Talk:Eve Online/Archive 22
This is an archive of past discussions about Eve Online. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 15 | ← | Archive 20 | Archive 21 | Archive 22 |
Proposed Changes
Change reference to eons to millenia; Eon is a billion years and the Eve Online history is only in the tens of thousands range.[1]
Additional Citations
The second sentence could use a citation, here is one Official Eve Online wiki page.Enkouyami (talk) 04:28, 23 August 2013 (UTC)
Developer misconduct repeated
The article needs to be updated with the fact that developer misconduct which has been mentioned within the article has been repeated, favouring an out of game for-profit gambling site rather than an ingame entity providing content the first time it occured.
This company has gone rogue and the article needs to be updated to reflect this.
Large Collidable Object (talk) 00:57, 31 October 2013 (UTC)
- Feel free to provide a reliable source covering the issue, and we can add something if it's notable. -- ferret (talk) 01:07, 31 October 2013 (UTC)
Game milestones
Should there be a milestones or history section? How would events be selected/curated? I'm thinking specifically of the recent "Titanomachy" event where enormous numbers of players destroyed staggeringly large sums of material. --RussellKent (talk) 19:39, 29 January 2014 (UTC)
Under the header 'Volunteer program' not all the different subgroups of ISD (Interstellar Service Department) are mentioned. One is missing: CCL (Community Communications Liaisons). They are the volunteers responsible for moderating the EVE-online official forum. Reference: http://community.eveonline.com/community/volunteer-program/ — Preceding unsigned comment added by 86.84.251.65 (talk) 20:28, 16 May 2014 (UTC)
Semi-protected edit request on 30 September 2014
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Please change the current version of Eve Online from Hyperion to Oceanus (this was released today, 30th September 2014) Albongiorno (talk) 15:44, 30 September 2014 (UTC)
- Not done: please provide reliable sources that support the change you want to be made. Anupmehra -Let's talk! 19:16, 4 October 2014 (UTC)
Semi-protected edit request on 18 November 2014
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Section 2.3 Advancement +++ Add the following
As of the Phoebe release on November 4, 2014 The 24 hour skill training limit has been removed for all paid accounts and an unlimited number of skills may be enqueued. The 24 hour limit still applies to trial accounts.[2][3]
Avianrr (talk) 08:16, 18 November 2014 (UTC)
- Done Sam Sing! 17:02, 23 November 2014 (UTC)
- Undone: This request has been undone. * Would adding: The November 4, 2014 "Phoebe release" removed the 24-hour skill training limit, allowing queuing of an unlimited number of skills, on all paid accounts; trial accounts were unaffected.[1][2] be satisfactory for resolving this edit request? — {{U|Technical 13}} (e • t • c) 17:12, 23 November 2014 (UTC)
- ^ "Longer Queues Expected: Skill Training Above and Beyond 24 Hours". 2014-10-28. Retrieved 2014-11-23.
- ^ "PHOEBE (3:13 - 4:12 in on video)". Retrieved 2014-11-23.
- The difference being? Sam Sing! 17:17, 23 November 2014 (UTC)
- Less ambiguity, clarity, better formatting, proper citations, less wordy... — {{U|Technical 13}} (e • t • c) 17:44, 23 November 2014 (UTC)
- The difference being? Sam Sing! 17:17, 23 November 2014 (UTC)
- Note: I've closed this as answered as there's now a discussion so I see no need for it to be open any longer, I'm sure both editors here will come to some sort of compromise :), Cheers, –Davey2010 • (talk) 19:08, 26 November 2014 (UTC)
- Done Since this discussion stalled, Sam Sailor had no objection to my explanation of the differences in wording, and the OP never came back to follow-up, I've applied my suggested rewording and am marking this as done. :) Happy editing! — {{U|Technical 13}} (e • t • c) 06:41, 12 December 2014 (UTC)
Semi-protected edit request on 12 December 2014
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The current release is now at Rhea which was released on the 9th December 2014
Source: http://community.eveonline.com/releases/rhea/
Jdfianda (talk) 06:24, 12 December 2014 (UTC)
- Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format. Pishcal (talk) 20:39, 15 December 2014 (UTC)
Link 9
The user amount referenced at link 9 is no longer mentioned at the source. Jasperwillem (talk) 04:09, 20 April 2015 (UTC)
Links to Star Citizen and Elite Dangerous
Why are these links even there? These games aren't mentioned anywhere else in the page and these are NOT player-driven space MMORPG (cause they are not player-driven and not even real full MMO). These links have nothing to do in this article.
- Elite: Dangerous and Star Citizen can be considered some of EVE Online's closest counterparts/competitors - in that they are massively multiplayer "single-shard" games set in space. DarkMalfunction (talk) 16:13, 1 October 2015 (UTC)
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Current release is incorrect
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Remove "The current release of Eve Online is Galatea, published August 25, 2015."
