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I heard that the praising review of Cybermorph was due to accidental intake of LSD-spiked coffee, although that might be a myth. [1] =S 惑乱 分からん * \)/ (\ (< \) (2 /) /)/ * 17:55, 9 August 2007 (UTC)[reply]

Rubbish

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That is rubbish, by 1993 standards, this was a amazeing game, it had 3d polygons for gods sake! The SNES and Mega Drive had nothing on it, the fact that this was 3d makes it a good game. End off, hands down Atari's best game at the time of releace. mcjakqcool Mcjakeqcool (talk) 23:56, 13 March 2009 (UTC)[reply]


O_o The SNES, a 16-bit system, had Star Fox. 3D polygons, looked a lot better than Cybermorph in my opinion. Also more fun to play and less annoying. 92.8.1.196 (talk) 17:00, 12 July 2009 (UTC)[reply]


My two cents: 3D polygons aren't everything. Heck, even graphics altogether aren't everything. Cybermorph may have had 3D, but compared to the colorful and detailed 2D games of its day, Cybermorph looked drab, flat, and dull. The gameplay is worse, as all you do is fly around picking up pods, trading shots with an enemy once every 6 weeks or so, all with terrible controls. Hearing "Where did YOU learn to fly?" and "Well done" every five seconds is just annoying, and like nearly half the Jaguar's library, there is no music whatsoever.
BUT! It was one of the first 3D games, and the morphing animation of the ship was cool, and I think it's very likely that a few reviewers would not have the foresight to see past that. Whereas, it's VERY unlikely that someone would spike a reviewer's coffee with LSD, much less that the reviewer would be able to write a coherent review whilst under the influence.
So in short, yes, the LSD story is pretty obviously a malicious rumor concocted by rabid Cybermorph-haters.--Martin IIIa (talk) 21:01, 31 October 2009 (UTC)[reply]
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GA Review

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The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.


This review is transcluded from Talk:Cybermorph/GA1. The edit link for this section can be used to add comments to the review.

Reviewer: Sammi Brie (talk · contribs) 03:50, 24 August 2023 (UTC)[reply]

GA review
(see here for what the criteria are, and here for what they are not)
  1. It is reasonably well written.
    a (prose, spelling, and grammar):
    b (MoS for lead, layout, word choice, fiction, and lists):
  2. It is factually accurate and verifiable.
    a (references):
    b (citations to reliable sources):
    c (OR):
    d (copyvio and plagiarism):
  3. It is broad in its coverage.
    a (major aspects):
    b (focused):
  4. It follows the neutral point of view policy.
    Fair representation without bias:
  5. It is stable.
    No edit wars, etc.:
  6. It is illustrated by images, where possible and appropriate.
    a (images are tagged and non-free images have fair use rationales):
    b (appropriate use with suitable captions):

Overall:
Pass/Fail:

· · ·


Copy changes and questions about a few references. Sammi Brie (she/her • tc) 17:28, 24 August 2023 (UTC)[reply]

Copy changes

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Lead

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  • whose regenerative robotic technology become entrenched into them Entrenched into...the planets?
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:40, 24 August 2023 (UTC)[reply]

Gameplay

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  • The resistance developed new weapons to overthrow the Pernitia empire, but were intercepted and placed into pods scattered throughout various planets. Remove comma. User:Sammi Brie/Commas in sentences (CinS)
 Done -- Removed comma. Roberth Martinez (talk) 21:40, 24 August 2023 (UTC)[reply]
  • employing similar technology used by the empire missing a "to that" after "technology"
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:40, 24 August 2023 (UTC)[reply]
  • usable in planetary surface "in" -> "on the"?
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:40, 24 August 2023 (UTC)[reply]
  • obstacles such as antimatter vortex towers that destroys pods should be "pods" plural
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:40, 24 August 2023 (UTC)[reply]

Development

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  • Be consistent on your use or non-use of serial commas. (It might help to standardize your English and run a date script, on a related note.)
 Done -- Corrected the sentences. Roberth Martinez (talk) 21:45, 24 August 2023 (UTC)[reply]
  • propietary should be "proprietary"
 Done -- Corrected the sentences. Roberth Martinez (talk) 21:45, 24 August 2023 (UTC)[reply]
  • Patten stated that bringing the testing team to design the game resulted in a lot of work, but felt that by doing so resulted in making Cybermorph a "much better game in the long run"
    • Remove comma (CinS)
    • Remove "by"
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:45, 24 August 2023 (UTC)[reply]
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:45, 24 August 2023 (UTC)[reply]
  • a workaround and integrate the fix — integration of?
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:45, 24 August 2023 (UTC)[reply]

