Talk:Half-Life 2: Episode One/Archive 2
This is an archive of past discussions about Half-Life 2: Episode One. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 | Archive 2 |
half-life EP1 on the ps2?
http://www.g4tv.com/xplay/reviews/1184/HalfLife_2_Episode_One.html read it.
- I think they just messed up. It's definitely a review for the PC version. Besides, having already put HL2 on the Xbox, if Valve were to make HL2:E1 into a console title, it would either be the Xbox, or the 360. --UNHchabo 03:00, 7 July 2006 (UTC)
- So here's the full deal: Valve is releasing HL2:E1, along with HL2, on the PS3 and on the Xbox 360 as a package deal with Episode 2.[1] --UNHchabo 23:27, 16 July 2006 (UTC)
BS also didn't include any new multiplayer content.
"Unlike previous additions to the Half-Life family, Episode One offers no additions to any multiplayer games." - This statement is incorrect as Blue Shift did not include any new multiplayer content, although it did include Opposing Force Multiplayer with new maps, that where not included with OPFOR's original MP, however these where available freely elsewhere to players. EP1 includes HL:SDM which is basically HL:S minus SP. Therefore, I think that statement should be changed.
- I changed the intro. Qjuad 22:40, 11 July 2006 (UTC)
Breen/Combine advisor host-body "theory" references
I removed the entire referenece to the Breen/Combine advisior host body "theory" for three main reasons: 1. The "reference" cited is a forum thread 2. Dr. Breen was talking to a Combine advisor before being chased away by Freeman and Alex. The perspective in the recording shown would indicate that it is from the viewpoint of the same Combine advisor he was speaking to, in the same room that the advisor was present - due to the fact that Breen is staring directly at the screen. Therefore, isn't it more plausible to assume that it is simply the same Combine advisor "making a break for it", not Dr. Breen? 3. The aforementioned posting refers to a "Breen laugh"...playing the game I, myself have never heard of such a laugh, and several repliers to the same thread also discount it's existence.
Scott 110 01:45, 13 July 2006 (UTC)
- Please do not remove stuff like this just because you don't agree with it. In these situations Wikipedia is for documenting ideas, not coming up with the perfect answer - that would be biased, and not encyclopedic. The section is headed "Critical speculation", and the host body theory very much falls into that category. If you want to discuss it, do so at the forum thread referenced. Perhaps when you have convinced people that it isn't true the section can be removed, but for now it is a part of Ep1's mythology. --Tom Edwards 06:58, 13 July 2006 (UTC)
You sir have just contradicted yourself. If YOU want to discuss that theory, you should take it to forums. The theory has no backing towards it, and makes zero sense. Maybe when there is more evidence for the theory in question (reference in gameplay) then it would be deserving of a place in the Wiki. Furthermore, the Wiki states "among the theories" implying that there are more theories dealing with the game. What makes this one so special, especially when it holds no water? I am removing the reference to the theory. Anonymouses 08:27, 12 August 2006 (UTC)
- If it pleases you, the entity name for the advisor is something along the lines of
ai_controller_breen
. While you are correct that giving precedence is biased, that does not justify the removal of information. You're turned it into a generic passage on story criticism in internet communities, which is really quite useless. --Tom Edwards 10:01, 12 August 2006 (UTC)
Backstory
Hey guys, I'm thinking that the Backstory section is repetitive and unnesessary. However, I think that it would be cool if we could convert it into a "list" of things that can be learned from Dr. Kleiner by listening to his broadcast. What say you?--67.172.204.135 23:08, 21 July 2006 (UTC)
Well, since nobody has answered, I'll just take that as a "yes". ;) --67.172.204.135 22:00, 23 July 2006 (UTC)
Half-Life 3?
If these episodes really were a substitute for Half-Life 3, then shouldn't they have been called 'Half-Life 3: Episode ___'? This makes no sense. In 20 years, people will be looking to get the complete HL series, and it'll just be Half-Life 1, 2, and then 4.