Replace with "The current release of Eve Online is Parallax, published November 03, 2015.</ref>https://community.eveonline.com/news/patch-notes/patch-notes-for-parallax</ref>"
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Add a section on "Project Discovery" to the EVE Online wiki page.
CCP, in collaboration with MMOS [1] has recently added "Project Discovery" [2] to EVE Online. This new functionality allows players in EVE Online to actively participate in a real-life science project, the Subcellular Protein Atlas [3] at the Human Protein Atlas[4].
This is a very noteworthy development, as it leverages Citizen Science in a new way by integrating it into an existing game itself. Players can obtain in-game rewards for their efforts, which provides a clear incentive. At the same time, information is provided on the scientific background of the project, thus acting as science communication at the same time.
Interestingly, another first is that the 'Professor Lundberg' NPC character in EVE Online that coordinates Project Discovery, is a direct representation of Prof. Dr. Emma Lundberg [5], the responsible scientist for the Subcellular Protein Atlas [6] at the Human Protein Atlas[7].
Because of the novelty of this concept, and its warm reception by the EVE Online community, I would recommend adding a section in the EVE Online wiki page on Project Discovery.
Possible links:
- Link from the Citizen Science Wiki page, possibly from the Internet section; although because of the novelty of this approach it may be good to create a new section for "in-game citizen science projects" there.
- Link from the Human Protein Atlas page.
Possible new page in the future:
As the Project Discovery progresses, a separate page can be imagined that is linked out from the EVE Online page, and from the Citizen Science page. This page can be used to list currently running as well as previously ran projects, provide relevant statistics for each project, as well as any notable results .
Lennart.martens (talk) 13:08, 15 February 2016 (UTC)
References
Too long
The article is at 60k in prose right now—it's way too long with undue weight on specific details that should be more generalized for a general audience. Sections should either be split out or reduced for the sake of due weight. czar 02:08, 3 June 2016 (UTC)
Semi-protected edit request on 18 June 2016
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"Platforms" reads "Microsoft Windows", should read "Microsoft Windows, OSX".
M-rune (talk) 06:26, 18 June 2016 (UTC)
- Not done: please provide reliable sources that support the change you want to be made. B E C K Y S A Y L E S 08:12, 18 June 2016 (UTC)
- Done Primary official site supports. For a basic fact like this that will work. -- ferret (talk) 13:36, 18 June 2016 (UTC)
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Could someone update the mini section on Dust 514? There should be a statement that the game closed down on may 30th, 2016. Apologies for not being a more experienced wiki user, I hope this was the correct format to submit this request. — Preceding unsigned comment added by 99.240.110.94 (talk) 01:38, 25 August 2016 (UTC)
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Semi-protected edit request on 18 August 2017
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The 'Volunteer Program' section of this article should be removed. CCP are currently restructuring the volunteer program and the teams plus information stated here are out of date and the segment should be removed. Thank you CCPAffinity (talk) 09:31, 18 August 2017 (UTC)
- Not done: We prefer to keep the information that's already here until the restructure is complete. jd22292 (Jalen D. Folf) (talk) 09:59, 18 August 2017 (UTC)
- We would also need at least a source stating that the above is true in order to update the information. -- ferret (talk) 12:03, 18 August 2017 (UTC)
Extremely outdated screenshots
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The screenshots of this game as shown in the article are extremely outdated. EVE Online gets regular graphics engine updates. I'd be willing to take new, high quality screenshots of the same subjects already existing so that it does not involve much work to update the article.
Is this okay? — Preceding unsigned comment added by NoxiousPluK (talk • contribs)
- High-quality screenshots may violate Wikipedia's Image Use Policy due to licensing concerns. Please take a look at WP:Software screenshots, particularly the section regarding Screenshots of proprietary software. Feel free to contact me if you have questions. ‑‑ElHef (Meep?) 23:50, 27 June 2018 (UTC)
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External links modified
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- Added archive https://web.archive.org/web/20090329092430/http://wiki.eveonline.com/wiki/About_EVE_Online to http://wiki.eveonline.com/wiki/About_EVE_Online
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Broken link to GitHub DMCA
The second reference in the 'Source code leak' subsection of the 'Development' section has a broken link. The now-correct link appears to be: dmca/2011-05-24-cpp-virtual-world-operations.markdown at master · github/dmca · GitHub 84.216.204.180 (talk) 22:09, 14 January 2019 (UTC)
is info box item "series" relevant or a mistake?
is info box item "series" relevant or a mistake? — Preceding unsigned comment added by 84.211.210.202 (talk) 09:57, 2 July 2019 (UTC)
- Invalid data that had been imported. It's fixed now. -- ferret (talk) 12:36, 2 July 2019 (UTC)
Adding a Article about EVE University
Dear Users,
I was wondering if we could add a section about New Players or a section about the EVE University, there has been much talk about how recent updates in the EVE online Video game will focus on New players and the retention of new players in EVE Online. If you need any sources feel free to contact me at Hilmarf@ccpgames.com CCP Clover (talk) 09:59, 10 July 2019 (UTC)
Edit request
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87.237.33.230 (talk) 09:30, 22 July 2019 (UTC)
- Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format and provide a reliable source if appropriate.
