Wikipedia:WikiProject Good articles/GA Cup/Newsletter/February 2017
Hello, GA Cup competitors! Sunday saw the end of Round 2. Shearonink took out Round 2 with an amazing score of 499. In second place, Krishna Chaitanya Velaga earned an astounding 236 points, and in third place, Cartoon network freak received 136 points. Originally, we had plans for one wild card for 9th place, however it appears that both Chris troutman and J Milburn were tied for 9th place. Therefore, we have decided to have both advance to Round 3. In Round 2, 91 reviews were completed! At the beginning of this GA Cup, the longest wait was over 7 months; at the end of Round 2, the longest wait had decreased to a little over 6 months. It's clear that we continue to make a difference at GAN and throughout Wikipedia, something we should all be proud of. Thanks to all our competitors for helping to make the GA Cup a continued success, and for your part in helping other editors improve articles. We hope to see all remaining users fighting it out in Round 3 so we can keep decreasing the backlog. To qualify for the third round, contestants had to earn the two highest scores in each of the four pools in Round 2; plus, one wildcard. For Round 3, users were placed in 3 random pools of 3. To qualify for the Final of the 3rd Annual GA Cup, the top user in each pool will progress, and there will also be one wildcard. This means that the participant who comes in 4th place (all pools combined) will also move on. Round 3 has already started and will end on February 26 at 23:59:59 UTC. Information about Round 3 and the pools can be found here Also, we'd like to announce the departure of judge Zwerg Nase. We thank him for all his hardwork and hope to see him back in the future. Good luck and have fun! Cheers from Figureskatingfan, 3family6, Jaguar, and MrWooHoo. To subscribe or unsubscribe to future GA Cup newsletter, please add or remove your name to our mailing list. If you are a participant still competing, you will be on the mailing list no matter what as this is the easiest way to communicate between all participants.
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