User:InsertJojoPose99
Hello, I am a college studentat Everett community college trying to learn more about writing as an art form. Over the last few years, I have found interest in how writing can entertain, compel, and impact others through fictional stories. Specifically, I am more interested in screen writing or writing in video games rather than more traditional forms of writing. Another major interest of mine is learning how to draw, although I am rather inexperienced and out of practice.
As someone just starting on Wikipedia, I don't feel like I am knowledgeable enough about many things to create a large impact on the site. I may be able to share some insight about topics related to internet culture, but I am unsure if such topics are appropriate on Wikipedia or to what degree. I could also find a few niche movies or video games that I like, and build upon them as well. Overall, I think my time on this site will be a fun learning experience
Article Critique
[edit]I visited the Character Class page on Wikipedia, and found three aspects worth commenting on: The lack of citations, the brief amount of history, and the limited range of popular class archetypes.
One of the major problems of the article is that it lacks sources. The article has only one source, that being a college essay examining the cultural politics of the Final Fantasy video game series. While the essay does bring up some attributes of character classes, they are specific to the games brought up in the essay and do not explain most of the variations, or any of the generalizations, of character classes presented in the article. While the article does provide examples of class types and variations, it needs to find sources for it’s more generalized information.
The article also has a small paragraph on the history of character classes. However, this “section” of the article could use a lot of work. The article credits Dungeons and Dragons as the birthplace of character class systems, but it could also go into what inspired the creators to make the character classes. It could also provide useful information on how character class systems have evolved over time, and how they branched out into different subsystems.
The “Types” section of the article focuses on two different topics: Different types of class systems, and common class archetypes. These topics featured in the section can be split and improved upon. The types of systems topic needs more subsystems and broader explanations that do not rely heavily on examples. The archetypes topic does have a few archetypes with good general descriptions, but could use a more, especially with classes outside of the fantasy genre.
To help improve the article, I split the given information into three different sections (History, Class Archetypes, and Class System Archetypes). While this change is small, I think it will help encourage people to improve on the little information that is there.
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