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User:Karpentor/Infinity Blade

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Infinity Blade
File:Infinity Blade screen shot.jpg
Promotional artwork for Infinity Blade
Developer(s)Chair
Publisher(s)Epic Games
EngineUnreal 3 for iOS
Platform(s)Apple iOS
ReleaseHoliday, 2010
Genre(s)Action-adventure
Mode(s)Single player

Infinity Blade is an action-adventure video game developed by Chair, a developer based in Salt Lake City, Utah specifically for Apple's iPhone, iPad and iPod Touch devices. It features a mix of action, adventure, and RPG elements, and is notable for being the first iDevice game powered by Unreal Engine 3.

Development[edit]

First announced at the September 2010 Apple Conference (at the time the game was referred to by its development code-name, "Project Sword") the game demo showed sword fighting combat and online multiplayer using Apple's new GameCenter interface.[1]

The game was later announced to be titled "Infinity Blade" and a trailer debuted in October 2010 on GameTrailers.com. [2]

The game is slated to be available on the iPhone holiday 2010.

Gameplay[edit]

The game is a third-person action title, featuring a knight who battles various enemy monsters in a castle environment. It features RPG elements, including a leveling system, weapon and item pickups, and customizable characters.

References[edit]

  1. ^ ""Project Sword" announced at Apple 2010 Conference". Retrieved 2010-11-17.
  2. ^ "Infinity Blade Announcement". Retrieved 2010-11-17.

External links[edit]

Category:2010 video games Category:IPhone OS games Category:Action role-playing video games Category:Video games developed in Salt Lake City, Utah