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I. Background

    i. Beetyl Ball is a non-contact, indoor sport which incorporates aspects of Ping                  Pong, Racquet Ball and a Soccer Shootout. It was invented in February of 2006 on the campus of SUNY Old Westbury on Long Island, NY. The creators Ashley Metzger, Jonathan Campbell, and Kevin Spahn found themselves in the grasp of boredom after discovering that their traditional Ping Pong location had been taken over by a church group. Beetyl Ball was the result of this boredom...

II. Rules

    i. Played on a walled court measuring 20ft long and 15ft wide, the purpose of Beetyl Ball is to hit a regulation Ping Pong ball through a 1.5 x 1.5ft square and into the opponents goal, by means of a regulation Ping Pong paddle. 
    
    ii. The square or Beetyl Hole is placed in the exact middle of the court (4.5 ft, at the top of the hole, from the ground) and rests upon a slender stand with a flat round base. A fault is called when a player fails to properly hit the ball through the Beetyl Hole on their first attempt, or steps over the middle line. After two faults the serve is forfieted to their opponent. If a ball makes contact with the Beetyl Hole but successfully passes through, the ball is in play and no fault is called. 
    
   iii. The goals are 5 ft wide and 5 ft tall and also contain two much smaller goals on   either side (about 2 in tall and 1 foot wide, these hard to hit Beetyl Nooks are extended off from the frame of the original goal; half way up the post.)
    
    iv. The players take turns when attempting to serve the ball into their opponents goal, while their opponent may defend the goal. After the initial serve attempt a return shot may be attempted by the defending player, but only before the ball has bounced twice off of any surface (floor, wall, or ceiling). If the ball bounces off the defending players racket or body, or their goal post the first deflection off said examples does not count as a "bounce". The return volleys may continue until the ball is called dead as a result of two bounces, a penalty occurs, or a goal is scored. At no point may a player cross the mid-lineor create contact between themselves and any part of their opponent. In such a case the guilty players next serve is forfeited.
     
     v. Initial serves when scored count as 2 points, return goals count for three points. Here are the tricky ones, a return shot when hit back through the Beetyl Hole for a goal counts as 6 points, a goal scored into the small Beetyl Nooks are counted as 12 points. An own goal is tallied accordingly onto the opponents score.
    vi. Games are played for two, 10 minute halves, the winner is the player who ends with the most points (Duh). In the case of a tie, a shootout is played. The shootout is the same as traditional Beetyl Ball, however the Beetyl Hole is removed, and no return shots may be attempted. The winner of the shootout is the first player to reach 12 points. In this way a player may also win by successfully scoring a single goal in the Beetyl Nook.

III. Further Information.

     i. If anyone has any problems, questions, suggestions or concerns please feel free to contact me at jjoel0724@hotmail.com. 
   
    ii. Beetyl Ball is open to anyone who wants to play it, play your own adapted versions if you would like, or stick to the rules given. It doesn't have to be played in a walled court, this makes for a more fast paced game however it is a highly flexible game. 
  
   iii. Have plenty of fun playing this sport, maybe someday with a lot of help, we can create an entirely new recreational game. ESPN 8 "the ocho" here we come!!!

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