The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by BorgQueen (talk) 11:27, 6 May 2023 (UTC)
... that one reviewer said that their favorite part of Cassette Beasts is that it isn't "forced to cater to young children" like Pokémon is? Source: "Of all the deviations from the standard Pokémon formula, the one I appreciate the most is that Cassette Beasts isn't forced to cater to younger children." [1]
ALT1: ... that the developers made the 120 beasts in Cassette Beasts modular so the game could automatically fuse them into 14,000 different combinations? Source: "As you might imagine, designing and animating so many critters that also need 120 other animated forms each (yes, monsters can fuse with their own species) is impossible with over 14,000 theoretical combinations. [...] “[Our] procedural system animates every monster twice. The second time is the fusion form. It’s as if every monster has an action figure and a Lego version, where you can swap parts around. The fusion system mixes the parts on the modular sprite version, and as a consequence, they’re all fully animated and have attack animations. As far as I’m aware, we’re the only game to have done that [in this genre].” [2]
ALT2: ... that although a company of two people made most of the video game Cassette Beasts, one of the developer's brothers helped to make the music? Source: "Also, it’s not right to say that Cassette Beasts is the work of two people: “whilst Bytten Studio is a two-person team, it’s not entirely accurate for us to pretend it’s been a two-person project. Our animator Michael, our character illustrator Sami, and my brother Joel on music all helped shaped the final game." [3]
Comment: A pokemon-type of monster collector game that I got a bit addicted to yesterday and then decided, screw it, let's write a Wikipedia article on this. ALTs are definitely possible here if none of them work. I'd prefer the first I think because it references what the game actually is.