Talk:Gokigen Naname
Appearance
![]() | This article is rated Stub-class on Wikipedia's content assessment scale. It is of interest to the following WikiProjects: | ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Diagram
[edit]Any good? No strategy stuff, but general ideas.
Gokigen computing
[edit]- Can a Gokigen Naname board be used to do arbitrary computing? (i.e. can you design all known logic gates by designating certain cells as inputs and outputs?
- Can a Gokigen Naname board be designed as a metamaterial? (i.e. by creating a grid of bistable positions with nodes that stabilize arrangements following the Gokigen rules for predetermined numbers of contacts, and using radio excitation to destabilize any closed loop that might develop eddy currents?
Admittedly, I'd be flabbergasted to find out this is done, but there are people who design logic gates in Dwarf Fortress... Wnt (talk) 05:37, 19 January 2010 (UTC)
Efficiency of presented techniques
[edit]With the several techniques presented so far, with very little try and error to avoid closed paths, I managed to solve hundreds of hard Slant games. Mvsfrasson (talk) 16:46, 7 October 2021 (UTC)