User:TheJoebro64/drafts/Sonic3
Appearance
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Sonic the Hedgehog 3 is a 1994 side-scrolling platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It is the first of a two-part sequel to Sonic the Hedgehog 2 (1992) and follows Sonic and Tails as they attempt to retrieve the Chaos Emeralds and stop Doctor Robotnik from relaunching his space station after it crash-lands on a mysterious floating island. Like preceding Sonic games, players traverse side-scrolling levels at high speeds while collecting rings and defeating enemies. Sonic 3 features a stronger emphasis on storytelling and introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails.
Gameplay
[edit]Development
[edit]Conception
[edit]Sonic 3's lead developers (left to right): programmer and producer Yuji Naka, director and designer Hirokazu Yasuhara, and designer Takashi Iizuka
Design
[edit]Music
[edit]![](http://upload.wikimedia.org/wikipedia/commons/thumb/1/15/Michael_Jackson%2C_1988_%2846845017052%29.jpg/170px-Michael_Jackson%2C_1988_%2846845017052%29.jpg)
Split
[edit]![](http://upload.wikimedia.org/wikipedia/commons/thumb/9/96/SegaGenesis-Sonic%2BKnuckles-lock-on-open.jpg/220px-SegaGenesis-Sonic%2BKnuckles-lock-on-open.jpg)