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Majestic Part I: Alien Encounter

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Majestic Part 1: Alien Encounter
Developer(s)Istvan Pely, Stephan Sherban, Seth Jones
Publisher(s)Piranha Interactive Publishing
Producer(s)Istvan Pely
Designer(s)Istvan Pely
Programmer(s)Istvan Pely
Artist(s)Istvan Pely
Writer(s)Sherban Young
Richard Sigler
Composer(s)Seth W. Jones
Platform(s)Windows,[2] Macintosh[2]
ReleaseNovember 1995[1]
Genre(s)Point-and-click adventure
Mode(s)Single-player

Majestic Part 1: Alien Encounter is a 1995 video game from Piranha Interactive Publishing.

Development

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Majestic was developed by Loyola College students Istvan Pely, Stephan Sherban, and Seth Jones.[1] The game was developed with a budget of less than $9,000, financed largely by loans from parents and the "maxed out" credit cards of the three partners.[3]

Reception

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Electric Games gave the game a score of 87% stating "Good storyline. Graphics and sounds are all well-balanced. Answers to riddles could have been found in the game. A little short, but well worth playing"[4]

References

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  1. ^ a b Dresser, Michael (December 24, 1995). "3 Loyola students create a hot computer game". The Baltimore Sun. p. 39. Archived from the original on June 18, 2022. Retrieved June 24, 2022 – via Newspapers.com.
  2. ^ a b "Majestic Part 1: Alien Encounter". piranhainteractive.com. Archived from the original on April 3, 1997. Retrieved June 24, 2022.
  3. ^ "3 Loyola students create hot computer game". The Baltimore Sun. December 24, 1995. p. 40. Archived from the original on June 18, 2022. Retrieved June 24, 2022 – via Newspapers.com.
  4. ^ a b "Majestic Part 1: Alien Encounter Review". electric-games.com. Archived from the original on October 13, 2007. Retrieved June 24, 2022.
  5. ^ "Majestic Part 1: Alien Encounter Review". PC Games (in German). August 1996. p. 159. Retrieved June 24, 2022.
  6. ^ "Majestic". PC Spiel (in German). December 1996. p. 131. Retrieved June 24, 2022.