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Talk:Beyond (The Animatrix)

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can anybody tell me where can i find the song of beyond when the girl is falling i just loved it and i cant find it

The request has been met by adding an audio sample to article page.
I think he is looking for the OST of the short
The only song that was mentioned in the credits for this episode was "Hands Around My Throat" by Death In Vegas. However, this rock song is not what you are looking for. I have uploaded the entire recording of the "falling" sequences on the article page, with a brief interval about half-way through. Of course, this recording includes the actual dialogue of the film. I don't think that any of the songs except those on the soundtrack were ever released, however, I think the only option you have is to research the music composer for this episode. --rjcuk 11:39, 10 October 2006 (UTC)[reply]

"The Glitches" : Original Research?

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This whole segment appears to be original research. It is presented as (implicitly) speculation and/or opinion written by the article author(s) themselves.

If this was the work of independent third-parties, it should be written- and credited- as such. We also need references.

Fourohfour 12:45, 19 November 2006 (UTC)[reply]

I just wanted to recover this section, becuase it was so interesting:

The activity seems to be painless, although one boy starts to nosebleed even though he didn't actually hit anything. It is not revealed what causes this, but is taken by some to be related to how conscious minds inside the Matrix try to make things 'real', by simulating symptoms.

Other anomalies are seen: glass bottles reassemble after being shattered, broken lightbulbs that flicker briefly (during which they seem perfectly intact), a door which opens to nothingness, and a feather that lands on the ground moving...digitally. Before long, agents and men dressed like HAZMAT workers show up to eradicate the "problem" — permanently.

A sign on a building in the background of one scene near the end of the short reads Otis)

The 'glitches' are insightfully creative, combining everyday reality with the signs and symptoms that software, especially advanced video games, exhibit when things aren't working properly. The motions of the feather, for example, are clearly suggestive of the results when physics engines are given data they are unequipped to handle properly.[1] The black room is reminiscent of the sight seen when a player in a computer game 'escapes' from the map and sees the empty void beyond it.[2] The other errors depicted, such as the half-rainbow [3], can be replicated in software to some degree.[4]

Several other glitches are also present, including: black sludge that forms a liquid wrapping over the skin of a dog; road markings in the middle of the grass; rain inside the building while there is none outside; a floating tin can; shadows to be respositioned several metres away from the source; Yoko's cat Yuki growls deeply; the walls of the buiding disappearing into a white void; bottles being thrown, broken, and then reformed after a short pause; some levitation and gravity-reducing effects when jumping; and time slowing down for a flying dove and Yoko falling to the ground.

It also gives an explanation for the occurrence of haunted houses, and supernatural plus paranormal phenomena. In The Matrix Reloaded, The Oracle touches on this by explaining that anomalies occur when programs are doing things they shouldn't, creating ghosts, werewolves, vampires, and things that just don't follow physical laws.

It should also be noted that this segment somewhat gives reference to The Matrix Reloaded, specifically, the concept of "back doors", when the character of Yoko stumbles upon the door leading to a black void. Upon close scrutiny of the scene, the outline of other doors can be seen in what appears to be a darkened hallway, and faint voices (Yoko's own dialogue from an earlier scene) can be heard.

The children's jumping contest is like chicken, to see who can come closest to the ground without actually touching. The one boy seems clearly to have won, but then his nose starts to bleed and the older girl points this out. His nose is bleeding because he hit the ground (not because of the mind/body connection). The "your mind makes it real" explanation is only used in the movies to describe how a body outside the matrix starts to bleed internally and shake violently when it is being beaten up in the matrix.

The feather is spinning, and the anomaly is that it is doing so in place.

The little girl with the displaced shadow who says "i figured this out yesterday" is observing that she can draw pictures with a chalk stick and have the lines appear where her shadow draws them instead of where she draws them.

I wish someone would come and do some original research with regards to the way the girl cuts herself on the can in the last scene of the movie. I would really like to know what was going on in Koji Morimoto's head or at least hear some speculation... heh! —Preceding unsigned comment added by 59.6.27.38 (talk) 02:28, 14 June 2008 (UTC)[reply]

--rjcuk 15:39, 25 March 2007 (UTC)[reply]

This is just my opinion, but it seems the three drops of blood seen at the end suggest the face of a cat (Yuki), which has been erased out of existence in the matrix, but seems to have left some residue in the girl's mind (hence she stares at at rolling can of cat-food, and the cat's "face" in blood, without understanding what they mean). Apparently emotional connections are not as easily deleted by the machines as is reality and memories.Sangil (talk) 09:44, 8 September 2008 (UTC)[reply]

Fair use rationale for Image:Animatrix Beyond 001.png

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Image:Animatrix Beyond 001.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 04:16, 12 February 2008 (UTC)[reply]

Fair use rationale for Image:Animatrixbeyond.jpg

[edit]

Image:Animatrixbeyond.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 04:18, 12 February 2008 (UTC)[reply]

  1. ^ For instance, Havok has occasionally allowed preposterous events, such as perpetual motion, to occur.
  2. ^ See Noclip mode.
  3. ^ Incorrectly-applied texture mapping can cause a similar effect.
  4. ^ As an example, abnormal gravity can be simulated in a 3D game engine, by tampering with the computer variable that governs it.