by 198.161.230.10 (talk) 21:02, 18 May 2011 (UTC)
- The current wording is correct. The game does not generate the world until you reach it, but since the "random" generation is based on a fixed seed number, it's the same every time you generate it (for that seed). The actual files that hold the world data are not created until you reach it, so it's generated, not discovered. --PresN 21:29, 18 May 2011 (UTC)
- to be even more specific, the world does not generate a chunk until you reach it (well, can see it), and the chunk is generated on an algorithm which uses the seed value as seed for the pseudorandom number generator which provides the perlin noise which makes the landscape and the caves. Kaini (talk) 22:34, 18 May 2011 (UTC)
- just to add. there is also speculation that the chunks beyond the initial generation are completely random regardless of the world seed. this would mean that when using the same seed only an upper limit of (just a random guess) say 16 chunks are the same. other chunks on the border of these initial chunks are generated to preserve realism between chunk boundaries (hightmaps, cave locations, etc) but beyond maintaining that realism the chunks generate randomly.(idiot proofing) please note this is pure speculations and has not been proven through any process. this was mentioned just because i find the idea interesting (/idiot proofing) Ryukage19 (talk) 19:52, 1 July 2011 (UTC)
- It's not random, but might seem so at extreme values based on software/hardware. In essence, the terrain formula starts to produce "wrong" values mostly as floating point numbers reach high values and lose precision. But this is a non-talk page tangent that's pointless without reliable sources because WP does not speculate. — HELLKNOWZ ▎TALK 21:12, 1 July 2011 (UTC)
- just to add. there is also speculation that the chunks beyond the initial generation are completely random regardless of the world seed. this would mean that when using the same seed only an upper limit of (just a random guess) say 16 chunks are the same. other chunks on the border of these initial chunks are generated to preserve realism between chunk boundaries (hightmaps, cave locations, etc) but beyond maintaining that realism the chunks generate randomly.(idiot proofing) please note this is pure speculations and has not been proven through any process. this was mentioned just because i find the idea interesting (/idiot proofing) Ryukage19 (talk) 19:52, 1 July 2011 (UTC)
- to be even more specific, the world does not generate a chunk until you reach it (well, can see it), and the chunk is generated on an algorithm which uses the seed value as seed for the pseudorandom number generator which provides the perlin noise which makes the landscape and the caves. Kaini (talk) 22:34, 18 May 2011 (UTC)
Xperia
I almost did this myself but decided to bring it up here. Other than mentioning that the Xperia will have a limited exclusive early release, why is it listed as a separate platform in several places in relation to Android? Xperia is an Android system. Unless someone has a compelling argument, I'll be removing Xperia from platform lists and leaving only a note that it will have an early release amongst other Android devices. ferret (talk) 12:16, 7 June 2011 (UTC)
- I was confused by that, myself, considering that the Xperia Play will be running Android, and listing it separately seems redundant. Your solution seems more appropriate. elektrikSHOOS 16:07, 7 June 2011 (UTC)
- I think this is a valid point, and I also noticed that Android, iOS nor Xperia was on the platforms list, and I know it's not because it is unreleased because the Xbox 360 is also unreleased. Somebody fix this. --WinCamXP (talk) 16:32, 15 June 2011 (UTC)
- the issue with Xperia and other android systems is that the Xperia platform will be allowed access to Minecraft Mobile EARLY compared to other android systems. best speculation says this exclusivity will last about a year before other android systems are allowed access.Ryukage19 (talk) 19:55, 1 July 2011 (UTC)
Games for Windows
The game will be released for 360 and features cross-platform play. The games is on 360 which means Xbox Live support. The Windows version would then need Games for Windows LIVE for cross-platform connection. I put this game as a Games for Windows certified title. SYSS Mouse (talk) 18:15, 18 June 2011 (UTC)
- It's not really a "Windows" game, as platform is Java. Also Category:Games for Windows certified games is a sub-subcategory of Category:Windows games already, so even if it were a Windows game, it wouldn't fit. — HELLKNOWZ ▎TALK 20:03, 18 June 2011 (UTC)
- That also reads as a long string of OR. Would definitely need a source stating such a major change in platform compatibility. ferret (talk) 12:51, 20 June 2011 (UTC)
- Note also that Games for Windows is a certification, and Games for Windows Live is that cert + being hooked into Live. Right now, it is neither of those things, and while it will almost certainly have to be Live certified for multiplayer across to the Xbox, it's not right now, and so shouldn't be in the category. --PresN 16:36, 20 June 2011 (UTC)
Question. We do list platform categories for upcoming games. What about expansions/ports/conversions of existing games covered on the same page, do we add the upcoming platform categories? Logically, I would say no? — HELLKNOWZ ▎TALK 17:34, 20 June 2011 (UTC)
- I don't think it should, no. Articles probably should be in "[platform] games" until they're released to start with, but we do it anyway as the alternative is nothing. Here, Minecraft is already in the PC cat, so we don't need to add cats for its unreleased ports. --PresN 18:12, 20 June 2011 (UTC)
