Talk:Space Cavern/GA1
GA Review
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Reviewer: Czar (talk · contribs) 21:37, 9 July 2014 (UTC)
I'll have this to you by the weekend czar ♔ 21:37, 9 July 2014 (UTC)
Good Article review progress box
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- Talk:Games by Apollo#Notability of individual games: I have previously discussed the independent notability of this topic in light of sparse sourcing. While I think it's short enough in its current state to fit better in a "Games by Apollo" list of games or something of the sort, I also think it's substantial enough to be in a gray area and to go forward with the GAN, so voilà:
- IGN wiki is user-contributed and an unreliable source
- Took it out. Thankfully Weiss supports that it was released in 1982. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- I've mentioned elsewhere that it would be really helpful to have a WPVG guide on where to look for Atari 2600-era reviews, if only because I'm an outsider to what's available. Anyway, I was able to find two more sources by luck on Internet Archive: Electronic Games and Videogaming Illustrated
- Incorporated Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- Doesn't preclude 1a, but a lot of the prose was superfluous—see the lede copyedit for some of the things I took out (the rest of the article could use a similar treatment)
- "If the player touches the beams from the creatures": they have beams? explain
- Yep, they shoot at you. Clarified Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- what are lives for and how do they work? wikilink would be good too
- How do you get points and what do they do?
- what is a variation? This section is unclear (also it's generally bad form to begin sentences with numbers that aren't written out, but that's not a GAN concern)
- A gameplay variation. I changed it around. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- Did Roper fly Salvo to CES specifically to see this game, or was it something he found there? Unclear. Also would be better phrased actively with Roper wanting X so he did Y and this person did Z
- Well, the source isn't clear either: Salvo says "Pat actually flew me out to CES in Vegas to see Demon Attack. He was very impressed and wanted one just like it" so I just followed what he said. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- I would take that quote to mean with the intent of seeing Demon Attack czar ♔ 00:41, 13 July 2014 (UTC)
- titles of games like Space Invaders are italicized, not quoted
- Out of GA scope, but the Reception could use some cleanup to be more to the point. The Arcade review repeats the infobox score and says it's positive too—lots of redundancy. The score outside of the infobox is superfluous. What is "just a lark"? The quotes can also be greatly reduced or paraphrased
- I'll work on it. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- The sources from above should help with broadness
- Yep. I'm going to be incorporating them into the reception section shortly. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- Two-player mode not mentioned in prose
- Images were marked as low-res but their length times width was greater than 100k, so I tagged as non-free reduce
- Would you know who owns the copyright to these games now? I can inquire about getting free-use images
- Not sure. Games by Apollo copyrighted them, but they went out of business. None of their programmers appear to still be active in the video game business. I'd say it's a gray area, and I certainly would have no idea where to go about contacting people. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- So I gave it a shot, but Salvo isn't publicly on the Internet, Digital Press had no real means of contact, and searching for the interviewer just got progressively weirder and weirder so I'm letting it be for now czar ♔ 01:15, 13 July 2014 (UTC)
The article is close—just some clarity concerns, a bad source, and could use some extra perspective for its broadness czar ♔ 21:04, 12 July 2014 (UTC)
- Thanks for the review. I've begun working on these. Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
Note: I didn't agree with your decision to move the stuff about the closure since it had little to do with the development, so I put it back. Care to discuss? Taylor Trescott - my talk + my edits 21:55, 12 July 2014 (UTC)
- Since it's a content issue unrelated to the GAN, we can do it on the talk page. Let me know when you're finished with the rest of the review czar ♔ 00:41, 13 July 2014 (UTC)
- Also, Weiss mentioned Shaggy Marsupods as an enemy type. Not sure if that's something worth including with the Electrosauri. czar ♔ 12:56, 13 July 2014 (UTC)
@Czar: I believe I've addressed all of your points. Thank you for the review. Please let me know if there's anything else I need to do. Taylor Trescott - my talk + my edits 20:48, 14 July 2014 (UTC)
- Gameplay variations still need to be explained. Are they separate gameplay modes that are chosen? How do players shuffle between them? etc.
- "just a lark" still needs to be clarified or removed
czar ♔ 17:15, 20 July 2014 (UTC)
@Taylor Trescott, ping (just in case) czar ♔ 12:17, 23 July 2014 (UTC)
- @Czar, ping Taylor Trescott - my talk + my edits 18:10, 23 July 2014 (UTC)
- Good work czar ♔ 21:19, 23 July 2014 (UTC)