- If there will be a HL4, that is (and if they're still being played in 20 years--most games don't last even half that long). Valve could always change their mind as well and eventually release a HL3, or even release a combi-pack of all episodes under the nominer HL3. -- Jordi·✆ 08:11, 3 August 2006 (UTC)
No. They are not a substitute, but look at it this way:
Valve created Half Life 1. It's the first minor "story-arc" (compared to the overall arc that is the yet-to-be-complete Half Life saga). They then create Half Life 2, which is the second minor arc. Coming upon the continuation of the saga, they ran into a bump; they could either extend the Half Life 2 arc under the Half Life 2 name, with a subtitle, or they could call it Half Life 3. The three episodes are big enough to be a full game, but having HL1 as one arc, and HL2 and HL3 a different arc would confuse people. Keep the same arc in the same game number. In an attempt to help you out, think of it this way: Half life 2 cut up into three parts, and sold as episodes 1-3. Episodes 1-3 currently are changed to episodes 4-6. This is what Valve meant, not that the episodes are HL3, and that there will be no HL3. It's just that they had enough CONTENT to make it a whole new "sequel" but wanted to keep those story-arcs linked. I'm sorry if some of my wording confused you, though. Anonymouses 08:36, 12 August 2006 (UTC)
Secret weapon
If you enter "hopwire_vortex 1" and then "give weapon_hopwire" into the developer's console, Freeman gets a secret weapon called the Blackhole Grenade. CompIsMyRx 19:50, 8 August 2006 (UTC)
Removing the link to the Half-Life Story Saga Guide
I noticed that this Half-Life Story Saga Guide is included in the external links. However, there was request on Gordon's article talk page some time ago to remove a link to the same site with the reason that it was misinformative and downright wrong in most cases. I agree with this notion and I think that the link to the Saga Guide here should also be removed. It conflicts greatly with information given here in these articles and with official sources direct from Valve. MarphyBlack 02:51, 11 August 2006 (UTC)
- Actually, Marc Laidlaw has gone on record to give it his support and to say that it is by and large accurate (there's probably a link on the site somewhere), and it was referenced alongside this article in the Valve news update linked at the top of this talk page. I don't agree with some of his later stuff, but that's interpretation and not fact. --Tom Edwards 07:54, 11 August 2006 (UTC)
- I emailed Marc Laidlaw about this and he told me he made that statement when he first saw the site only very shortly after Half-Life 2 was released, back in late 2004/very early 2005. He only read it that one time. Considering the amount of material the guy has added since then, and the clear realization that his site conflicts with sources from Valve and Laidlaw's word itself, Laidlaw's original statement would no longer be properly applicable to the site in its current state. For example, the site claims that the Combine were ruling Xen at the time of HL1 and that they made some sort of deal with Breen to intentionally cause a resonance cascade. This contradicts information given by both Doug Lombardi and Marc Laidlaw, both of whom are quoted saying that the Nihilanth was at war with the Combine and that he had sought refuge in Xen where the Combine had not (or had yet to) invade (Both quotes are in the Combine article here). Also, the HL2 Official Prima Game Guide states that the Combine were first attracted to Earth by the portal storms, which are said to have been caused by the death of the Nihilanth. This conflicts with that Saga Guide, which says that the Combine had wanted to invade Earth all along, since even prior to the events of HL1. The Saga Guide also states that the events of Half-Life 2 take place 10 years after the original game. However, the official Episode One site says "Gordon emerges from the darkness, nearly two decades removed from his last conscious thought". Believe me, there's plenty more I could bring up, but for the sake of keeping this talk page under 30kb, I'll refrain from that for now.
- Anyway, aside from the blatant misinformation, the site hardly fits the qualifications of Wikipedia. It's a lot of baseless speculation and theories (All stated as if they were fact, not clearly made out as opinion) made by one guy who doesn't even bother to try and source any of his information. I have tried to contact this Ventro person with the intention of helping correct the many, many errors on his site, but he has yet to reply to me. I have talked with many other Half-Life players who have tried to contact him before but were unsuccessful as well. They believe that he either doesn't read his emails or that he simply ignores them. There's no hope in trying to salvage this story guide. In the interest of not undoing all the fine work that the many contributors of Wikipedia have made to the Half-Life articles (People working from fact, citing their sources and references, etc), I believe the link to this highly erroneous site should be removed. MarphyBlack 12:20, 11 August 2006 (UTC)
(All stated as if they were fact, not clearly made out as opinion) Did you even read his page? On the site, on the FAQ, the last question is as quoted: "B-9 I completely disagree with pretty much everything on here! It's absolutely preposterous!" Please remember - everything on this site is simply my interpretation of the events. It's the analysis of the story, and how it logically fits together given all the information we have. If you disagree, please, I urge you to create your own guide :) However I do agree that it does not belong on Wikipedia due to it being a massive theory. Anonymouses 08:41, 12 August 2006 (UTC)
- The front page of the site states, "The Half-Life Saga Story Guide was created in order to provide a concise, accurate, user-friendly overview of the events dealing directly with the events of the Half-Life Saga, and allowing users to easily get a better understanding of the story behind the games." In my opinion, (knowingly) feeding people outright misinformation is not what I would consider helping people understand the story more, much less be 'accurate'. That little question he threw in at the end of his FAQ does not really make up for the fact that he's showing off an old and outdated quote from the actual HL writer declaring the site as being "pretty darn accurate". If he seriously intended for his entire site to be clearly considered as nothing more than one man's interpretation (or raving lunacy, as it may be) of the game, he could have done so much more to make this obvious (Like, not calling it the "Half-Life Story Saga Guide" as if it was some official guide). MarphyBlack 23:21, 12 August 2006 (UTC)
"Exaggerated moaning"? It's very pertinent if HL2ep1 is unstable.