- PresN, I find your logic is faulty. First of all, other ports, even the unreleased one, is mentioned in the article body and/or infobox. Thus it seems contradictary of mentioning it in article but not in categories. WP:Crystal does not apply here since the upcoming games has reliable sources. SYSS Mouse (talk) 15:57, 21 June 2011 (UTC)
- Categories (and infobox) represent the subject of an article; whereas mentions in prose clearly identify the upcoming ports separately. So categorizing the page means categorizing the subject. But in this case the subject, i.e. Minecraft, is not yet an Xbox 360 game. We should not add categories pre-emptively. After all, you would not add Category:2011 deaths even if reliable sources reported John Smithy (serial killer) is to be executed in October 2011 (pardon the example). — HELLKNOWZ ▎TALK 16:11, 21 June 2011 (UTC)
- There is also the issue with subject matter when pre reporting future events in anythings history. of course human deaths is one where you wouldn't want to touch until after the fact. but you could argue that adding ports of a game before hand adds to an articleRyukage19 (talk) 20:01, 1 July 2011 (UTC)
- Categories (and infobox) represent the subject of an article; whereas mentions in prose clearly identify the upcoming ports separately. So categorizing the page means categorizing the subject. But in this case the subject, i.e. Minecraft, is not yet an Xbox 360 game. We should not add categories pre-emptively. After all, you would not add Category:2011 deaths even if reliable sources reported John Smithy (serial killer) is to be executed in October 2011 (pardon the example). — HELLKNOWZ ▎TALK 16:11, 21 June 2011 (UTC)
- PresN, I find your logic is faulty. First of all, other ports, even the unreleased one, is mentioned in the article body and/or infobox. Thus it seems contradictary of mentioning it in article but not in categories. WP:Crystal does not apply here since the upcoming games has reliable sources. SYSS Mouse (talk) 15:57, 21 June 2011 (UTC)
- See also Wikipedia_talk:WikiProject_Video_games#Should_articles_of_released_video_games_be_added_to_categories_that_the_game_will_belong_to_in_the_future.3F — HELLKNOWZ ▎TALK 21:17, 1 July 2011 (UTC)
Edit request from Blakeon02, 28 June 2011
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Blakeon02 (talk) 12:06, 28 June 2011 (UTC) minecraft will end in 2012
Not done Disabling request; please give a specific change you want to be made. — HELLKNOWZ ▎TALK 12:17, 28 June 2011 (UTC)
Please also cite a verifiable reliable source. — Jeff G. ツ 12:35, 28 June 2011 (UTC)
What do you mean, Minecraft will end in 2012? Will it no longer be updated, no longer be available for download, no longer available to play, what? PR0T05T33L 14:28, 28 June 2011 (UTC) — Preceding unsigned comment added by PR0T05T33L (talk • contribs)
- he was attempting to refrence the "fact" that the world will supposedly end in 2012. troll failed. report and move on Ryukage19 (talk) 19:31, 1 July 2011 (UTC)
obvious troll is obvious Ryukage19 (talk) 19:29, 1 July 2011 (UTC)
massive string of minor updates
i apologize for the string of minor updates i had to make. i was having issues getting a reference tag to work and the preview button wouldn't display any form of error until i hit save page. The issue has been fixed as of this time Ryukage19 (talk) 19:33, 1 July 2011 (UTC)
Minecraft for iOS
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The following discussion has been closed by Elektrik Shoos. Please do not modify it. |
Mon, 27 june: Thanks for the help!!! (to HELLKNOWNZ)— Preceding unsigned comment added by Marcelard (talk • contribs) 18:03, 27 June 2011 |
Could someone with edit rights correct the name of the iOS/Android developer (if it's relevant info at all), the surname is Nieminen, not Neiminen. See http://mojang.com/about/ — Preceding unsigned comment added by 80.221.11.143 (talk) 21:07, 7 July 2011 (UTC)
- Done. Thanks for the catch. JguyTalkDone 21:56, 7 July 2011 (UTC)
possible way to show future platforms
in the issue of adding future unreleased platforms i think ive figured out a way that will be aggreable to both sides of the argument. an edited platforms section of the info box with the edits has been provided as part of this section:
|platforms = Java platform, Java applet, collapsible list|title=Unreleased platforms|Xbox 360 (Unreleased)|Xperia (unreleased)|Android (unreleased)|iOS (unreleased)
disclaimer:please note the info box doesn't work in discussion so the code would have to be debugged prior to posting on the article. some crucial parts of the code have been removed due to bugs when interacting with the discussion page environment.
Minecraft/Archive 2 | |
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Platform(s) | Java platform, Java applet |
You mean like so: — HELLKNOWZ ▎TALK 21:27, 1 July 2011 (UTC)
- thanks for the fix. my HTML skills suck Ryukage19 (talk) 00:52, 2 July 2011 (UTC)
- I still fail to understand why Xperia, an Android device, is being listed separately from Android. It's getting an early release, sure, but it's not a separate game entirely, nor is it even a separate build. elektrikSHOOS (talk) 00:41, 8 July 2011 (UTC)
- It shouldn't be listed. — HELLKNOWZ ▎TALK 06:28, 8 July 2011 (UTC)
- I still fail to understand why Xperia, an Android device, is being listed separately from Android. It's getting an early release, sure, but it's not a separate game entirely, nor is it even a separate build. elektrikSHOOS (talk) 00:41, 8 July 2011 (UTC)
Edit request from Tnayakm, 12 August 2011
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The following content could be added initially in the introduction or Gameplay section:-
Minecraft is based on the client-server model. The server can be hosted on all the major operating systems that are available today - like Windows, Mac OS X and LINUX. [1] There is compatibility with most of the LINUX flavors, such as Debian[2], Ubuntu[3], CentOS[4] and others.
