On-Court Tennis
Publisher(s) | Activision |
---|---|
Platform(s) | Commodore 64 |
Release | 1984 |
Genre(s) | Sports |
Mode(s) | Single-player |
On-Court Tennis is a computer game developed by Activision's Gamestar division and published in 1984 for the Commodore 64.
Gameplay
[edit]On-Court Tennis is a tennis simulation in which the player can challenge either the computer or another player.[1] The game automatically moves the avatar to the ball; the player controls the swing and timing.[2]
Reception
[edit]In 1985, Ahoy! stated that the Commodore 64 version of On-Court Tennis "features fluid animation, highly sophisticated computerized opponents in the solitaire mode, and true-to-life strategy". It concluded that the game was "truly a landmark computer entertainment program. It takes a fresh look at a subject, video tennis, which many considered totally washed out. This outstanding disk proves them wrong".[2] In 1988, Dragon gave the game 4 out of 5 stars.[1]
Reviews
[edit]References
[edit]- ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.
- ^ a b Katz, Arnie (May 1985). "On-Court Tennis". Ahoy!. p. 63. Retrieved 27 June 2014.
- ^ "GAMES Magazine #70". December 1985.