Ankh: Battle of the Gods
Ankh: Battle of the Gods | |
---|---|
Developer(s) | Deck13 |
Publisher(s) | BHV Software |
Series | Ankh |
Engine | Ogre 3D |
Platform(s) | Windows Mac |
Release | June 2008 (Win) March 2009 (Mac) |
Genre(s) | Third-person adventure |
Mode(s) | Single-player |
Ankh: Battle of the Gods (also known as Ankh 3 and Ankh 3: Battle of the Gods) is a third-person adventure video game, released in 2007 for the Windows and Macintosh computers, developed by Deck13 and published by BHV Software. As with Ankh and Ankh: Heart of Osiris, Ankh: Battle of the Gods utilises a modified version of the Ogre 3D graphics engine.
Gameplay
[edit]Typical to point-and-click adventure games, the characters are controlled with the mouse. Puzzles feature heavily, and are solved by identifying a keyspot within the visible area or by collecting vital items and then activating them in a given location. During the conversations between the characters, the player can select one of several dialogue options, some of which are essential to the puzzles later in the game.[1][2]
Plot
[edit]Players again assume the role of Assil, the protagonist of the two earlier Ankh games, and must prevent Seth, the god of chaos and the desert, from subjugating Ancient Egypt.[3] The additional characters of Thara, Assil's girlfriend, and the Pharaoh are available to control at certain points during the game.
Development
[edit]Like its two predecessors, Battle of the Gods was developed by Deck13.
Reception
[edit]Domestic
[edit]International
[edit]Publication | Score |
---|---|
Adventure Gamers | 3.5/5[7] |
Game Boomers | B[2] |
Upon release, Ankh: Battle of the Gods received mixed reviews. Commentators praised the stylised cartoon graphics, humour and charm retained from the earlier games in the series. Adventure Gamers remarked that the variety of in-game locations allowed the artists to creatively apply their talents.[7] The music was credited as being excellent, providing a welcome "atmospheric" backdrop.[7] In addition, the simplicity of the user interface and inventory system were noted as positive aspects.[2] However, criticisms of the game focused on poorly developed side characters, lacklustre dialogue and the difficulty of certain puzzles.[citation needed]
See also
[edit]References
[edit]- ^ "Ankh: Battle of the Gods summary". MobyGames. Retrieved 2 March 2010.
- ^ a b c Waxman, Rebecca (2009-05-01). "Ankh: Battle of the Gods review". GameBoomers. Retrieved 2 March 2010.
- ^ "Ankh: Battle of the Gods summary". Deck13. Archived from the original on 1 February 2010. Retrieved 2 March 2010.
- ^ Naser, Bodo (November 16, 2007). "Ankh - Kampf der Götter". 4Players (in German). Archived from the original on November 23, 2007.
- ^ Thöing, Sebastian (December 22, 2007). "Testbericht; Ankh: Kampf der Götter". PC Games (in German). Archived from the original on December 23, 2007.
- ^ Fassmer, Stephan (November 21, 2007). "Test; Ankh: Kampf der Götter". Gameswelt (in German). Archived from the original on November 17, 2019.
- ^ a b c Allin, Jack (2009-03-27). "Ankh: Battle of the Gods review". Adventure Gamers. Archived from the original on 11 February 2010. Retrieved 2 March 2010.