Player empires section
The page needs a section that covers a brief history of the player empires, as there is quite a history there which the page ignores and is important to the development of the game.
CMSBile (talk) 22:59, 18 February 2020 (UTC)
Semi-protected edit request on 16 October 2020
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"In response to public concerns, CCP decided to set up an internal affairs division whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff in-game."
should be changed to
"In response to public concerns, CCP decided to set up an internal affairs division whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff and ISD volunteers in-game."
"Volunteer program The Interstellar Services Department (ISD) is a group of volunteers, made up of subscribed players, who assist in a variety of tasks like answering questions from players, bug hunting and QA testing, covering player-driven news,[81] and writing game fiction. It includes ECAID (Equipment Certification and Anomaly Investigations Division), STAR (Support, Training and Resources), IC (Interstellar Correspondents), M (Mercury), CCL (Community Communication Liaisons), and YARR (Yulai Archives & Records Repository Team)."
This paragraph is very outdated. Many teams dont exist anymore or have merged into new teams.
It should say this:
"Volunteer program
The Interstellar Services Department (ISD) is a group of volunteers, made up of subscribed players, who assist in a variety of tasks like answering questions from players, bug hunting and QA testing, covering player-driven news,[81], writing game fiction, forum moderation and translating articles and patch notes into other languages. It includes ECAID (Equipment Certification and Anomaly Investigations Division), STAR (Support, Training and Resources), NEC (New Eden Correspondents), CCL (Community Communication Liaisons), and LOC (Linguistic Outreach Committee)." BlubQ (talk) 19:15, 16 October 2020 (UTC)
- Not done: please provide reliable sources that support the change you want to be made. Eggishorn (talk) (contrib) 20:56, 17 October 2020 (UTC)
"Bantam frigate" listed at Redirects for discussion
A discussion is taking place to address the redirect Bantam frigate. The discussion will occur at Wikipedia:Redirects for discussion/Log/2020 October 21#Bantam frigate until a consensus is reached, and readers of this page are welcome to contribute to the discussion. Shhhnotsoloud (talk) 13:02, 21 October 2020 (UTC)
Suggestion: Composer on main infobox section
I would suggest adding the composer and possibly the director to the infobox section of this videogame if there is one--Markensoft (talk) 13:53, 10 November 2020 (UTC)
Criticism
Too bad there is no section on criticism of the game. There is a lot of problems that surround it ranging from fraud constantly committed by devs like in-game currency artificial inflation (players pay real moneys to buy in game one, but its value quickly vanishes) to a complete lack of balance between players. This game is of kind pay to win making it less attractive. I don't get why such important points are missing from here. AXONOV (talk) ⚑ 12:15, 20 November 2020 (UTC)
Sugestion: Addition of X games series link to the 'see also' section
In my opinion there should be a link to the X game series page in the 'see also' section, or at least to the most recent one - X4: Foundations. X game series mechanics and gameplay have pararells to those in EVE Online that for me warrant that addidtion next to other similar games in the 'see also' section like Elite Dangerous.Ggamer2 (talk) 09:50, 21 March 2021 (UTC)
Many Additional Sections Need to be Updated
For example, CCP recently updated to DirectX 12 capability. Several sections regarding user data/population have not been updated since 2014. Term limits to CSM have been re-instituted. 2601:1C0:7000:B980:3938:F8CB:9588:45BC (talk) 05:17, 30 June 2022 (UTC)
Semi-protected edit request on 2 February 2024
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Change "His or Her" to "Their" (appears twice in the Ships section) Hernl Ray (talk) 10:53, 2 February 2024 (UTC)
Paragraph under Gameplay > Advancement needs a change.
It is stated "The skill training queue allows up to 50 skills to be scheduled..." but it is actually 150 skills. Qianar (talk) 19:18, 19 April 2024 (UTC)
PLEX changes:
PLEX can now also be used in the NES for packs and more premium content than OMEGA and Pilot's services. e.g. Hypercores, Expert systems... Qianar (talk) 19:27, 19 April 2024 (UTC)