I strongly object to the removal by user Tom Edwards of my link to a lengthy Steam forum thread wherein players are reporting very frequent crashing and locking up of the game. And this is just one of many such discussions on the official Steam support web site as well as elsewhere on the Web. Given the large number of such reports from people running it with a wide variety of systems and graphics cards, and the apparent absence of a straightforward solution, there is fairly good evidence that there are bugs in the game itself that can greatly interfere with gameplay. This seems very worthy to me of being mentioned in the article. In the Wikipedia article on Knights of the Old Republic II, for example, a similar controversy is prominently discussed.
- There are millions of people owning Ep1. Even a thousand of them with issues is a fraction of a percent of the total, considering that everyone in the world can congregate to the exact same place and talk about it. Go to the forums of any popular game you consider stable and you will see a wealth of people complaining about problems. It's an illusion inherent with PC games. --Tom Edwards 11:24, 21 August 2006 (UTC)
- It has been reported before that many of the "Steam unlocker" and "No Steam" cracks can make the Source engine extremely unstable (among others at romsteady.net—Michael Russel is the support guy for the Source-engine game Emergence). I wouldn't be surprised if the same applies to HL2EP1: the ones with problems are thieves and therefore are running unstable, non-patched versions. A quick browse through the Steam forum does not reveal any tech support cases for HL2EP1 instability, just exaggerated moaning. Personally I don't know anyone who bought HL2EP1 and has problems, contrasted to a good number of people who own and play it without any instability (myself included). -- Jordi·✆ 12:04, 21 August 2006 (UTC)
- Total agreement with both Jordi and Tom - Episode One is not an inherently unstable game, and thus I'm not sure it would be appropriate to mislead people who read the article into thinking it is. Qjuad 12:34, 21 August 2006 (UTC)
- Personally I've had no success getting it to run w/o crashing, and I have a store-bought copy, so I'm not that confident that it's bug-free. But I agree a more authoritative reference than people complaining in a tech support forum is needed to merit inclusion in the article Krotos 20:39, 22 August 2006 (UTC)
- Total agreement with both Jordi and Tom - Episode One is not an inherently unstable game, and thus I'm not sure it would be appropriate to mislead people who read the article into thinking it is. Qjuad 12:34, 21 August 2006 (UTC)
I'd like to second that, Krotos. I bought this game fair and square and had no problems with previous titles. I dislike Steam as a program but I've certainly never tried to remove it and I resent the suggestion that I am in some way a 'thief'. However the 'exaggerated' moaning on the Steam forums is one of the longest threads to be seen on that website; it's no small problem and whether or not that still leaves only a few thousand players affected by the bug(s) in question is irrelevant - it's big enough to mention on Wikipedia.
I agree too; There's at least one problem that's got a stack of pages dedicated to it, particularly in HL2 episode 1 and it's to do with the utilisation of paged pool memory. This is a problem that they're supposedly trying to rectify but for the moment the result is known as the "looping sound bug" or in more extreme cases it results in the game crashing with an "Internal Driver Error in IDirect3dDevice9 ::Present()" error message. The fix is to manually adjust the paged pool key in the system registry to a value of 256 or 384mb. (10000000 or 18000000 in hexadecimal) Of all the games I've played on this laptop the HL2 series are the only ones that gave me trouble; especially ep1 which I too bought fair and square from steam. —Preceding unsigned comment added by 59.100.45.38 (talk • contribs)
- Could people please remember that Wikipedia is not a technical support forum. We need to decide on whether a condensed version of the "instability" of the game should be included. Not complain about problems coming from unreliable sources (I wouldn't class a forum thread as reliable). ScarianTalk 12:47, 9 December 2007 (UTC)
The Critique?