Release

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  • Trevor McFur in the Crescent Galaxy was initially slated to be the pack-in game, until Atari chose Cybermorph instead. Remove comma (CinS)
 Done -- Removed the comma. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • "Less voice samples" should be "fewer"
 Done -- Corrected the sentence. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • which took Attention to Detail (ATD) approximately No need for the duplicate link and acronym recitation. You use the link and acronym on the first mention in the lead, if the lead uses the acronym, and the first mention in the body.
 Done -- Removed the link and acronym. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]

Reception

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  • Slaven found the game's flat-shaded environments devoid of features, and deemed its sound effects and voiceovers to be outdated. Remove comma (CinS)
 Done -- Removed the comma. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • Should be "Times's" per MOS:'S
 Done -- Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • Nils Nils and Christian Roth of German website neXGam highlighted Skylar's voiceovers and overall length of the game, but criticized the visuals for their short draw distance and sluggish action. Remove comma (CinS)
 Done -- Removed the comma. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]

Legacy

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  • by Attention to Detail (ATD) Drop the acronym recitation.
 Done -- Removed the acronym. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • The staff wanted to make a follow-up and implement ideas they were not able to include in the original game, while also using techniques they learned late during development of Cybermorph to improve the overall experience. Remove comma (CinS)
 Done -- Removed the comma. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]
  • In 2008, the source code of Cybermorph... This section and beyond should be a separate paragraph, not related to Battlemorph.
 Done -- I separated the paragraphs. Roberth Martinez (talk) 21:54, 24 August 2023 (UTC)[reply]

Spot checks

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  • Reference [52] has a CS1 error with the |work= parameter. The title of the work, The Video Game Bible, is missing.
 Done -- Corrected the issue. Roberth Martinez (talk) 22:10, 24 August 2023 (UTC)[reply]
  • What makes references 20 (Kickstarter), 24, 28, and 29 reliable?
OK so, i'll explain what the sources in question are and why i used them in the article: 1) The Kickstarter reference #20 is the only source (AFAIK) that mentions who was the person who portrayed Skylar, which was the wife of the game's composer David Lowe (Victoria Lowe). 2) The reference #24 is a video interview with Sean Patten (one of the game's co-level designer and co-playtester) conduted by the person that uploaded the video, who attended SCES 1994 where he was demonstrating Iron Soldier (a game which Patten served as producer). 3) The reference #28 is a video recorded by an attendee who went to Atari's press conference held in 1993, where the game was shown for the very first time. I used it alongside the VideoGames magazine reference to confirm that it was the same event showcased in the video. 4) The reference #29 is a video featuring a much earlier version of the game, seen in a promotional recording sent by Atari to video game retail stores. I could not find the name of that VHS where it was featured, but the idea i had when using the video was to use it as a situational reference until i can find the name of the VHS magazine where it was shown. Nevertheless, i can remove it if you want... Roberth Martinez (talk) 22:10, 24 August 2023 (UTC)[reply]
@KGRAMR I can't verify [20]: the link is dead in the Internet Archive, and my browser won't open it because of badware risks. You will need to find a different source for the information it was used for. [24], [28], and [29] make more sense now. Sammi Brie (she/her • tc) 17:27, 25 August 2023 (UTC)[reply]
@Sammi Brie:I tried finding another source to verify her name but to no avail. Therefore, i decided to remove the Kickstarter source. I think that's all with the page, right? Roberth Martinez (talk) 21:17, 25 August 2023 (UTC)[reply]
  • 15: Interview with Faran Thomason in which he discusses his role in the project. When Cybermorph showed up in the US Atari offices it was very basic, just the ship flying through a rudimentary landscape in all its Gauroud shaded glory. and ATD had a rudimentary editor we would plot out the terrain and enemies and they would implement. I think at this time the ATD coders were onsite at Atari making the process easier. It was an all hands on deck type of thing we would be testing doing some design for all of the launch titles simultaneously and pulled more than a few all-nighter’s. checkY
  • 25: Cybermorph mentioned by Other Stuff as one of the games currently in development after the press conference. checkY
  • 37: CVG review, 79/100 score. Review notes the game as repetitive; praises the shaded terrain; comparisons to Star Fox (here as Star Wing as this is a European publication); poor sound. checkY
  • 53: Atari Times review. Defender-type pod gameplay; general praise for graphics, sound, and controls. checkY
  • 55: (through Google Translate) Also technically and graphically the game makes an immature impression. On the one hand we move through simple, monochrome shaded polygon worlds, which often only differ from each other in their coloring. The view range is ridiculously small, so mountains or buildings are constantly appearing out of nowhere. Also mentions the lack of variety. checkY
  • 63: Jaguar Sector II website. Not sure how to appraise this source; a little help?
OK, i'll explain what Jaguar Sector II is: Jaguar Sector II was a website similar to Planet Virtual Boy (a website dedicated to the Virtual Boy) but dedicated to the Atari Jaguar instead where they had their own databases for games and their release dates, plus dates of their own self-funded releases such as the DVD video. Roberth Martinez (talk) 22:10, 24 August 2023 (UTC)[reply]
@KGRAMR Last issue: I am not seeing a mention of 2008 in there. The other reference [62] appears to be expired and domain usurped for badware (and archive.today will not load for technical reasons). Sammi Brie (she/her • tc) 23:04, 25 August 2023 (UTC)[reply]
@Sammi Brie:Here's a link to reference #62. It's a preview about the game AVGN Adventures containing the Cybermorph paragraph: https://web.archive.org/web/20210620151522/https://www.destructoid.com/angry-video-game-nerd-adventures-isnt-a-shtload-of-fck/ Roberth Martinez (talk) 23:12, 25 August 2023 (UTC)[reply]
My bad, the references were shuffled a bit, @KGRAMR. It's now ref #60. Sammi Brie (she/her • tc) 23:23, 25 August 2023 (UTC)[reply]
@Sammi Brie:Huh, that's weird. I click on this link (https://archive.ph/20130629025431/http://www.jaguarsector.com/index.php?autocom=ibwiki&cmd=article&do=print_article&id=379) and i see the page just fine. That's very odd... Roberth Martinez (talk) 23:28, 25 August 2023 (UTC)[reply]
Got it on my phone. We are good to go. Sammi Brie (she/her • tc) 23:36, 25 August 2023 (UTC)[reply]