==References==
Tnayakm (talk) 09:35, 12 August 2011 (UTC)
- Neither of these references is reliable though; these are both how-to guides. User-edited Wikis or personal blogs are not suitable to support facts in an article. Concluding that the game is compatible from these is original research. Besides, it's not the game that is compatible with those OSes, it's Java. And listing Linux flavours over Windows or OS X is undue weight. — HELLKNOWZ ▎TALK 10:27, 12 August 2011 (UTC)
Picture showing randomly generated landscape
I think the text under that picture needs to be changed. As we all know the landscape is not randomly generated. Only the seed is a "Pseudo Random" number, but provided with the same seed, the landscape is always the same. So the generation of it is not random.--95.89.173.14 (talk) 12:07, 18 July 2011 (UTC)
- It is "random" for the end-user observer and anyone trying to predict what the landscape will look like. While the terrain can be recreated with the same seed, so could any computational random process that uses a seed. The only difference is that Minecraft lets the player choose this seed. See Random#Randomness versus unpredictability. — HELLKNOWZ ▎TALK 12:33, 18 July 2011 (UTC)
- The anonymous poster doesn't appear to have confused randomness with unpredictability; rather, they seem to be making the point that as Minecraft's level are not truly random but pseudo random (what you described as "computationally random"), then it would be better to describe them as such. Perhaps this could be done along with a link to the article on Pseudorandomness? Aawood (talk) 15:19, 18 July 2011 (UTC)
- My point was that in generic computer science-related articles "random" can be used in place of "pseudo-random", since deterministic vs. non-deterministic nature of random generators is trivial to the end-user. For the purposes of the screenshot, it is random and no end-user could have guessed what it would look like. Same way we don't clarify "generated" is "computer software generated" or "landscape" is "virtual landscape". — HELLKNOWZ ▎TALK 15:34, 18 July 2011 (UTC)
Done — HELLKNOWZ ▎TALK 15:34, 18 July 2011 (UTC)
- I changed the text, but realized the game actually lets you set the seed for the level generation.. So it might actually be relevant information. – Acdx (talk) 21:56, 12 August 2011 (UTC)
Edit request from D3ath1id3r, 14 August 2011
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Hi, why not adding a sub-section "See also" which features Minecaft-likes?
For example:
- Ace of Spades (http://ace-spades.com/), Ace of Spades (video game)
- Manic Digger (http://manicdigger.sourceforge.net/)
- FreeMiner.Net (http://code.google.com/p/freeminerdotnet/), FreeMiner.Net
- Mythruna (http://mythruna.com/)
- ...
Lots of other games on Wikipedia have such section. This would help linking these games together and be more consistent with Wikipedia itself, IMO.
Greetings, DR
D3ath1id3r (talk) 18:09, 14 August 2011 (UTC)
Partly done: Linking to Manic Digger and Mythruna would be inappropriate as they have no pages on Wikipedia, and linking to them would violate our external links policy. FreeMiner.net is currently tagged for deletion so I'm inclined not to add a link until we see a resolution for that tagging. However, linking to Ace of Spaces is valid, so I'm adding that now. elektrikSHOOS (talk) 01:30, 15 August 2011 (UTC)
TNT
" in Classic mode, TNT will act like any other block and break when hit, but, in Beta mode, TNT will detonate after the fuse is lit." Should be changed to: " in Classic mode, TNT will act like any other block and break when hit, but, in Beta mode, TNT will detonate after it is powered."
or something similar as TNT no longer detonates when you hit it, you just get the block back. Avpover (talk) 23:13, 16 August 2011 (UTC)
I actually typed that part. Anyway, it doesn't say anything about hitting the block, it just says the fuse needs to be lit. (OK, sign it correctly, for once.) PR0T05T33L 00:47, 17 August 2011 (UTC)
Please Explain what This Game is About
I watched a couple brief YouTube tutorials, read this article, and I still have no clear idea what the game is about. The article has a lot about the development of the game and the platforms it runs on, but practially nothing on what the goals are, what the rules are, what objects can be created, what qualifies as success or failure, how multiplayer differs from single player, etc. As it stands, the article is basically an overview for readers who are already familiar it. See the Civilization IV Gameplay and Technologies sections for a general idea of improvements. (Although that article is still obscure for readers who aren't familiar with the subject.) 98.210.209.79 (talk) 03:05, 5 August 2011 (UTC)
- i'd recommend looking at this archived discussion thread. Kaini (talk) 03:29, 5 August 2011 (UTC)
- Just added two sentences to the article to answer some of you questions- i.e. there are no defined goals, you cannot win or lose, and multiplayer is the same as singleplayer, but with more than one person in a world. As to more detailed gameplay descriptions like what you can make I'm not going to bother; the 1.8 release is likely to revamp a large portion of the gameplay and would require a rewrite of the section anyway. --PresN 04:26, 5 August 2011 (UTC)
kk, thanks for the answers, and the URL reference to previous discussion. I've now been playing Minecraft for a week, reading the Minecraft forum, and considering why I'm playing.
