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Skyfox II: The Cygnus Conflict

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Skyfox II: The Cygnus Conflict
Commodore 64 cover art
Developer(s)Dynamix
Publisher(s)Electronic Arts
Designer(s)Kevin Ryan
Damon Slye
Jeff Tunnell
Artist(s)John Burton
Dariusz Lukaszuk
Composer(s)David Warhol
Platform(s)Commodore 64, Amiga, Atari ST, MS-DOS
Release1987: C64
1988: Amiga, MS-DOS
1989: Atari ST
Genre(s)Space combat simulator
Mode(s)Single-player

Skyfox II: The Cygnus Conflict is a space combat computer game developed by Dynamix and published by Electronic Arts in 1987 for the Commodore 64 as a sequel to the original Skyfox for the Apple II.[1] It was ported to the Amiga, Atari ST, and MS-DOS. The creator of Skyfox, Ray Tobey, was not involved in this game.

Gameplay

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Reception

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Computer Gaming World stated that Skyfox II had good graphics, much action, and diverse and interesting weapons for fans of space-combat games.[2] In a 1994 survey of wargames the magazine gave the title one-plus stars out of five.[3] The game was reviewed in 1988 in Dragon #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]

Reviews

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References

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  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1988). "The Role of Computers". Dragon (133): 46–52.
  2. ^ Choi, Yung Min (March 1988). "Mind Over Anti-Matter". Computer Gaming World. p. 31. Retrieved 2 November 2013.
  3. ^ Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
  4. ^ "The Games Machine Magazine Issue 04".
  5. ^ "The Games Machine Magazine Issue 09".
  6. ^ "The Games Machine Issue 21".
  7. ^ "ST Format - Issue 1".
  8. ^ "Jeux & stratégie 53". October 1988.
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