Control dependency
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Control dependency is a situation in which a program instruction executes if the previous instruction evaluates in a way that allows its execution.
An instruction B has a control dependency on a preceding instruction A if the outcome of A determines whether B should be executed or not. In the following example, the instruction has a control dependency on instruction . However, does not depend on because is always executed irrespective of the outcome of .
S1. if (a == b) S2. a = a + b S3. b = a + b
Intuitively, there is control dependence between two statements A and B if
- B could be possibly executed after A
- The outcome of the execution of A will determine whether B will be executed or not.
A typical example is that there are control dependences between the condition part of an if statement and the statements in its true/false bodies.
A formal definition of control dependence can be presented as follows:
A statement is said to be control dependent on another statement iff
- there exists a path from to such that every statement ≠ within will be followed by in each possible path to the end of the program and
- will not necessarily be followed by , i.e. there is an execution path from to the end of the program that does not go through .
Expressed with the help of (post-)dominance the two conditions are equivalent to
- post-dominates all
- does not post-dominate
Construction of control dependences
[edit]Control dependences are essentially the dominance frontier in the reverse graph of the control-flow graph (CFG).[1] Thus, one way of constructing them, would be to construct the post-dominance frontier of the CFG, and then reversing it to obtain a control dependence graph.
The following is a pseudo-code for constructing the post-dominance frontier:
for each X in a bottom-up traversal of the post-dominator tree do: PostDominanceFrontier(X) ← ∅ for each Y ∈ Predecessors(X) do: if immediatePostDominator(Y) ≠ X: then PostDominanceFrontier(X) ← PostDominanceFrontier(X) ∪ {Y} done for each Z ∈ Children(X) do: for each Y ∈ PostDominanceFrontier(Z) do: if immediatePostDominator(Y) ≠ X: then PostDominanceFrontier(X) ← PostDominanceFrontier(X) ∪ {Y} done done done
Here, Children(X) is the set of nodes in the CFG that are immediately post-dominated by X, and Predecessors(X) are the set of nodes in the CFG that directly precede X in the CFG. Note that node X shall be processed only after all its Children have been processed. Once the post-dominance frontier map is computed, reversing it will result in a map from the nodes in the CFG to the nodes that have a control dependence on them.
See also
[edit]References
[edit]- ^ Cytron, R.; Ferrante, J.; Rosen, B. K.; Wegman, M. N.; Zadeck, F. K. (1989-01-01). "An efficient method of computing static single assignment form". Proceedings of the 16th ACM SIGPLAN-SIGACT symposium on Principles of programming languages - POPL '89. New York, NY, USA: ACM. pp. 25–35. doi:10.1145/75277.75280. ISBN 0897912942. S2CID 8301431.