The article really needs to state basically what new users and people completely unfamiliar with Minecraft -- who will never use it -- need to know, in an encyclopedic sense.
The goal of the game is to explore, to mine, and to build, while avoiding being killed by NPCs that have no goal, except to kill the player.
However to avoid death the player has the ability to build tools such as swords and arrows to kill the monsters. also tools such as pickaxes and shovels can be made so that the player can more easily mine for resources. — Preceding unsigned comment added by 208.108.174.184 (talk) 16:00, 18 August 2011 (UTC)
Certainly to be mentioned is that the game physics are not intended to closely match reality, but have internal, consistent manifestions that the player comes to terms with.
along with the single player version is the multiplayer game in wich players connect to servers and build or fight with people arround the world. This is an interesting edition to the game and gives players who have finished or become bored with the single player version to still enjoy the game. However due to the large number of servers operating at once players will often experience lag (meaning the frame rate has slowed down) or the server will disconnect for a period of time. — Preceding unsigned comment added by 208.108.174.184 (talk) 16:06, 18 August 2011 (UTC)
There are a large number of mods and maps and so on, and while these features are primarily for advanced players, but apparently many who play the game over months (if the forum is any indication) eventually use them. Far moreso than other popular games where a limited group of enthusiasts make changes for one another. As an example, I played Civilization for years before downloading any mod. With Minecraft, if I play an entire month, I certainly will want to look at maps other players have recommended.
Anyhow, just want to keep focus that this is an encyclopedia. Minecraft is a highly successful game that was not developed by one of the major game companies, and this article should try to indicate why, in factual terms, this is so. 98.210.209.79 (talk) 06:52, 11 August 2011 (UTC)
Edit request for MinecraftCon
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Please change the term "MinecraftCon" to "MineCon," as that is the official name of the event based on this website. --Dodge Story (talk) 04:06, 20 August 2011 (UTC)
- Done and more; I've updated and fleshed out the entire section to include information from yesterday's release. (See here.) —JeevanJones (talk) 12:47, 21 August 2011 (UTC)
Work on Development section?
Reading through the Development section of the article, it read like something that had been appended gradually over the last few years. I wonder if it may be worth actually charting when features were added to Minecraft, with perhaps subheadings of "Classic", "Indev", "Alpha", "Beta" etc.? It could include the addition of employees as the current section does, as well. Obviously it will need to avoid repeating what the Gameplay section says.
Such a rewrite could make it infinitely easier to read, and may be very useful to casual readers who are interested in the development phases of the game as it was created, and at the very least more informative than the haphazard way it is now.
Are there any users out there who would be interested in working with me to find sources and rewrite the section? Pages such as this would be a good start. —JeevanJones (talk) 10:52, 2 September 2011 (UTC)
Mobs?
Should we call them mobs? I know there is a link, but would a nongamer understand what was meant? Why not call them monsters instead? P.S. I am new so if this has been discussed before or I have offended someone I apologize. — Preceding unsigned comment added by Winfredtheforth (talk • contribs) 11:05, 31 August 2011 (UTC)
Done. — HELLKNOWZ ▎TALK 11:40, 31 August 2011 (UTC)
- Well, it's tricky. You can refer to the menagerie of beasts in Minecraft as "monsters," but they're referred to by the developers, and several outside sources, as "mobs." This probably should be clarified. elektrikSHOOS(alt) (talk) 17:13, 31 August 2011 (UTC)
- Usually, we avoid jargon if it can be explained plainly; VG articles are probably the worst after maths. How would you explain it without breaking prose? — HELLKNOWZ ▎TALK 17:23, 31 August 2011 (UTC)
- I'll look at the passage and try to figure out a way to phrase it that isn't awkward. elektrikSHOOS(alt) (talk) 17:27, 31 August 2011 (UTC)
- Alright, I've taken a stab at it. elektrikSHOOS(alt) (talk) 17:35, 31 August 2011 (UTC)
- That's the problem with video game articles. If you explain "mob" in such detail, then so should other terms be explained, like "health bar" and "spawn point". — HELLKNOWZ ▎TALK 18:22, 31 August 2011 (UTC)
- Isn't there a page about 'mobs' and what it means in games? PR0T05T33L 23:27, 31 August 2011 (UTC) — Preceding unsigned comment added by PR0T05T33L (talk • contribs)
- Well, I'm making an assumption that the average reader would know what a health bar or spawn point is, as those are phrases commonly used both in development and in games themselves. "Mob," however, tends to be a bit more development-side, since most games refer to in-game creatures as a game-specific term, or generic. Since, at least in this case, the word "mob" has been used both by sources affiliated with Minecraft and outside sources in referring to the creatures in the game, it seems pertinent to use the word in the article.
