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Talk:Johnny (Guilty Gear)

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Gameplay

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Uh, I really think that with 69.117.217.189's edits, the gameplay section is really going into way too much detail here. First of all, Wikipedia isn't supposed to have OMG MOVELISTS! here, and anyway, the gameplay section's really just supposed to be a short summary of what it's like, not an information overload. (I've put this on Zappa's talk page too.) --Yar Kramer 20:38, 3 February 2006 (UTC)[reply]

Agreed. And unfortunately, I think it's partly my fault a lot of these articles ended up like that. -- Digital Watches! 17:44, 23 October 2006 (UTC)[reply]

Uh? What is this robin hood nonsense?

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Where did we get the "Robin-hood-esque modus operandi" part? I don't remember that being mentioned in any of the games, and it sounds like it's original research and/or just plain made up. -- Digital Watches! 17:47, 14 October 2006 (UTC)[reply]

Robin-hood-esque modus operandi = True

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If one listens to the Guilty Gear Official Drama CDs, Johnny is described as a "vigilant" and "Chivalrous". As well as a servant to the people who have suffered Post-War. He was noted in the first volume as saving the villagers of the "Blackard incident". From here he proceeds to be self-sacrificing throughout the dramas CDs for the welfare and wellbeing of the Post War people. It can also be noted that his move 'Glitter is Gold' shows that he is willing to toss out valuable coins without a care. He is hardly as vain as one can be lead to think from his youthful entourage (who are all orphans he raised and housed himself.). —Preceding unsigned comment added by Seraphim Sephiroth (talkcontribs)

That's fine, but what the "Robin-hood-esque" modus operandi is referring to is specifically the "Robbing the rich and giving to the poor" thing. If you can find an official source that explicitly states that this is happening, I've got no issue with keeping it in the article. -- Digital Watches! 17:33, 23 October 2006 (UTC)[reply]


Source found from May's Story-mode in the first original Guilty Gear: "All the girl can remember of her infancy is the image of a suave and daring pirate captain whisking her away from a savage field of battle. The pirate, Johnny, named the orphan May, after the month of endless rain. Throughout the long years of wild living aboard the pirates's airship, May developed a fierce love for Johnny; He was part father figure, part brother, and perhaps even part boyfriend to her. However, one day, Johnny was caught in the act. Though he primarily stole from the well-off to aid those in need, crime is crime, and he was incarcerated. The term was not a short one. Johnny's crew immediately began placing an elaborate breakout. And so, the day before the plan was to commence- "May! Hold on! Is it too late of change the plan?!" "What's up, Chief Adviser April? A tournament...? And the prize is anything?! They'll grant any wish?!" "Yeah! We could wish for Johnny to be released!" "Good thinking! Just wait, Johnny! I'm coming!""

GameFaq Story Translation

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I know this is picky but at the end of the story summary it seas they wondere what the pwab is up to..., the ... is unnesasary thats the end of the sentence.

References and Homages.

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Johnny's move "That's my Name" strikes the enemy with a flaming J. This is a nod to Zorro.

Also, in the recent version of the game, Johnny and May's stage features characters dancing and moving to a beat in the same fashion as those characters found in the Anime "The Melencholy of Haruhi Suzumiya". Mimeblade 17:55, 30 May 2007 (UTC)[reply]