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This article needs a good clean-up per WP:STYLE. MarašmusïneTalk 13:48, 13 July 2007 (UTC)[reply]

Plagarism

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This sentence in the intorduction "In 1982, the U.S. Surgeon General lamented the lack of such evidence (Selnow, 1984)." is an almost word-for-word copy from page 4 of an article titled "What Do We Know About Computer and Video Games? A Comprehensive Review of Literature." written by Wei Peng and Kwan Min Lee, and published by the International Communication Association in 2004. —Preceding unsigned comment added by 132.3.13.68 (talk) 00:59, 6 May 2011 (UTC)[reply]

Rewrite with proper data

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Rather than delete this:

The average gamer, far from being a teen, is actually a 35-year-old man who is overweight, aggressive, introverted — and often depressed, according to a report from the Centers for Disease Control and Prevention (CDC).[1]

This should be completely rewritten, using only the raw data from the CDC report - and not Wired's tidy but misleading summary of the data. The data is linked in the Wired article. For certain, nothing in the CDC says Gamers are so simply pigeonholed.


I checked both articles and it seemed that many of the contents overlap. I suggest turning video game effects into a redirect.--Janarius 13:40, 24 October 2007 (UTC)[reply]

I read and disagree. The effects section should be affects heading torwards economical and techonological advancements. Benefits are torwards humands and there ammusement. There should also be a section added for non benefits and disturbances. --Matt 11:21, 31 December 2008 (UTC) —Preceding unsigned comment added by 76.175.219.104 (talk) [reply]

__ I also disagree. Whatever the quality of this article may be, the focus remains on the effects of VIDEO GAMES on conscious and subconscious human behavior. To merge it with media violence research will not only overload that article with this article's contents, but will also violate neutrality. Video games do not have only negative effects, and the presentation of both good and bad is the focus of this article. Moving it implies that video games are not such a different media from film, TV, etc. even though they are vastly different. It also implies that video games only have a violent influence. It would just make things worse. --Blooga245 16:14, 17 June 2009

Ultimately I have to agree with Janarius. Other than a section on the GAM, which I moved over the Video Game Controversy, this seems to almost mirror that page (Video Game Controversy, rather than Media Violence Research). Both pages cover positive and negative effects, but Video game Controversy covers more and with less POV than here. I suggest merging to there. Trying to get some feedback from Melbournestar too.

69.91.76.208 (talk)MVGuy —Preceding undated comment added 07:24, 5 November 2011 (UTC).[reply]

NPOV

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Categorisations of 'positive' and 'negative' effects here are rather subjective. Eg. "Many companies and organizations are turning to video games as easy and interactive ways to train individuals. The U.S. Army even utilizes the game, America’s Army, as a recruitment tool."--81.153.60.106 (talk) 11:26, 8 November 2010 (UTC)[reply]

Added Positive Case

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I added an experiment that was done on Top Gear to back up the claim that video games have positive effects. I personally think the 'positive' and 'negative' effects sections could be rewritten in a format that is easier to read rather then paragraph after paragraph. However, at the moment I cannot think of one.

leeaaro4 16:25, 17 February 2011 (UTC)[reply]

March 2010 (Regen306) I'm new here so not sure how to do this. If I have added this comment incorrectly, would someone please correct. Thanks. This is a very one-sided article. In is really incredible that there are no references to the work of Ferguson, who is a very active and thoughtful critic of those who believe playing video games is harmful. There are also other reviews (e.g. Sherry) that find no harmful effects of playing violent video games. Moreover, although this article feature Anderson's model, it actually adds little to our understanding and has not been generally supported. Clearly, the article was written by Anderson or one of his group, although others may have added some more temperate language.```` — Preceding unsigned comment added by Regen306 (talkcontribs) 18:27, 9 March 2011 (UTC)[reply]

Interview with Ferguson here. We can summarize his works and cite them in the article. It's just a matter of getting round to it :) Marasmusine (talk) 18:01, 10 March 2011 (UTC)[reply]

Merging to Video Game Controversy

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We'd discussed a potential merger before with Media Violence Research, and I agree that's not the right destination. However the page Video Game Controversy appears to be an obvious merger spot. From what I can see the content overlaps entirely at this point, such there wouldn't really be anything to "move" over into the other article, as everything here is already replicated there, just with less POV as this article has. — Preceding unsigned comment added by 69.91.76.208 (talk) 14:21, 5 November 2011 (UTC)[reply]

  1. ^ "Forget Teens: Gamers Are 35, Overweight — And Sad, CDC says". Wired News. 2009-08-24.