Template:AMD Radeon HD 8xxxM
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Model (Codename) |
Launch | Architecture (Fab) |
Core | Fillrate[a][b][c] | Processing power[a][d] (GFLOPS) |
Memory[e] | TDP (W) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[f] | Clock[a] (MHz) | Texture (GT/s) | Pixel (GP/s) | Size (GiB) | Bus type & width (bit) |
Clock (MHz) | Band- width (GB/s) | |||||
Radeon HD 8550M / 8630M (Sun LE) |
8 January 2013 | GCN 1st gen (28 nm) |
384:24:8 | 650 700 |
15.6 16.8 |
5.2 5.6 |
537.6 | 1 | DDR3 64 |
900 | 14.4 | Unknown |
Radeon HD 8570M / 8650M (Sun Pro) |
8 January 2013 | 384:24:8 | 650 700 |
15.6 16.8 |
5.2 5.6 |
537.6 | 1 | GDDR5 64 |
1125 | 36 | Unknown | |
Radeon HD 8670M (Mars XT) |
8 January 2013 | 384:24:8 | 775 825 |
18.6 19.8 |
6.2 6.6 |
633.6 | 1 | DDR3 64 |
900 | 14.4 | Unknown | |
Radeon HD 8690M (Sun XT) |
8 January 2013 | 384:24:8 | 775 825 |
18.6 19.8 |
6.2 6.6 |
633.6 | 1 | GDDR5 64 |
1125 | 36 | Unknown | |
Radeon HD 8730M (Mars LE) |
8 January 2013 | 384:24:8 | 650 700 |
15.6 16.8 |
5.2 5.6 |
537.6 | 2 | DDR3 128 |
1000 | 32 | Unknown | |
Radeon HD 8750M (Mars Pro) |
8 January 2013 | 384:24:8 | 620–775 670–825 |
14.88 19.8 |
4.96 6.6 |
514.56 633.6 |
2 | DDR3 GDDR5 128 |
1000 | 32 64 |
Unknown | |
Radeon HD 8770M (Mars XT) |
8 January 2013 | 384:24:8 | 775 825 |
18.6 19.8 |
6.2 6.6 |
633.6 | 2 | GDDR5 128 |
1125 | 72 | Unknown | |
Radeon HD 8790M (Mars XTX) |
8 January 2013 | 384:24:8 | 850 900 |
20.4 21.6 |
6.8 7.2 |
691.2 | 2 | GDDR5 128 |
1125 | 72 | Unknown | |
Radeon HD 8830M (Venus LE) |
8 January 2013 | 640:40:16 | 575 625 |
23 25 |
9.2 10 |
800 | 2 | DDR3 128 |
1000 | 32 | Unknown | |
Radeon HD 8850M (Venus Pro) |
8 January 2013 | 640:40:16 | 575–725 625–775 |
23 31 |
9.2 12.4 |
800 992 |
2 | DDR3 GDDR5 128 |
1000 1125 |
32 72 |
Unknown | |
Radeon HD 8870M (Venus XT) |
8 January 2013 | 640:40:16 | 725 775 |
29 31 |
11.6 12.4 |
992 | 2 | DDR3 GDDR5 128 |
1000 1125 |
32 72 |
Unknown | |
Radeon HD 8970M (Neptune XT) |
8 January 2013 | 1280:80:32 | 850 900 |
68 72 |
27.2 28.8 |
2304 | 2 4 |
GDDR5 256 |
1200 | 153.6 | 100 |
- ^ a b c Boost values (if available) are stated below the base value in italic.
- ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ^ The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
- ^ Unified Shaders : Texture Mapping Units : Render Output Units
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