The Thieves of Fortress Badabaskor
Authors | Marc Summerlott, Bob Bledsaw, Mike Petrowsky, Craig Fogel, Bill Owen, and Tony Floren |
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First published | 1978 |
The Thieves of Fortress Badabaskor is an adventure for fantasy role-playing games published by Judges Guild in 1978.
Contents
[edit]The Thieves of Fortress Badabaskor is an adventure scenario that takes place in the five-level dungeon lair inhabited by brigands. The higher levels of the dungeon are intended for low-level player characters, while the lower levels are a more difficult challenge intended for higher-level characters. The adventure also presents a description of a new evil deity.[1]
Publication history
[edit]The Thieves of Fortress Badabaskor was written by Marc Summerlott, Bob Bledsaw, Mike Petrowsky, Craig Fogel, Bill Owen, and Tony Floren, and was published by Judges Guild in 1978 as a 32-page book.[1]
A cumulative sales listing shows that The Thieves of Fortress Badabaskor sold over 15,000 units by 1981.[2]: 200
Reception
[edit]Don Turnbull reviewed The Thieves of Fortress Badabaskor for White Dwarf #7.[3] Turnbull commented: "This is an excellent package, and particularly inexpensive – buy it without further delay!"[3]
Patrick Amory reviewed Thieves of Fortress Badabaskor for Different Worlds magazine and stated that "Yet another fairly early release, Thieves will be good for many hours of solid, typical D&D."[4]
Reviews
[edit]References
[edit]- ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 147. ISBN 0-87975-653-5.
- ^ Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.
- ^ a b Turnbull, Don (June–July 1978). "Open Box". White Dwarf (7). Games Workshop: 16.
- ^ Amory, Patrick (September 1981). "Judges Guild and D&D: a guide for the discriminating GM". Different Worlds (14): 8.
- ^ "The Playboy winner's guide to board games". 1979.