Wikipedia:Featured article candidates/Donkey Kong (arcade game)
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I've been working on this for the past couple of weeks, although I'd wanted to expand it for a while before that. The peer review was helpful but has since fizzled. I think the article's up to snuff, so tell me what you think. — BrianSmithson 21:04, 26 February 2006 (UTC)
- Support, comprehensive and meets all FA criteria.--Fallout boy 21:17, 26 February 2006 (UTC)
- Support, I think the peer review fizzled because the article's pretty good. Pagrashtak 22:48, 26 February 2006 (UTC)
- Support. Yet another solid video game FA. Well done! RyanGerbil10 23:18, 26 February 2006 (UTC)
- Support. Great job! Well referenced and well written. AreJay 02:51, 27 February 2006 (UTC)
- Support. Comprehensive article and good use of legitimate references. BlueShirts 03:23, 27 February 2006 (UTC)
- Strong Support. Very comprehensive, most sources are not game guides, but rather written works on history and critical evaluation of video games that are not cursory mentioning of Donkey Kong either. Temporary account 05:49, 27 February 2006 (UTC)
- Support. Arcade game is worth of it:) Can anyone put a transcription to Japanese name? Thanks. Brandmeister 11:02, 27 February 2006 (UTC)
- Support. I'm not crazy about this sentence: "The game was the latest of Nintendo's efforts to break into the North American market." Isn't every new game "the latest" at the time of its release? That statement doesn't really mean anything. I'd recommend taking it out, but that's small potatoes compared with what a great article it is. Kafziel 14:47, 27 February 2006 (UTC)
- "The game was the latest of Nintendo's efforts to break into the North American market." The key is that their previous attempts had failed and before DK they were a non-entity in American arcade gaming, not that this was their latest game. I think it's something worth noting, but I'm having trouble coming up with a way to clarify this. "The game was Nintendo's latest effort in what had until then been a string of unsuccessful attempts to break into the North American market" just sounds too wordy for my tastes. :) — BrianSmithson 15:11, 27 February 2006 (UTC)
- I think the best way to make the sentence meaningful would be to state what it was about the game that was intended to appeal specifically to Americans. There have been many games that the Japanese didn't even try to sell over here, so was there something special about Donkey Kong that they hoped would grab the US market more than any of the other games they were putting out at the time? Phrasing could be something like, "Nintendo hoped the game would help them break into the North American market because [insert reason]." A simpler solution would just be to lose the sentence altogether, since it goes without saying that every video game released in any market is an attempt to increase the company's share of that market. Or you can just forget about it; like I said, it's not a crucial shortcoming. Doesn't seem to have bothered anyone else. Kafziel 15:42, 27 February 2006 (UTC)
- How about just say that Donkey Kong was the game that secured Nintendo's place in North American markets? BlueShirts 22:32, 27 February 2006 (UTC)
- Sounds good. Nice and simple. Kafziel 22:41, 27 February 2006 (UTC)
- How about just say that Donkey Kong was the game that secured Nintendo's place in North American markets? BlueShirts 22:32, 27 February 2006 (UTC)
- I think the best way to make the sentence meaningful would be to state what it was about the game that was intended to appeal specifically to Americans. There have been many games that the Japanese didn't even try to sell over here, so was there something special about Donkey Kong that they hoped would grab the US market more than any of the other games they were putting out at the time? Phrasing could be something like, "Nintendo hoped the game would help them break into the North American market because [insert reason]." A simpler solution would just be to lose the sentence altogether, since it goes without saying that every video game released in any market is an attempt to increase the company's share of that market. Or you can just forget about it; like I said, it's not a crucial shortcoming. Doesn't seem to have bothered anyone else. Kafziel 15:42, 27 February 2006 (UTC)
- Support. per above. Staxringold 20:09, 27 February 2006 (UTC)
- Support. Well referenced, refs, good illustrations and interesting to read.--Dakota ~ ° 23:41, 27 February 2006 (UTC)
- Support: Although my interest in videogames only goes as far as Kirby now, this is the best one I've come across so far! (NB: I'm working on another candidate right now.) May this be on the Main Page in a few weeks' time! --Slgrandson 18:12, 28 February 2006 (UTC)