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Dead Reckoning (video game)

From Wikipedia, the free encyclopedia
Dead Reckoning
Developer(s)Goldtree Enterprises
Publisher(s)Piranha Interactive Publishing
Platform(s)Windows
Release1998[1]
Mode(s)Single-player, multiplayer

Dead Reckoning is a 1998 video game from Piranha Interactive Publishing.

Development

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The game was developed by Goldtree Enterprises, a company founded in 1993 in New Orleans.[2] It was in development for two years[3] and was originally scheduled to release in 1997.[4]

Reception

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Computer Gaming World said "Best suited for die-hard blast maniacs, Dead Reckoning is simply too dated and derivative for its own good."[5]

The game was nominated for the Codie award for Best New Arcade/Action Software Game for 1998 by the Software Publishers Association.[8]

References

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  1. ^ "Gamers Challenged to Win Ten Grand". IGN. August 19, 1998. Archived from the original on March 26, 2024. Retrieved March 26, 2024.
  2. ^ "About Us". goldtree.com. Archived from the original on January 27, 1998. Retrieved March 26, 2024.
  3. ^ "An Interview Luke Ahearn". Gaming Entertainment Monthly. Archived from the original on December 2, 1998. Retrieved March 26, 2024.
  4. ^ "Piranha Publishing makes debut on Nasdaq". Arizona Republic. September 19, 1997. p. 68. Archived from the original on March 26, 2024. Retrieved March 26, 2024 – via Newspapers.com.
  5. ^ a b May, Scott (May 1999). "Vehicular Manslaughter". Computer Gaming World. p. 151. Retrieved March 26, 2024.
  6. ^ "Dead Reckoning". PC Games (in German). November 1999. p. 142. Retrieved March 26, 2024.
  7. ^ "Dead Reckoning". PC Player (in German). November 1999. p. 150. Retrieved March 26, 2024.
  8. ^ "SPA Nominates 3 Pirahna [sic] Titles". Computer Games Magazine. December 22, 1998. Archived from the original on August 17, 2003. Retrieved March 26, 2024.
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