Fell Seal: Arbiter's Mark
Fell Seal: Arbiter's Mark | |
---|---|
Developer(s) | 6 Eyes Studio |
Publisher(s) | 1C Entertainment |
Programmer(s) | Pierre Leclerc |
Artist(s) | Christina Leclerc |
Composer(s) | Jan Morgenstern |
Engine | Unity[1] |
Platform(s) | |
Release | Linux, macOS, PS4, Windows, Xbox One April 30, 2019 Nintendo Switch August 13, 2019 |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Fell Seal: Arbiter's Mark is a tactical role playing video game developed by 6 Eyes Studio and published in 2019 by 1C Entertainment.
Gameplay
[edit]Players control peacekeepers known as arbiters. When one of them arrests an arrogant noble for murder, he vows revenge.[2] Fell Seal: Arbiter's Mark is a tactical role-playing game that plays similarly to Final Fantasy Tactics. Players create adventurers who can be customized by choosing character class and special abilities. Combat is turn-based and tactical.[3] The game has multiple difficulty settings. On the lowest difficulty, characters suffer no negative effects from being defeated; otherwise, they receive a temporary penalty if they are immediately forced to fight again. The highest difficulty level introduces permadeath.[2]
Development
[edit]6 Eyes Studio was formed by developers who had previously made Black Sigil: Blade of the Exiled. A dispute with their publisher caused that studio, Archcraft, to close down. When programmer Pierre Leclerc experience trouble with his American visa, he took the opportunity to form a new independent studio and work on Fell Seal: Arbiter's Mark.[1] The game was successfully funded on Kickstarter in October 2017[4] and entered early access in August 2018.[5] 1C Entertainment released the game for Linux, macOS, Windows, PlayStation 4, and Xbox One on April 30, 2019. The Nintendo Switch port was released on August 13, 2019.[6]
Reception
[edit]Fell Seal: Arbiter's Mark received positive reviews on Metacritic.[7] Game Informer criticized the plot and graphics, but they said the tactical combat was "the stuff dreams are made of".[3] RPGFan called it "a truly magnificent game that SRPG aficionados simply must play".[2] Though calling it derivative of Final Fantasy Tactics, RPGSite recommended it to fans of that game.[8] Digitally Downloaded felt that it perfectly balanced nostalgia and the subversion of genre expectations.[9]
References
[edit]- ^ a b Finck, Bryan (2023-02-23). "Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter's Mark". Super Jump. Retrieved 2023-05-29.
- ^ a b c Chandran, Neal (2019-05-08). "Fell Seal: Arbiter's Mark". RPGFan. Retrieved 2023-05-29.
- ^ a b Tack, Daniel (2019-05-10). "Fell Seal: Arbiter's Mark Review". Game Informer. Archived from the original on May 12, 2019. Retrieved 2023-05-29.
- ^ Horti, Samuel (2017-10-29). "Hand-drawn JRPG Fell Seal: Arbiter's Mark meets Kickstarter goal, Early Access in March". PC Gamer. Retrieved 2023-05-29.
- ^ Fuller, Alex (2018-08-18). "Fell Seal: Arbiter's Mark Hits Early Access". RPGamer. Retrieved 2023-05-29.
- ^ "Fell Seal: Arbiter's Mark". RPGamer. 5 June 2019. Retrieved 2023-05-29.
- ^
- "Fell Seal: Arbiter's Mark (PC)". Metacritic. Retrieved 2023-05-29.
- "Fell Seal: Arbiter's Mark (PS4)". Metacritic. Retrieved 2023-05-29.
- "Fell Seal: Arbiter's Mark (NS)". Metacritic. Retrieved 2023-05-29.
- "Fell Seal: Arbiter's Mark (XB1)". Metacritic. Retrieved 2023-05-29.
- ^ Vitale, Bryan (2019-05-14). "Fell Seal: Arbiter's Mark Review". RPGSite.net. Retrieved 2023-05-29.
- ^ Sainsbury, Matt (2019-05-08). "Review: Fell Seal: Arbiter's Mark (Sony PlayStation 4)". DigitallyDownloaded.net. Retrieved 2023-05-29.