- PR0T0T33L, there is a Wiki page for the phrase. See Mob (gaming). elektrikSHOOS (talk) 03:29, 1 September 2011 (UTC)
- I also fail to see how "referred to as mobs" is detailed. It's a wikilinked mention in passing, and the rest of the paragraph uses "animals," "monsters" or "creatures." elektrikSHOOS (talk) 03:32, 1 September 2011 (UTC)
- That's the problem with video game articles. If you explain "mob" in such detail, then so should other terms be explained, like "health bar" and "spawn point". — HELLKNOWZ ▎TALK 18:22, 31 August 2011 (UTC)
- Usually, we avoid jargon if it can be explained plainly; VG articles are probably the worst after maths. How would you explain it without breaking prose? — HELLKNOWZ ▎TALK 17:23, 31 August 2011 (UTC)
- Well, it's tricky. You can refer to the menagerie of beasts in Minecraft as "monsters," but they're referred to by the developers, and several outside sources, as "mobs." This probably should be clarified. elektrikSHOOS(alt) (talk) 17:13, 31 August 2011 (UTC)
I refer to the Pigs, Sheep, Cows, Chickens, Wolves and Squids collectivly as "Animals". and the Zombie, Skeleton, Spider, Spider Jockey, Creeper, Zombie Pigman and Ghast as "Monsters". 66.59.49.88 (talk) 17:11, 2 September 2011 (UTC)
Survival genre
What is "survival" genre? There is survival horror, but Minecraft is not it. Minecraft's Survival mode is not a genre. Is there a reliable source supporting this claim? I can see quotes like "The current version of Minecraft revolves around one simple principal, survival." but they don't call it a genre. — HELLKNOWZ ▎TALK 18:58, 12 July 2011 (UTC)
Minecraft is a sandbox game. ~Aidoboy — Preceding unsigned comment added by 173.172.70.213 (talk • contribs) 18:44, 3 September 2011 (UTC)
From the Survival Horror page, such games "make the player vulnerable by providing them with less ammunition and fewer heavy weapons than other action games. Although combat can be a part of the gameplay, the player is in various ways made to feel less powerful than in typical action games, because of limited ammunition, health, speed, or other limitations." This is exactly the style of Minecraft on SSP. LWG talk 22:45, 4 September 2011 (UTC)
- Without a reference this remains original research. — HELLKNOWZ ▎TALK 06:59, 5 September 2011 (UTC)
Notability of "icons"
I looked at the page, and noticed there isn't a single reference to the notability of community icons. Creepers, for one, are iconic in Minecraft. Without creepers, Minecraft would be a much worse game. Yet, the word "Creeper" is only mentioned once. Aside from that, there are two other characters I believe should be given notability. Specifically, "Rana" and "Herobrine". Both are prominent figures within the community, although Rana has faded into obscurity somewhat.
Rana appeared in an early beta, but was removed due to the artist not responding fast enough. The game looked vastly different and supported smoother blocky creatures. Rana's removal caused a small uproar upon her removal, and many still want Rana back in minecraft. Some going to lengths to mod her back in. After his slow rise to infamy, Mojang themself use Herobrine often as a form of viral baiting. He has been mentioned in official changelogs as being removed three times in a row, and has appeared in both the Wedding Weekend and Minecon promo images.
I'm not saying they should have three paragraphs. this isn't a wiki on everything Minecraft, and as a MCwiki mod, I 100% would not want that either. but not one sentence on any notable figures adding to Minecraft's viral popularity seems wrong. --Kizzycocoa (talk) 20:33, 5 September 2011 (UTC)
- That's all valid information, but requires proper sourcing. So far, no one has added it yet. It's usually much easier to work from sources to information, not the other way around. — HELLKNOWZ ▎TALK 20:46, 5 September 2011 (UTC)
- Both Rana and Herobrine have pages on the Minecraft wiki. Rana is not sourced well, but Herobrine includes lots of sourced and linked information on that page.
- For rana, there are some sources. This shows that they even existed. the popularity has faded away, as I said before, so that point would be somewhat harder to prove. However, Herobrine has quite the following. There are countless youtube videos about him, as well as mods, fanclubs and many other things. This sums him up quite nicely, with further sources at the bottom of the page. If any other sources are needed, I could find them.
- As for creepers, I see no reason why it cannot be stated the creeper's "ssssssssssss" and appearance is iconic without source. Unless a source is really needed, but it's a universal thing. No-one writes about it, as it's just there. --Kizzycocoa (talk) 21:31, 5 September 2011 (UTC)
- I think creeper should be mentioned in the article. Maybe the easiest way would be to refer to the merchandising where creeper are clearly represented. --Anneyh (talk) 22:05, 5 September 2011 (UTC)
- The notability is a bit debatable, IMO. However, be bold and see what you can draft with credible citations. —JeevanJones (talk) 12:56, 6 September 2011 (UTC)
- It's not just about "sourcing", but about reliable, secondary sources. Primary sources (Persson/videos) can only be used without any interpretation/original research and from neutral point of view (not covering material used for promotion/advertising). Forums and Wikis are unreliable as they are user-edited. — HELLKNOWZ ▎TALK 13:18, 6 September 2011 (UTC)
- ok, I will get to work on drafting the small changes with citations.
