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Mario's Tennis
Developer(s)Nintendo R&D1
Publisher(s)Nintendo
Director(s)Hitoshi Yamagami
Masao Yamamoto
Producer(s)Gunpei Yokoi
Programmer(s)Toshifumi Hiroo
Composer(s)Hitoshi Fukushima
Morihiro Iwamoto
SeriesMario Tennis
Platform(s)Virtual Boy
Release
  • JP: July 21, 1995
  • NA: August 14, 1995
Genre(s)Sports
Mode(s)Single-player

Mario's Tennis[a]

Gameplay

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Mario's Tennis

[1] [2] [3] [4] [5] [6] [7] [8]

Development and release

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Mario's Tennis

[9] [10] [11] [12]

[13] [14] [15] [16] [17] [18] [19]

Reception

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According to Famitsu, Mario's Tennis sold approximately 8,833 copies during its lifetime in Japan.[31] The game received average reviews from critics.[32][33][34]

The Electric Playground's Victor Lucas.[22] Nintendo Power.[35] Game Players' Trent Ward.[23][29] Next Generation.[24] VideoGames.[28] Computer and Video Games.[21] GamePro's Slo Mo.[30][36] Super Play's Tony Mott.[25] Danny Wallace of Total!.[26] GameFan's Dave Halverson and Nicholas Dean Des Barres.[37] Game Zero Magazine's Bryan Carter.[27] AllGame's Scott Alan Marriott.[20]

Retrospective coverage

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In retrospectives, Mario's Tennis has been listed among the best Virtual Boy games by IGN, Nintendo Life, and Destructoid.[38][39][40] The Rome News-Tribune.[41] Philip Wesley and Ron Price of Nintendojo.[42] Nintendo Life's Dave Frear.[43] 1Up.com.[44] GamesRadar.[45] Nintendo World Report's John Rairdin.[46]

Legacy

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Mario's Tennis

[45] [47] [48]

Notes

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  1. ^ Japanese: マリオズテニス, Hepburn: Mariozu Tenisu