Are you jokers gonna put the "I'm still seeing Breen" music video on the Halflife 2 article next? (209.158.52.154 19:48, 25 August 2006 (UTC))
- Unfortunately there hasn't been much of a machinima community buildup around Source because of the (formerly) terrible FacePoser documentation. If it ever kicks off, that video and others would be something I'd want to add. --Tom Edwards 20:06, 25 August 2006 (UTC)
Disambig with Star Wars Episode I
I don't see why an article named Half-Life 2: Episode One could possible be confused with Star Wars: Episode I. Episode One is not even a redirect: it is a disambiguation page. Therefore there is in my opinion absolutely no need to point to the Star Wars movie from this article. -- Jordi·✆ 12:43, 31 August 2006 (UTC)
- Entirely agree. That there's a disambiguation page should mean adding a link to SW:E1 here is completely redundant. No-one is going to wind up at HL2:E1 when they meant to go to SW:E1 (unless they click on the wrong link on the disambiguation page; hardly our concern). Cheers, --Plumbago 12:54, 31 August 2006 (UTC)
- I've gone ahead and turned Episode I and Episode One into redirects to Episode 1, and the same for II/Two and III/Three. Also changed the disambiguation text. We only need one disambiguation page per episode number (if that!). -- Jordi·✆ 12:57, 31 August 2006 (UTC)
Episode 1: Puzzle over Action: Gravity Gun abuse
I think in Episode One, Valve killed the entire concept of making gameplay "balanced" meaning that you would have to earn a special weapon later on. For instance, does anyone feel that receiving the Gravity Gun in the beginning of the game ruins the whole fun of using other weapons, which has few ammunition compared to Half Life 2. Also, why does the Gravity Gun have to have unlimited "beam" ammo. I expected better from Valve's weapon creations. Compare Half Life's Gauss Gun to the Gravity Gun. You will find a major difference in terms of which weapon is balanced while the other is overpowered in certain areas.
Droideka88 01:50, 1 November 2006 (UTC)
The "purple" Vortigaunts
Commentary nodes 2 and 3 in Chapter 1: Undue Alarm both make mention that the colour of the Vortigaunts is simply part of a warping effect. Greg Coomer even specifically states they were aiming for a psychedelic look. I would argue the belief they are actually purple is speculative. Wouldn't it be odd, anyway, for Valve too introduce a new group of Vortigaunts who are completely identical to their counterparts...but purple?. Qjuad 16:43, 1 November 2006 (UTC)
- I don't have the game on hand, but I believe they explained that the effect was a refraction shader - not that it was turning green vorts purple. Similarly, the fact that they were aiming for a psychedelic look doesn't mean that the colours aren't representative, certainly not that they aren't worth mentioning. And lastly, no, not at all. :-p
- Perhaps the best way of looking at this is asking what people are going to think when they see purple vorts. Are they going to think "oh, those vorts have been recoloured by the unexplained spacetime distortion", or are they going to think "oh, a new kind of vort"? Consider too that the scene's other elements (Alyx, backgrounds, Gman) don't take on the vorts' hue. --Tom Edwards 18:11, 1 November 2006 (UTC)
- Not sure I agree with the conclusion, but your reasoning makes sense. I'll leave the statement in the future. Still...purple?! Qjuad 18:42, 1 November 2006 (UTC)
Half-Life 2 Episodes Article
This has been discussed before, I know, but I wanted to refer to a recent news. It was said that Episodes One to Three would be a story arc, and that there would be an Episode Four. Why don't we make an article of the Episodes with that in mind, dividing it in the known arcs? Just a suggestion.
Music
Where are the song titles from? Are they official? Rehevkor 22:43, 17 January 2007 (UTC)
Kleiner's daughter Alyx...a reference?
This is probably a very clever reference (by Marc Laidlaw) to game magazine editors (like the one from PC Games) who've made a mistake when doing review of Half-Life 2. Some of the editors said (written) Alyx is daughter of Kleiner, which is wrong information.
