Stickets
Stickets | |
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Developer(s) | Wanderlands |
Publisher(s) | Wanderlands |
Platform(s) | iOS |
Release | May 30, 2013 |
Genre(s) | Tile-matching |
Mode(s) | Single-player |
Stickets is a 2013 tile-matching game developed and published by Australian indie studio Wanderlands and released on May 30, 2013, for iOS. The game had won the Freeplay Independent Games Festival for Best Australian Game.
Gameplay
[edit]![](http://upload.wikimedia.org/wikipedia/en/thumb/6/66/Gameplay_screenshot_of_Stickets%2C_2013.png/220px-Gameplay_screenshot_of_Stickets%2C_2013.png)
In Stickets, the player inserts L-shaped three-piece tetrominos in four different orientations on a 5×5 board. Each piece has one yellow, blue, and red block. Grouping three or more of the same colored blocks together makes them disappear, freeing up space. A game over is triggered when the player runs out of space. The game has three separate themes.
Reception
[edit]Aggregator | Score |
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Metacritic | 87/100[1] |
Publication | Score |
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Eurogamer | 9/10[2] |
Gamezebo | 90/100[3] |
MacLife | 4.5/5[4] |
Pocket Gamer | 3.5/5[6] |
TouchArcade | 4.5/5[5] |
The game has a "generally favorable" rating on Metacritic based on nine critic reviews.[1]
Gamezebo wrote "Stickets offers endless chances for improvement and entertainment; I made the right choice sticking with door number one."[3] TouchArcade said "Stickets is the first commercial iOS release from Wanderlands, and it's by far their best, although I highly recommend checking out their free browser games, Midas and Impasse. There's Game Center support, no IAP, and the developers have promised updates with new puzzles and themes."[5] MacLife said "Stickets looks deceptively simple, but, well, there's the rub. Brilliant."[4] Eurogamer said "It almost feels like an entirely new game—as a puzzler's secondary mode always should. Really, though, the small team at Wanderlands is offering more than enough to keep you busy with just one way to play, let alone three."[2] Pocket Gamer said "Stickets is a quietly accomplished and fresh puzzler, though its somewhat narrow focus limits its long-term appeal."[6]
Stickets won the Freeplay Independent Games Festival for Best Australian Game.[7]
References
[edit]- ^ a b "Stickets". Metacritic. Retrieved September 6, 2024.
- ^ a b Donlan, Christian (May 30, 2013). "Stickets review". Eurogamer. Retrieved March 18, 2024.
- ^ a b Werner, Jillian (June 14, 2013). "Stickets Review". Gamezebo. Retrieved March 18, 2024.
- ^ a b Haske, Steve (June 6, 2013). "Stickets Review". MacLife. Archived from the original on June 11, 2013. Retrieved March 18, 2024.
- ^ a b Clarke, David (June 12, 2013). "Stickets Review – An Elegant, Enchanting Puzzler". TouchArcade. Retrieved March 18, 2024.
- ^ a b Mundy, Jon (June 5, 2013). "Stickets". Pocket Gamer. Retrieved March 18, 2024.
- ^ Lien, Tracey (September 23, 2012). "Stickets, Flatland: Fallen Angle and Lunar Flight win awards at Freeplay's Independent Games Festival". Polygon. Retrieved March 20, 2024.