References

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  1. ^ "Especial Virtual Boy". Club Nintendo (in Spanish). Vol. 4, no. 9. Productos y Equipos Internacionales S.A. de C.V., Editorial Samra S.A. de C.V. September 1995. pp. 18–30.
  2. ^ Demoly, Jean-Marc (September 1995). "Test Import (Virtual Boy): Mario's Tennis". Super Power [fr] (in French). No. 35. SUMO Éditions. p. 16. Archived from the original on November 11, 2011. Retrieved November 24, 2024.
  3. ^ The Whizz (October 1995). "The Cutting Edge - The Virtual Boy: Better Red". GamePro. No. 84. IDG. pp. 16–17.
  4. ^ "Preview Import (Nintendo): Le Coin Du «Virtual Boy»". Joypad [fr] (supplement) (in French). No. 46 (International ed.). Hachette Disney Presse. October 1995. p. 10. Archived from the original on September 13, 2013. Retrieved November 24, 2024.
  5. ^ Gaksch, Martin (October 1995). "Aktuelles: Mario im Cyberspace". MAN!AC [de] (in German). No. 24. Cybermedia. pp. 6–8.
  6. ^ "Mario's Tennis". Club Nintendo (in Spanish). Vol. 4, no. 12. Productos y Equipos Internacionales S.A. de C.V., Editorial Samra S.A. de C.V. December 1995. p. 13.
  7. ^ Mario's Tennis (Instruction Booklet) (North American ed.). Nintendo. 1995.
  8. ^ Parish, Jeremy (September 29, 2021). "Mario's Tennis retrospective: Doubles vision". Virtual Boy Works. Limited Run Games. pp. 16–21. ISBN 9781955183000. Archived from the original on December 27, 2018. Retrieved November 25, 2024.
  9. ^ Nintendo R&D1, Tose (August 14, 1995). Mario's Tennis (Virtual Boy). Nintendo. Level/area: Staff roll.{{cite book}}: CS1 maint: numeric names: authors list (link) (Ending screens by VGMuseum [The Video Games Museum]. Archived 2017-06-06 at the Wayback Machine)
  10. ^ McFerran, Damien (February 11, 2009). "Nintendo's Portable History: Part 3, Virtual Boy". Pocket Gamer. Hearst Corporation. Archived from the original on March 19, 2011. Retrieved November 26, 2024.
  11. ^ "Backwards Compatible: The Virtual Boy". Good Game. Australian Broadcasting Corporation. June 1, 2009. Archived from the original on July 12, 2015. Retrieved November 23, 2024.
  12. ^ "Metroid: Where are They Now?". Shinesparkers. Archived from the original on August 4, 2020. Retrieved November 24, 2024.
  13. ^ "Dengeki Scope: バーチャルボーイも出展! Game Expo '95". Dengeki Super Famicom (in Japanese). Vol. 3, no. 7. MediaWorks. April 21, 1995. p. 23. Archived from the original on August 1, 2016. Retrieved November 26, 2024.
  14. ^ "News: PlayStation holds sway at Game Expo '95". Edge. No. 21. Future plc. June 1995. pp. 14–15.
  15. ^ Sauer, Dirk (July 1995). "E3: Virtual Boy". Video Games [de] (in German). No. 44. Magna Media. p. 30.
  16. ^ "Electronic Entertainment Expo Special Report — Virtual Boy: Something Entirely Different". GamePro. No. 73. IDG. August 1995. p. 39.
  17. ^ Abe, Riichirō (August 1995). "バーチャルボーイ". Micom BASIC Magazine [ja] (supplement). Super Soft Hot Information (in Japanese). No. 158. The Dempa Shimbunsha Corporation [ja]. p. 26.
  18. ^ "Breaking - Virtual Boy: Nintendo names the day". Next Generation. No. 8. Imagine Media. August 1995. p. 18.
  19. ^ Plante, Chris (August 13, 2010). "10 Lessons the Virtual Boy Can Teach the Nintendo 3DS". UGO Entertainment. Hearst Corporation]. Archived from the original on March 26, 2010. Retrieved November 26, 2024.
  20. ^ a b Marriott, Scott Alan (1998). "Mario's Tennis - Review". AllGame. All Media Network. Archived from the original on February 15, 2010. Retrieved November 24, 2024.
  21. ^ a b "CVG Feature: Virtual Boy Extravaganza". Computer and Video Games. No. 167. EMAP. October 1995. pp. 44–45.
  22. ^ a b Lucas, Victor (August 30, 1995). "Reviews: Mario's Tennis (Virtual Boy)". The Electric Playground. Greedy Productions. Archived from the original on May 1, 2001. Retrieved November 24, 2024.
  23. ^ a b Ward, Trent (September 1995). "Reviews: Virtual Boy - The First Five". Game Players. No. 75. Imagine Media. pp. 62–63.
  24. ^ a b "Finals - Virtual Boy: Mario's Dream Tennis". Next Generation. No. 9. Imagine Media. September 1995. p. 93.
  25. ^ a b Mott, Tony (October 1995). "Super Express: Virtual Boy — The Games". Super Play. No. 36. Future Publishing. pp. 1112.
  26. ^ a b Wallace, Danny; Ollerenshaw, Adam (October 1995). "Virtually Here!". Total!. No. 46. Future Publishing. pp. 36–37.
