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Social navigation can also be discussed in different types of virtual worlds. Munro shares some original conceptions when considering social navigation. One of them is, instead of individual interaction, it can be presented as "a way of moving through an information space and exploiting the activities and orientations of others in that space as a way of managing one's spatial activities". Munro also points out that spatial navigation, which mostly depends on the structure itself, like landscape or map, can be contrasted with social navigation. User may even have interactions not only with the data and objects in this specific space, but also other individuals and their interactions with it. [1] Implementation in human-robot interaction One of the common methods people used in the field of social navigation is to construct proxemic, which can be connected with human-robot interactionhuman-robot interaction. A study shows interests in different kinds of navigation behaviors humans expect from a robot in a path crossing scenario. The study focuses on two main questions of robot behavior. First, what is the defination of expected actions? Then, can spatial relationship help with the expected action? The result reveals that spatial relationship actually relates to the behavior, which leads to a possible prediction to the expected action.

Lichtenthäler,C. Peters,A. Griffiths,S. Kirsch,A.(2013)."Social Navigation - Identifying Robot Navigation Patterns in a Path Crossing Scenario".pp 84-93. doi:10.1007/978-3-319-02675-6_9

Munro,A. Höök,K. Benyon,D.(2012)."Social Navigation of Information Space"

  1. ^ Munro,A. Höök,K. Benyon,D.(2012)."Social Navigation of Information Space"