- I must personally state thought, this is a wiki, so is it unreliable? just wanted to state the oxymoron of a wiki that needs citations, but isn't citable itself. :P
- ok, I'll see what I can come up with! --Kizzycocoa (talk) 14:36, 6 September 2011 (UTC)
- Well, disclaimer makes no pretence of reliability: "Please be advised that nothing found here has necessarily been reviewed by people with the expertise required to provide you with complete, accurate or reliable information." I guess it is sort of an oxymoron, however "citing reliably" principle does not require "being reliable". — HELLKNOWZ ▎TALK 14:47, 6 September 2011 (UTC)
- (edit conflicted) I see what you mean, but don't feel adverse to using other Wikis to get the sources they cite. For instance, if someone's using Wikipedia for their research, they wouldn't (usually!) say "from Wikipedia", but would pick out applicable sources from the references section, and use the information from those. At the end of the day, Wikipedia is built on its sources. —JeevanJones (talk) 14:50, 6 September 2011 (UTC)
- It's not just about "sourcing", but about reliable, secondary sources. Primary sources (Persson/videos) can only be used without any interpretation/original research and from neutral point of view (not covering material used for promotion/advertising). Forums and Wikis are unreliable as they are user-edited. — HELLKNOWZ ▎TALK 13:18, 6 September 2011 (UTC)
ModDB awards
thought I'd just mention this too. A while back (almost a year. wow, time flies), Minecraft was entered in many awards on ModDB. which, as wikipedia says, "gained the reputation of the biggest game modification related website on the Internet". So, I think it should be noted somewhere.
the main prize-based award for indies, "Players Choice - Indie of the Year", went to Minecraft. nothing is known of how they used the prizes, as they did not wish to go on Desura, and the other smaller awards weren't mentioned by Mojang. Minecraft also won two smaller non-prize awards. the "Editors Choice - Most Innovative" and the "Editors Choice - Best Singleplayer Indie". it basically won 3/7 awards in the Indie category, one being the top-prize award. the very minor awards were not ranked, but praised the "best developers", and "best advertising campaign". that being Mojang and the Cake campaign respectively.
for all sourcing, here is the list of award articles.
it's also notable that, since, and even sometime before the awards, Minecraft has been ranked #1 constantly, only falling back to #2 occasionally, but always creeping back up to #1 again. ranks can be seen here, on the right under "popular games". at time of typing, it is #2 due to the recent Project Zomboid update, but likely will creep up once more. so, I think the awards, and perhaps the constant high ranking, should be mentioned in the Reception section. --Kizzycocoa (talk) 12:35, 6 September 2011 (UTC)
- It already says "Indie DB awarded the game the 2010 "Indie of the Year" award as chosen by voters, in addition to two out of five Editor's Choice awards for "Most Innovative" and "Best Singleplayer Indie".[47]" in the article. — HELLKNOWZ ▎TALK 13:20, 6 September 2011 (UTC)
- wait, what?
- aaaaaaaah. I see. I did read through that, but didn't go further than december. my mind just read it as "after december". plus, I was looking for ModDB, and didn't see that. it doesn't help when they're all in a block too.
- my mistake. nevermind then! ^^ --Kizzycocoa (talk) 13:32, 6 September 2011 (UTC)
Edit request from 77.249.90.196, 8 September 2011
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There are a few little things not clear in the article.
1. When dying, the player is not necessarily brought to the starting spawn point, since Beds have been brought into the game (Beta version).
Beds will set your spawn point, but not your STARTING spawn point, where you will appear if you die after happening to break the bed.Reference: http://twitter.com/#!/jeb_/status/50550632528097280 and http://www.minecraftwiki.net/wiki/Beds
Therefore: "Upon dying, items in the player's inventory are dropped and the player is teleported to the starting spawn point." should be "Upon dying, items in the player's inventory are dropped and the player is teleported to the starting spawn point or the bed last slept in."
2. It is not in the article that dropped items burn in lava, or that materials can burn. Reference: http://www.minecraftwiki.net/wiki/Lava
Therefore: "Lava, which, as mentioned before, drains life, is dangerous in another way: certain materials, like wood and wool, can burn, and dropped items will disappear." should be added.
3. The article fails to tell about the unique crafting system in which the shape of the desired item is formed to create it. Reference: http://www.minecraftwiki.net/wiki/Crafting
Therefore: "weapons, armor, food, and various other items." should be "weapons, armor, food, and various other items in a unique way by arranging the materials in the shape of the object."
These are small changes and it is not needed to use many words for them, but I actually DO miss them in the article. If the reference is not enough, well, just play Minecraft and you'll see.
77.249.90.196 (talk) 14:53, 8 September 2011 (UTC)
- I went ahead and fixed the thing about spawning, since the existing version was unclear. The other two items are somewhat trivial and are not necessarily important enough to justify mention. I will let an editor who is more heavily involved with this article make the call on them. LWG talk 17:45, 8 September 2011 (UTC)
- Personally, I think waiting until the adventure update is released (planned for in the coming days/week or so) before changing anything like that would be the best. some suggestions or Bold additions were borderline Crufty so they've had to be removed...and this is no exception. I'd say
Not done for now. JguyTalkDone 20:51, 8 September 2011 (UTC)
- One thing is
Done for now, the other two,
Not done. (sorry, forgot I was responding to an edit request. JguyTalkDone 21:35, 9 September 2011 (UTC)
- One thing is
- Personally, I think waiting until the adventure update is released (planned for in the coming days/week or so) before changing anything like that would be the best. some suggestions or Bold additions were borderline Crufty so they've had to be removed...and this is no exception. I'd say
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Is 1.8 released for real this time?