Images

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  • There are three images. Two are fair use, the cover art and a typical gameplay sample, with appropriate NFUR. We also have a CC-BY-SA 3.0 photo of the Jaguar with controller. Encouragement: Add alt text.
 Done -- Added alt text. Roberth Martinez (talk) 22:32, 24 August 2023 (UTC)[reply]
@Sammi Brie: I'm done more or less with the first pass. I'll be on waiting for additional comments! Roberth Martinez (talk) 22:32, 24 August 2023 (UTC)[reply]
The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.

Did you know nomination

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The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.

The result was: promoted by Vaticidalprophet talk 04:06, 11 October 2023 (UTC)[reply]

Improved to Good Article status by KGRAMR (talk). Nominated by Grandmaster Huon (talk) at 15:35, 31 August 2023 (UTC). Post-promotion hook changes for this nom will be logged at Template talk:Did you know nominations/Cybermorph; consider watching this nomination, if it is successful, until the hook appears on the Main Page.[reply]

@KGRAMR: Would you be willing to adopt the nomination or let another editor adopt it, considering the circumstances? Cybermorph is rather notorious around bad video game circles and it would be a shame if the article couldn't be featured on DYK due to a technicality. Narutolovehinata5 (talk · contributions) 20:45, 8 September 2023 (UTC)[reply]
@Narutolovehinata5 and KGRAMR: This should be trivial to change to "improved by KGRAMR, nominated by Grandmaster Huon" if so desired. KGRAMR is also QPQ-exempt, so no concern there. (Disclosure: Reviewed this page at GA.) Sammi Brie (she/her • tc) 21:58, 8 September 2023 (UTC)[reply]
@Sammi Brie: Sure, no problem! Let me see what i can come up as a hook line. @Narutolovehinata5: I would recommend playing Cybermorph by yourself, instead of relying what other critics think. Just a friendly advice. I've played the game when i had my Jaguar years ago in the 2000s, and it's a fun little shooter that's kinda reminiscent of Descent but without the six degrees of freedom. It's more akin to Virus (a.k.a. Zarch) on microcomputers. Roberth Martinez (talk) 22:16, 8 September 2023 (UTC)[reply]
I gave it a try many moons ago on an emulator (not the ideal experience but whatever) and I can see why it isn't liked. Still a fascinating piece of gaming history nonetheless that in some ways may have been ahead of its time and could have been better had the Jaguar been better. Narutolovehinata5 (talk · contributions) 02:15, 9 September 2023 (UTC)[reply]
@Sammi Brie:OK so, here is a possible hook line:
I think it's a decent hook line for the DYK nomination... Roberth Martinez (talk) 01:26, 11 September 2023 (UTC)[reply]
New enough, long enough. ALT1 short enough, sourced, and interesting. No neutrality problems found, no copyright problems found, no maintenance templates found. QPQ done and all paragraphs cited. Good to go.--Launchballer 16:01, 29 September 2023 (UTC)[reply]