Talk:Conspirateurs
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No draw
[edit]Only one piece may occupy a shelter, and so there are not quite enough shelters to go around. The player who is stuck with the piece that does not reach a shelter is the loser. (Schmittberger 1992, p. 112)
Clearly if both players try to get to sanctuaries there can never be a 20–20 tie or 19–19 tie or 18–18 tie or etc.
Now, blocking 1 enemy piece from moving, on an open board, w/ require 16 opponent pieces! Plus 1 add'l piece to move back & forth so as not to disturb the block formation. The blocked player w/ be able to get their remaining 19 pieces to sanctuary, whereas the blocking player only 3 max 4 to sanctuary, depending whether a piece already in sanctuary can move out again (unknown). For sure there is no ref to be found describing this possibility as a draw.
If the players want to cooperate that much, they might collude that no piece goes to sanctuary! (What then? It seems these kinds of cooperations destroy game value & converts to a puzzle instead: "Accomplish xyz using legal moves.") --IHTS (talk) 08:25, 10 April 2018 (UTC)