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Alongside political videos, Brewis also produces media reviews and video essays on a number of topics, including television series and videogames—such as Sherlock, Braid, Fallout 3, and Bloodborne—and aspects of gaming culture like speedrunning.[1][2][3]

In general, Brewis does not run YouTube ads on his channel, instead opting to use the crowdfunding website Patreon. According to Brewis, this is so that he is beholden to his audience and not to advertisers, which allows him to maintain creative control over his videos.[4]

References

  1. ^ Inderst, Rudolf (2021). ""Here Comes a New Challenger" Will Video Game Essays be the New Champion of Game Criticism?". In Beil, Benjamin; Freyermuth, Gundolf S.; Schmidt, Hans Christian (eds.). Paratextualizing Games. Transcript Verlag. pp. 257–278. doi:10.1515/9783839454213-011. ISBN 978-3-8376-5421-9.
  2. ^ Moosa, Tauriq (2019-01-25). "'Success would've been three grand': meet the gamer who raised $340,000 for a trans charity". The Guardian. ISSN 0261-3077. Retrieved 2024-01-15.
  3. ^ Alter, Rebecca (2023-12-22). "Hbomberguy Didn't Want to Make That 4-Hour Plagiarism Video". Vulture. Retrieved 2024-01-19.
  4. ^ Sylvia, J. J.; Moody, Kyle (2022). "BreadTube Rising: How Modern Creators Use Cultural Formats to Spread Countercultural Ideology". CLCWeb: Comparative Literature and Culture. 24 (1). doi:10.7771/1481-4374.4291. ISSN 1481-4374.


The film was largely ignored by audiences and went on to be a commercial flop, being re-released under various titles in an attempt to recoup losses. As a result, it has been called one of Hooper's "lost films" despite still being extant. [Normanton, Muir might be useful]

Production

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Working under the title Death Trap, Eaten Alive was filmed entirely on the sound stages of Raleigh Studios in Hollywood, California, which had a large-scale pool that could double as a swamp.[1][Check if a better source is appropriate here] Shooting on a sound stage instead of a practical location contributed to the atmosphere of the film, which director Tobe Hooper described as a "surrealistic, twilight world."[2][Check if a better source is appropriate] [Southern Gothic design of the set] [Lighting and camerawork from Caramico]

In April 1978, when Eaten Alive was halfway through filming, Hooper called the movie a "commercial film that I feel good about" in an interview with Variety [Variety, also in Jaworzyn]. The film eventually proved to be problematic for the director, though, who left the set shortly before production ended, due to a dispute with the producers. Rustam reportedly pushed for increased nudity, which Hooper was unhappy with, and the two apparently had different views on the film's tone [Muir, Jaworzyn, American Twilight]. It was rumoured that Hooper handed over directing to either Caramico or Jones, and additional scenes were shot without his involvement [Muir, Tafoya]. [also mentioned in interview with Englund in Fangoria #47 (p.11)]

Next bit is questionable and needs rewriting or better sourcing Hooper's good relationship with his actors remained intact, though. The director later recalled how he worked with actor Neville Brand to fully develop the character of Judd, declaring, "He understood what he was doing exactly.”[3]

Similarly to The Texas Chain Saw Massacre, the film was scored by Wayne Bell and Hooper. The score, which consisted of synthesizer music

[This section also needs details on the soundtrack by Wayne Bell]

[Lots of sources mention inspiration from EC Comics]

[Should/can interviews from DVD/Blu-Ray special features be used to flesh this out? (If I can access them somehow)]

Themes

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Much of the emphasis on base desires is sexual in nature; the very first line of the film is "Name's Buck and I'm rarin' to fuck" immediately followed by Buck attempting to rape a prostitute. According to John Kenneth Muir, the film relies on "the timeworn yet nonetheless controversial movie conceit of a sexual dysfunction's fostering homicidal impulses." The use of frequent nudity within the film was also controversial, .... [tighten up the prose, talk about Judd]

Artificiality

Madness/normality

References

  1. ^ Patterson, Cleaver (15 October 2015). "Eaten Alive: Film Review". SCREAM Magazine. Retrieved 20 May 2017.
  2. ^ Brown, Ford Maddox. "Eaten Alive". www.starburstmagazine.com. Archived from the original on 29 August 2017. Retrieved 20 May 2017.
  3. ^ Balun, Chas., ed. (1989). The deep red horror handbook. Albany, N.Y.: Fantaco Enterprises. ISBN 0938782126.

Reception

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Gameplay (general) - check all

Bloody Disgusting and Rely on Horror praised the game's subversion of videogame mechanics, such as its use of onscreen objectives to build suspense.


Characters - HG, RoH, PC Gamer, Paste

Satire/dark humour - Polygon, Paste, RoH, VG247

Surreal imagery - BD!, Paste, RPS