Hope someone adds this information to front page.
--Barnz 10:51, 12 May 2007 (UTC)
Quick Fail GA
This article failed GA because it one or more of its images do NOT have appropriate fair use rationales. Please see the GA criteria for more information. G1ggy! 04:46, 27 May 2007 (UTC)
It has now passed. My mistake.
did anyone else
Get serious goosebumps and chills at the final scene of this game. As the citadel exploded? It was probably one of the most emotional experiences I've ever felt from a game. Shanekorte 02:24, 7 June 2007 (UTC)
- I hear you :) 83.67.39.175 (talk) 12:54, 15 February 2008 (UTC)
Where's the soundtrack listing?
Whose bright idea was it to delete the soundtrack listing? That was useful information! --MattyDienhoff 05:35, 25 November 2007 (UTC)
- I've put it back Dr.Koljan (talk) 10:24, 29 December 2007 (UTC)
Vivendi?
Publisher = Vivendi via Steam? I thought that all Vivendi publishing stopped in 2005 when the legal case was settled. - X201 (talk) 17:05, 8 December 2007 (UTC)
Citizen disenchantment
Did any reviewer note the more skeptical attitude of rebels towards Freeman, Kleiner et al? They don't seem to look up to Freeman like a god any more (which is good IMO). It would be good to have this included in the storyline desc somewhere, possibly shadowing future developments. I remember it was in the article before, but got removed, so we need a source. Anyone?BillMasen (talk) 15:44, 19 December 2007 (UTC)
- No reviewers have mentioned it. In addition, it is a very minor thematic point and would solve no real purpose being added into the storyline section - the lines of dialogue related to any possible "disenchantment" are more joke lines than anything else, and come Episode Two everyone is pretty much happy to see Gordon around and praises him nonstop. Except Magnusson. Qjuad (talk) 16:03, 20 December 2007 (UTC)
External links section and what belongs there
- "Removing links in breach of WP:EL" S@bre
- "there's no need for the game guides, the previews or the critiques (however interesting)." Qjuad
- Comments attached to edits removing most of the links from the external links section.
One of the central tenets of understanding a creative work is that there are two pieces of information, both of which are equally valid to discussion or reference. The text - the work itself - and its context - its place in the wider body of creative works, its medium and general society. If a page about a creative work is going to provide an accurate and representative overview of its subject matter, it needs to cover both these aspects.
The page itself does this, with its Reception section. I cannot see any reason why the external links section should not do the same. In this sense, there is every "need" for at least some of these removed links: They provide valuable context information about the work's place in the medium, before its release and after. The removal of these context-giving links has removed this information, and so reduced the quality of the article.
These links have been judged to merit inclusion by others on the merit of their content, but removed according to abstract information organisation principles. As a personal opinion, this seems apt to throw out baby with bathwater. But, more than that, these principles have been poorly applied - to quote from the WP:EL, which S@bre used to justify the first removal:
- What should be linked
- 4. Sites with other meaningful, relevant content that is not suitable for inclusion in an article, such as reviews and interviews.
- Links to be considered
- 1. For albums, movies, books, and other creative works, links to professional reviews.
At least some of the links that S@bre removed in his original edit clearly fall within these guidelines, and so their removal - on the grounds of violating the guidelines - was invalid. (It should be noted here that 'review' within the tight scope of games is regrettably too frequently taken to mean only a 'buyer's guide' style review. Here I consider 'review' according to its full spectrum of meanings, which also encompasses critiques, and arguably previews as well.)
Finally, the approach taken by both S@bre and Qjuad seem to be that official sources are the only valid links in this list. I would question the wisdom of this approach, 1) from a neutrality/balance standpoint and 2) because it pushes the tone of this page more towards a catalogue of information about a consumer product, rather than a creative work, which I consider to be a disservice to the subject material.
I'm going to revert the removal changes again, immediately after posting this comment. If you're going to disagree and remove links en-masse again,I request that you please reply to this discussion thread. Please either 1) refute my arguments or 2) describe the reasons for removing the links within the terms of my arguments, on a link-by-link or per-subcategory basis. Thanks.