If someone just changed the current version to 1.8 because of the Prerelease leak, the version number should go back to 1.7.3, as the 1.8 Prerelease is not indicative of the final product. 66.59.49.88 (talk) 12:43, 14 September 2011 (UTC)
- Incorrect. My Minecraft just updated itself to 1.8 this morning, and I just checked it with two different sources. The change is correct, 1.8 is upon us. Time for a look over this article to see what has changed and what might need to be updated...JguyTalkDone 14:41, 14 September 2011 (UTC)
- Looking at it, there are a two notable changes:
- Creative game mode as part of the main game, "deprecating" Classic.
- Food and how health is replenished.
- The rest (some new items, some gameplay/control adjustments, some UI changes, non-working XP system, new mobs, NPC villages, strongholds, mineshafts) is gamecrufty and may only need minor rewording here and there. — HELLKNOWZ ▎TALK 15:37, 14 September 2011 (UTC)
- I'm going to attempt a rewrite of the "Gameplay" section to adjust for the above new things. elektrikSHOOS (talk) 15:44, 14 September 2011 (UTC)
- Rewrite complete. Feel free to tear it apart and make it better in the way only Wikipedia can. elektrikSHOOS (talk) 17:29, 14 September 2011 (UTC)
- Looking at it, there are a two notable changes:
1.8 is out! awesome! 66.59.49.88 (talk) 18:07, 14 September 2011 (UTC)
Edit request from Colez630, 15 September 2011
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Please let me edit this page to add new information to this page such as mobs, mods and items.
Colez630 (talk) 02:46, 15 September 2011 (UTC)
- Please make an explicit edit request with what you want added/changed, such as new proposed wording of sentences and such. Items and mobs are already covered, and mods shouldn't be given undue weight in coverage unless they appear in reliable secondary sources. — HELLKNOWZ ▎TALK 08:52, 15 September 2011 (UTC)
- Please keep in mind that what it sounds like you're wanting to add could be on the borderline of crufty. Most of the information that appears to be cruft can be covered in another source, such as the Minecraft Wiki. The Wikipedia article already covers mostly what people reading an encyclopedia would like to know. Just something to think about. Reiterating on what Hellknowz pointed out, please make a specific edit request of what you want changed and where. JguyTalkDone 13:27, 15 September 2011 (UTC)
Request for it to say 1.8.1
Minecraft is now officially 1.8.1. So if 1.7.3 deserves it, so can it! — Preceding unsigned comment added by Nobletripe (talk • contribs) 14:20, 16 September 2011 (UTC)
- It does already say 1.8 and 1.8.1 under "Patch versions". — HELLKNOWZ ▎TALK 14:50, 16 September 2011 (UTC)
TNT BETA
As of Survival Beta 1.7 TNT will break by left clicking and can only blow up by using active Redstone, switch or fire (lava and lightning can also be used to light the TNT).
Posted 8/9/11 9:20am — Preceding unsigned comment added by HHughes246 (talk • contribs) 23:20, 7 September 2011 (UTC)
We knew that already. (Sign it correctly...) PR0T05T33L 02:37, 3 October 2011 (UTC)
Shouldn't Multiplayer Gameplay be mentioned?
It seems to me that singleplayer gameplay is mentioned, but multiplayer and its variants are not (PvP, etc.) Could someone find some good sources and get that into the article? - Robodude2000 (talk) 13:01, 3 October 2011 (UTC) — Preceding unsigned comment added by Robodude2000 (talk • contribs)
- Single player and multiplayer, in an official capacity, are covered. "PVP" modes and the like are unofficial modifications and are not included in the article. I do believe the article makes a brief mention that the game can be modded, but if not, that would be the correct place to perhaps mention "PVP" modes as an example. ferret (talk) 13:04, 3 October 2011 (UTC)
C418
I really think C418 should have a separate page from Minecraft. I mean, Minecraft isn't the only part of his life! Qrs22 (talk) 15:25, 6 October 2011 (UTC)
- Can you find any secondary sources to create another article on C418? This topic has already been discussed in length over at AfD and it came to be that we could not justify the creation of a seperate article at that time. JguyTalkDone 16:03, 6 October 2011 (UTC)
Minecraft Pocket Edition now on Android and written in C++
Changed all future tense about release of MC Pocket Edition on Android to past tense because it happened on the 8th of October. I tried to make the tweet of Jens Bergensten a reference but was unable to, if someone could please do that would be great.
I also added at the end of the development section that the Pocket Edition is written in C++, also a tweet by Jeb, if someone can find them and link them as a reference that would be great :) More info should be added linked to the android market and forms/news to explain the limits of the MC Pocket Edition. A chart comparing P.E vs PC would be a clean way to show it.
