User:Philsphan08/Video game livestreaming/Bibliography
You will be compiling your bibliography and creating an outline of the changes you will make in this sandbox.
![]() | Bibliography
As you gather the sources for your Wikipedia contribution, think about the following:
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Bibliography
[edit]Edit this section to compile the bibliography for your Wikipedia assignment. Add the name and/or notes about what each source covers, then use the "Cite" button to generate the citation for that source.
![]() | Examples:
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Kohls, H., Hiler, J. L., & Cook, L. A. (2023). Why do we twitch? vicarious consumption in video-game live-streaming. Journal of Consumer Marketing, 40(6), 639–650. https://doi.org/10.1108/jcm-03-2020-3727
- This is from a peer-reviewed journal and will give more information about the consumers/audience behind live-streaming.
Qian, T. Y., Wang, J. J., & Zhang, J. J. (2020). Push and pull factors in E-Sports Livestreaming: A partial least squares structural equation modeling approach. International Journal of Sport Communication, 13(4), 621–642. https://doi.org/10.1123/ijsc.2020-0001
- This is from a peer-reviewed journal and will provide more information on live-streaming in an e-sports setting.
Zsila, Á., Shabahang, R., Aruguete, M. S., Bőthe, B., Gregor-Tóth, P., & Orosz, G. (2023). Exploring the association between twitch use and well-being. Psychology of Popular Media. https://doi.org/10.1037/ppm0000486
- This is from a peer-reviewed journal and will give more information about health/safety issues behind the overconsumption of livestreams.
Jackson, N. J. (2021). Understanding memetic media and collective identity through Streamer persona on Twitch.tv. Persona Studies, 6(2), 69–87. https://doi.org/10.21153/psj2020vol6no2art966
- This is from a peer-reviewed journal and will be more context behind the culture that exists within video game live-streaming.
References
[edit]Kohls, H., Hiler, J. L., & Cook, L. A. (2023). Why do we twitch? vicarious consumption in video-game livestreaming. Journal of Consumer Marketing, 40(6), 639–650. https://doi.org/10.1108/jcm-03-2020-3727
Qian, T. Y., Wang, J. J., & Zhang, J. J. (2020). Push and pull factors in E-Sports Livestreaming: A partial least squares structural equation modeling approach. International Journal of Sport Communication, 13(4), 621–642. https://doi.org/10.1123/ijsc.2020-0001
Zsila, Á., Shabahang, R., Aruguete, M. S., Bőthe, B., Gregor-Tóth, P., & Orosz, G. (2023). Exploring the association between twitch use and well-being. Psychology of Popular Media. https://doi.org/10.1037/ppm0000486
Jackson, N. J. (2021). Understanding memetic media and collective identity through Streamer persona on Twitch.tv. Persona Studies, 6(2), 69–87. https://doi.org/10.21153/psj2020vol6no2art966
With these sources, I hope to bring more academically reviewed articles to the bibliography of my article. In its current form, it is made up of mainly news publications. I want to expand on the "Risks" section of the article to include more information on the effects on the viewers. Also, I would like to go more in-depth on the streamers responsible for live streams. The article currently has a section on how to get into the industry that I want to remove due to the irrelevancy to the rest of the page.
Outline of proposed changes
[edit]Click on the edit button to draft your outline.
![]() | Now that you have compiled a bibliography, it's time to plan out how you'll improve your assigned article.
In this section, write up a concise outline of how the sources you've identified will add relevant information to your chosen article. Be sure to discuss what content gap your additions tackle and how these additions will improve the article's quality. Consider other changes you'll make to the article, including possible deletions of irrelevant, outdated, or incorrect information, restructuring of the article to improve its readability or any other change you plan on making. This is your chance to really think about how your proposed additions will improve your chosen article and to vet your sources even further. Note: This is not a draft. This is an outline/plan where you can think about how the sources you've identified will fill in a content gap. |