  27. ^ a b Carter, Bryan (1996). "The Final Word game review - Virtual Boy: Mario's Tennis -- Nintendo". Game Zero Magazine. Game Zero. Archived from the original on January 23, 2001. Retrieved November 24, 2024.
  28. ^ a b "It's a (Virtual) Boy! - The Virtual Boy Games". VideoGames - The Ultimate Gaming Magazine. No. 80. Larry Flynt Publications. September 1995. pp. 53–54.
  29. ^ a b "The 1995 Annual Game Players Awards". Game Players. No. 79 (Holiday ed.). Imagine Media. 1995. p. 15–44.
  30. ^ a b "Special Feature: Editors' Choice Awards 1995". GamePro. No. 79. IDG. February 1996. p. 26.
  31. ^ "Game Search". Game Data Library. Archived from the original on November 18, 2024. Retrieved November 24, 2024.
  32. ^ "NEW GAMES CROSS REVIEW: マリオズテニス". Famitsu (in Japanese). No. 347. ASCII Corporation. August 11, 1995. p. 29. Archived from the original on June 11, 2015. Retrieved November 23, 2024.
  33. ^ "世界の絶滅動物シリーズ バーチャルボーイ 全ソフト一覧 (96年8月現在)". バーチャルボーイ追悼記念ガイドブック (in Japanese) (改訂第ニ版 ed.). Toyo Baphomet Council. January 31, 1998. pp. 3–7. Archived from the original on June 11, 2015. Retrieved November 23, 2024.
  34. ^ "Virtual Boy Soft Review: マリオズテニス". Used Games [ja] (in Japanese). Vol. 8. Kill Time Communication. Autumn 1998. p. 65.
  35. ^ "Now Playing: Mario's Tennis (Virtual Boy); Head to Head". Nintendo Power. Vol. 75. Nintendo of America. August 1995. pp. 105, 107.
  36. ^ Slo Mo (October 1995). "ProReview - Virtual Boy: Mario's Tennis (Virtual Boy)". GamePro. No. 85. IDG. p. 100.
  37. ^ Halverson, Dave; Des Barres, Nicholas Dean (November 1995). "Virtual Boy Viewpoints: Mario's Dream Tennis". GameFan. Vol. 3, no. 11. Metropolis Media. p. 99.
  38. ^ Kolan, Patrick (January 14, 2008). "IGN Retro: Virtual Boy's Best Games". IGN. IGN Entertainment. Archived from the original on January 16, 2008. Retrieved November 23, 2024.
  39. ^ Lane, Gavin (November 19, 2021). "Best Virtual Boy Games — Every Virtual Boy game ranked". Nintendo Life. Hookshot Media. p. 12. Archived from the original on January 29, 2022. Retrieved November 24, 2024.
  40. ^ Handley, Zoey (January 12, 2023). "10 best Virtual Boy games of all time, ranked". Destructoid. Gamurs Group. Archived from the original on January 14, 2023. Retrieved November 23, 2024.
  41. ^ Mayhew, Malcolm (September 23, 2000). "Finally, a good tennis video game". Entertainment / TV. Rome News-Tribune. Video Game Reviews. Vol. 157, no. 246. News Publishing Co. Knight Ridder Newspapers. p. 8B. Archived from the original on November 25, 2024. Retrieved November 25, 2024 – via Google News Archive.
  42. ^ Wesley, Philip (2003). "Virtual Boy Reviews: Mario's Tennis". Nintendojo. Archived from the original on December 11, 2003. Retrieved November 25, 2024.
    Price, Ron (2003). "Virtual Boy Reviews: Mario's Tennis". Nintendojo. Archived from the original on December 11, 2003. Retrieved November 25, 2024.
  43. ^ Frear, Dave (April 8, 2009). "Mario's Tennis (Virtual Boy) Review". Nintendo Life. Cuttlefish Multimedia Ltd. Archived from the original on April 10, 2009. Retrieved November 25, 2024.
  44. ^ Ronaghan, Neal (February 11, 2011). "25 Years of Super Mario Sports: A Retrospective". 1Up.com. UGO Entertainment. pp. 1–5. Archived from the original on October 21, 2011. Retrieved May 2, 2024.
  45. ^ a b Elston, Brett (June 23, 2012). "Nine Virtual Boy games the 3DS can completely redeem". GamesRadar. Future US. pp. 1–4. Archived from the original on December 4, 2013. Retrieved November 25, 2024.
  46. ^ Rairdin, John (August 12, 2015). "Mario's Tennis Review Mini". Nintendo World Report. NINWR, LLC. Archived from the original on August 15, 2015. Retrieved November 25, 2024.
  47. ^ Stevens, Tim (March 21, 2011). "Nintendo Virtual Boy review". Engadget. AOL. Archived from the original on March 24, 2011. Retrieved November 25, 2024.
  48. ^ Thomas, Lucas M. (August 15, 2011). "Laying the Virtual Boy to Rest". IGN. IGN Entertainment. Archived from the original on October 8, 2013. Retrieved November 25, 2024.
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[[Category:1995 video games]] [[Category:Mario Tennis]] [[Category:Nintendo games]] [[Category:Nintendo Research & Development 1 games]] [[Category:Pack-in video games]] [[Category:Single-player video games]] [[Category:Tennis video games]] [[Category:Video games developed in Japan]] [[Category:Video games produced by Gunpei Yokoi]] [[Category:Virtual Boy games]]