— Preceding unsigned comment added by Astrel (talk • contribs) 13:01, 9 October 2011 (UTC)
Edit request from , 12 October 2011
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Add game to "See Also":
King Arthur's Gold, an indie game that allows mining, building castles and fighting inside them.
95.49.127.126 (talk) 11:32, 12 October 2011 (UTC)
- Per WP:ELNO, this game has no connection established to Minecraft in the article, and there is no further encyclopedic information about Minecraft on the site. — HELLKNOWZ ▎TALK 11:51, 12 October 2011 (UTC)
.
Discussion about mentioning pseudo-randomly generated worlds.
Since people have added and deleted this detail about the "randomly generated worlds/biomes" many times, I think it would be appropriate to have a discussion section about whether or not to include "psuedo-randomly" as a description. Btw since procedural generation is already mentioned in the text beside it, why remove pseudo-randomly from the image description? - M0rphzone (talk) 03:36, 22 September 2011 (UTC)
- See also Talk:Minecraft#Picture_showing_randomly_generated_landscape above. — HELLKNOWZ ▎TALK 07:04, 22 September 2011 (UTC)
- It's not there... Could you please specify where it is? - M0rphzone (talk) 17:34, 16 October 2011 (UTC)
Edit request from , 4 November 2011
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Please add Markus "Notch" Persson and Jens Bergensten to the list of artists for this game, as the majority of the art for Minecraft was done by them. Junkboy, the currently listed game artist, is actually leading the art team in Mojang's new game Scrolls, not Minecraft. Pinacoladaxb (talk) 06:26, 4 November 2011 (UTC)
Not done: please provide reliable sources that support the change you want to be made. mabdul 11:08, 4 November 2011 (UTC)
Incorrect info about the sky dimension
It claims to be still in development, but infact the Sky Dimension was the predecessor to the End, a land populated with Endermen and Enderdragons. The End isn't in the normal version but the prerelease, but it is still notable as for 1.9 full it will most likely be the End.
On the topic of 1.9, shouldn't it also say that enchantments and potions (and their splash counterpart) are included? -82.23.201.18 (talk) 20:56, 4 November 2011 (UTC)
- 1.9 isn't released yet officially, the Sky Dimension is not the same thing as The End, and we don't know if it's going to make it into the final release or not. --PresN 22:57, 4 November 2011 (UTC)
Junkboy's not a Minecraft artist.
I believe the infobox is incorrect, the art in Minecraft (not including the artwork on paintings) is done by Notch and Jeb; Junkboy works on Scrolls. He has done some promotional art (such as this) but to the best of my knowledge nothing in-game is by Junkboy. Tomlough1325 (talk) 20:19, 8 November 2011 (UTC)
- Please see the section titled "Edit request from , 4 November 2011", I believe it's relevant to this. ferret (talk) 20:29, 8 November 2011 (UTC)
Minecraft has 4 million copies
Title says it all: Minecraft has passed 4 million copies (Minecraftforum.net) — Preceding unsigned comment added by Playnow254 (talk • contribs) 23:50, 8 November 2011 (UTC)
Edit request from , 9 November 2011
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Do not say that you can not die in creative. You can. There is only one way though. In the web page http://www.minecraftwiki.net/wiki/The_Void you'll find that falling past a certain layer will make you die in creative. But that is the only way. 67.6.199.63 (talk) 03:22, 9 November 2011 (UTC)
Done Cutecutecuteface2000 (talk) 03:35, 9 November 2011 (UTC)
- What it said before was correct - "the player does not take damage", it did not say you cannot die. This was specifically worded this way because of dying in Void. I adjusted it somewhat. — HELLKNOWZ ▎TALK 14:25, 9 November 2011 (UTC)
Edit request from , 9 November 2011
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"By August 5, 2011, the game had sold 4,000,000 units" It did not sell 4 million units by August 5th. Even the reference is dated on the Nov 7, 2011 Even here, on Nov 6th, notch says there just about to hit 4 million: http://twitter.com/#!/notch/status/133330527301279744
Should be changed to "By Nov 7, 2011, the game had sold 4,000,000 units"
Masshuku2 (talk) 20:53, 9 November 2011 (UTC)
Done Looks like the editor that changed the number didn't change the date. --Jnorton7558 (talk) 21:42, 9 November 2011 (UTC)
Would anyone mind if I added a "Dimensions" part to the page
Probably a no, but would anyone mind, if I added a section to the page that was about dimensions in Minecraft? Alexkill51 (talk) 19:45, 11 November 2011 (UTC)alexkill51
- A whole section would be WP:GAMECRUFT. Nether is already mentioned and The End isn't in an official release yet. — HELLKNOWZ ▎TALK 20:14, 11 November 2011 (UTC)
Edit request from , 14 November 2011
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Minecraft Release Candidates are not listed, include them.
Bzzman (talk) 00:03, 14 November 2011 (UTC)
- This template is for making specific requests for edits, which that is not.--Jac16888 Talk 00:29, 14 November 2011 (UTC)
- ^ a b "Tutorials/Setting up a server". 2011-08-12. Retrieved 2011-08-12.
- ^ a b "Tutorials/Setting up a server - Debian".
- ^ a b "Tutorials/Setting up a server - Ubuntu".
- ^ a b "How to Set Up Minecraft Server on CentOS".