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Viktor Antonov (art director)

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Viktor Antonov
Виктор Антонов
Antonov at Paris Games Week in 2010
Born1972
Sofia, Bulgaria
DiedFebruary 2025
OccupationArtist

Viktor Antonov (Bulgarian: Виктор Антонов; 1972 – February 2025) was a Bulgarian artist best known for his work on the video games Half-Life 2 and Dishonored.

Biography

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Born in Sofia, Viktor Antonov moved to Paris at age 17.

Working for the cinema and video game industries, he became well known for his work as art director on Half-Life 2. He worked afterwards for Arkane Studios then became design supervisor for ZeniMax Media after the release of Dishonored.

In 2010 he wrote and designed the graphic novel The Colony: A Structure Celebrating the Triumphs of Technology, a magic realist narrative with his own accompanying visuals.

He died in 2025 at the age of 52.[1]

Works

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Filmography

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Video games

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Game Release Developer Credit(s)
Redneck Rampage 1997 Xatrix Entertainment map painter
Redneck Deer Huntin' 1997 Xatrix Entertainment artist
Quake II Mission Pack: The Reckoning 1998 Xatrix Entertainment additional artist
Redneck Rampage Rides Again 1998 Xatrix Entertainment additional artist
Kingpin: Life of Crime 1999 Xatrix Entertainment artist
Half-Life 2 2004 Valve art director
Counter-Strike: Source 2004 Valve
Half-Life 2: Lost Coast 2005 Valve
Dishonored 2012 Arkane Studios visual designer
Dishonored: Dunwall City Trials 2012 Arkane Studios
Wolfenstein: The New Order 2014 MachineGames additional art director
Fallout 4 2015 Bethesda Game Studios consultant
Dishonored 2 2016 Arkane Studios consultant
DOOM 2016 id Software consultant
Prey 2017 Arkane Studios consultant
The Elder Scrolls: Legends - Heroes of Skyrim 2017 Dire Wolf Digital visual design
Project C Upcoming Darewise Entertainment [2]
Project DG Upcoming Eschatology Entertainment art director
The Crossing Canceled Arkane Studios [3]
BattleCry Canceled Bethesda Game Studios Austin [4]

References

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  1. ^ "È morto il grande Viktor Antonov, l'art director di Half-Life 2 e Dishonored". Multiplayer.it (in Italian). Archived from the original on 2025-02-16. Retrieved 2025-02-16.
  2. ^ Steeve Mambrucchi (Jarod), L'ambitieux studio parisien Darewise Entertainment annonce le MMO Project C Archived 2019-05-02 at the Wayback Machine, 9 mars 2018, Gamekult.
  3. ^ Ce jeu vidéo, jamais paru, invente un Paris fascinant et inquiétant Archived 2019-05-02 at the Wayback Machine, 25 février 2018, Le Figaro.
  4. ^ (in English) Matt Peckham, Bethesda's BattleCry Sounds a Little like an MOBA, but It's Not, 28 mai 2014, Time.
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