Riddle of the Sphinx (Atari 2600)
Appearance
Riddle of the Sphinx | |
---|---|
Developer(s) | Imagic |
Publisher(s) | Imagic |
Designer(s) | Bob Smith[1] |
Platform(s) | Atari 2600 |
Release | 1982 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse.[2]
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]
Gameplay
[edit]The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]
Reception
[edit]Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge.[2]
Reviews
[edit]See also
[edit]References
[edit]- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer (58). Steve Jackson Games: 48–49.
- ^ "Riddle of the Sphinx Manual". archive.org. Imagic. 1982.
- ^ "GAMES Magazine #44". October 1983.
External links
[edit]- Riddle of the Sphinx at Atari Mania
- 1984 Software Encyclopedia from Electronic Games
- Article in Computer and Video Games
- Review in Vidiot
- Article in Video Games