Jump to content

Sylvester & Tweety: Breakfast on the Run

From Wikipedia, the free encyclopedia
Sylvester & Tweety: Breakfast on the Run
German box art
Developer(s)Bit Managers[1]
Publisher(s)Infogrames
Producer(s)Erwan Kergall
Designer(s)Rubén Angel Gómez
Programmer(s)Daniel Lopez
Isidro Gilabert
Artist(s)Sergio Palacios
Javier Garcia
Julio Jose Moruno
Composer(s)Alberto Jose González
Platform(s)Game Boy Color
Release1998
Genre(s)Platformer
Mode(s)Single-player

Sylvester & Tweety: Breakfast on the Run, known as Looney Tunes: Twouble! in North America, is a 2D and isometric, pseudo-3D platform video game developed by Bit Managers and published by Infogrames for the Game Boy Color in 1998. It features the Looney Tunes characters Sylvester and Tweety. Other Looney Tunes include Bugs Bunny, Daffy Duck, Granny, Hector the Bulldog and Taz.

Gameplay

[edit]

The player controls Sylvester and navigates him through 5 levels, which are divided into 2 parts (2D Mode and 3D Mode).[2] Sylvester tries to capture Tweety while avoiding enemies and obstacles. Key items can be stored in the inventory and combined to make a helpful, new item if the player has the right combination. A password system is used to save progress.

Reception

[edit]

IGN gave it a rating of 5/10.[3] Los Angeles Times remarked “an adventure-style game that lacks almost any redeeming quality.”[4]

References

[edit]
  1. ^ "Looney Tunes: Twouble! for Game Boy Color (1998)". MobyGames. Archived from the original on 2019-07-06. Retrieved 2020-01-29.
  2. ^ Infogrames (1998), Sylvester and Tweety: Breakfast on the Run EU Instruction Booklet
  3. ^ "Looney Tunes: Twouble - IGN". 11 July 1999. Archived from the original on 29 January 2020. Retrieved 29 January 2020 – via www.ign.com.
  4. ^ "Going Looney With Game Boy Color: Challenges, 'Twouble'". Los Angeles Times. March 8, 1999.
[edit]