--87.194.41.122 (talk) 19:43, 21 December 2007 (UTC)
- The previews and the game guides have no place in this article. The former are simply repeating information generally already contained in the article and were added pre-release and simply forgotten; and for that matter, if they were to remain then why not links to other previews? Nothing makes those particular links more valid than any other preview of the game created by any other website and/or gaming publication - there is nothing notable about them (not to mention some of the information contained in them is completely redundant). Any pre-release information of note should be, and generally has been, integrated into the development section. I believe those previews were even used.
- The game guides speak for themselves - there is no place for them in the links. Wikipedia is not a fansite, and if someone truly seeks to find walkthroughs and such there any many places dedicated to that sort of information. Featured articles such as Halo and Halo 2 contain no such links, and this article should follow suite.
- An argument can be made for the critiques, but again the question remains; why THOSE critiques? What has made them more notable and applicable than any other? And considering they illuminate primarily the positive merits of the game will we need to add negative critques to create balance? Where would these be taken from? Qjuad (talk) 23:29, 21 December 2007 (UTC)
- For me, the previews have worth because they offer something that a resource like Wikipedia cannot: They are a fixed snapshot in time. As such, they have a perspective that you can't reconstruct after the fact. The stuff that got left out, the early design objectives that can be assessed against what eventually resulted, etc. However, I don't think everyone derives that value from them - some more likely, as you do, to just see the redundancy in their content. I don't know which way Wikipedia swings on this - whether niche uses are valid, or whether the majority's perceived usage pattern is all that matters, so that lends a certain weakness to that argument.
- For the game guides, I guess it again comes down to how the page is meant to be used. I can see that they are reference material, and this is a reference page, and so they have some validity. However I agree with you that it leans towards fansite material (though that requires me to disregard Wikipedia's vast reserves of near-fansite material on many sci-fi TV series), and also with your point that this information is easily found elsewhere. I'd also warn against assessing this article against others on the grounds that they have been featured articles, when this article itself has been a candidate for that status.
- You talk about the critiques like they are as numerous as sand on a beach. Where are these other critiques to which you allude? If you could show me a dozen other pieces, of similar quality and overlapping viewpoints, then I could understand why we were here having this conversation. The answer to "why THOSE critiques" is because they are unique. They offer perspectives that aren't offered elsewhere, that Wikipedia cannot and should not seek to incorporate into its content, that are of high quality in terms of information content, that have been appreciated by their readers/viewers, whose creators have relevant backgrounds to make their perspectives interesting, and whose content is clearly valuable from a reference perspective, as I argued above.
- There seems to be a strange nihilism standing behind all this. I see, for example, that Rehevkor has suggested that the external links section violates WP:NOT#LINK. Yet read those guidelines and they state:
- Wikipedia articles are not:
- Mere collections of external links or Internet directories. There is nothing wrong with adding one or more useful content-relevant links to an article; however, excessive lists can dwarf articles and detract from the purpose of Wikipedia.
- Without wishing to sound crude, you guys come across almost like anoxeria sufferers - despite being only 6 stone, they still look in the mirror and sees themselves as fat. Something like this or even this is what an "excessive list" looks like, and would be clearly inappropriate if it were attached to this article. A short list of only ten unique links, divided into 4 distinct and appropriate categories, is not in any sense excessive. I find it bizarre that I'm having to defend valuable, relevant content that fits squarely within the rules (both spirit and letter) that you (collectively) are referencing.
- --87.194.41.122 (talk) 22:43, 23 December 2007 (UTC)
- If you do not wish to sound crude, please avoid making crude comments. Thankyou. Further, I don't think anyone has an attitude toward this article that is nihilistic; I for one have made significant contributions to this article, though I admit that is meaningless.
- There seems to be a strange nihilism standing behind all this. I see, for example, that Rehevkor has suggested that the external links section violates WP:NOT#LINK. Yet read those guidelines and they state:
- As I have already stated, the critiques could very well be kept - I also feel compelled to point out that I made no allusions to any other in-depth critques, nor statements to suggest there were a plethora of them to choose from (I admit to never looking); I was curious as to a justification for them being kept, but that has pretty much been laid out now, and I see a strong argument for them being retained that I missed in my haste. As for the previews, I'm still struggling to see why they need to be kept - most of the relevant information from them is already in the article and cited appropriately. I simply cannot see them as anything above a redundancy. Qjuad (talk) 23:07, 23 December 2007 (UTC)
Fair use rationale for Image:Episode1 Last Chapter.jpg
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