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Amiga productivity software

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This article deals with productivity software created for the Amiga line of computers and covers the AmigaOS operating system and its derivatives AROS and MorphOS. It is a split of the main article, Amiga software.

History

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The Amiga originally supported such prestigious software titles as WordPerfect, Electronic Arts' Deluxe Paint, and Lattice C. Newtek's Video Toaster, one of the first all-in-one graphics and video editing packages, began on the Amiga. The Video Toaster was one of the few accessories for the "big box" Amigas (2000, 3000 and 4000) that used the video slot and enabled users to turn their Amiga into the heart of an entire TV production suite. The later addition of the Video Flyer by Newtek made possible the first non-linear video editing program for the Amiga. The Amiga made 3D raytracing graphics available for the masses with Sculpt 3D. Before the Amiga, raytracing was only available for dedicated graphic workstations such as the SGI. Impulse's TurboSilver was another of the few software packages designed to support raytracing. The Amiga was well known for its 3D rendering capability, with many titles being added to the mix as the years went by. Some titles were later ported to Microsoft Windows and continue to thrive there, such as the rendering software Cinema 4D from Maxon, and LightWave from Newtek, which was originally part of the Video Toaster. The Video Toaster itself has even been ported to the Windows platform. LightWave was used for low-cost computer-generated special effects during the early 1990s, with Babylon 5 being a notable example of a TV-series utilizing LightWave. Even Microsoft produced software for use on the Amiga. AmigaBASIC, an advanced BASIC software development environment, complete with an integrated development environment (IDE), was written by Microsoft under contract.

Graphics software

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Amiga had its beginnings in 1985 with a strong attitude for graphics, with its unique hardware and multimedia chipset allowing for much greater graphical support and capability than other computers of the time. The Agnus graphical chip could directly access RAM and pilot it with DMA (Direct Memory Access) privileges, and featured Bit Blitter and Copper circuits capable of moving ranges of pixels on the screen and dealing directly with the electronic beam of the TV set. It could render graphic screens of various numbers of colors (2, 4, 8, 16, 32, 64, and 4096 color HAM modes) starting from 320x200 up to 720x576 pixel graphic pages. Amiga released a vast number of graphics software programs, such as Graphicraft, Deluxe Paint, TVPaint, Photon Paint, Brilliance!, (a program entirely realized upon the suggestions and wishes of well-known computer artist Jim Sachs), Aegis Images, ArtEffect, fxPAINT by IOSpirit, Personal Paint from Cloanto, Photogenics, Express Paint, Digi Paint, XiPaint, PerfectPaint, and SketchBlock 24 bit painting program by Andy Broad for AmigaOS 4.x.

Graphic applications on AmigaOne systems

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Unlike Commodore Amiga systems, AmigaOne systems have no integrated multimedia chipsets. Instead these systems, similar to Mac or PC, sport AGP/PCIe graphic cards, embedded audio AC'97 sound system, and can use PCI/PCIe audio cards, even some professional models. The expanded capability of the system's faster CPU performance, and the availability of standard expansion graphic cards, lead to a new generation of graphic software being born for the AmigaOne machines such as Hollywood "Visual Programming Suite". This made it also easy to port modern open-source software like Blender3D.

Visual programming

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The Hollywood suite of programs by German software house Airsoft SoftWair[1] is a multimedia and presentation program available for all Amiga systems (AmigaOS, MorphOS, AROS) and recently as of 2010, a version of Hollywood became available for Microsoft Windows as well. It is able to load Scala projects and Microsoft PowerPoint ".PPT" files. Its module Hollywood Designer[2] is not only a modern multimedia authoring software but also a true complete cross-platform multimedia application layer capable of creating whole Amiga programs through a Visual design approach. It also can save executables in various formats: 68k Amiga, WarpUP, AmigaOS 4 and MorphOS executables, and Intel X86 code for AROS. Recent versions of Hollywood allow for creating executable programs for Intel Windows machines, as well as Mac OS X for both PPC and Intel processors.

Modern graphic software

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There is some fairly modern graphic software available for AmigaOne machines. TV Paint was born in 1991, and it was one of the first commercial 32-bit graphic software on the market. The latest Amiga version (3.59) was released in 1994 and is distributed publicly, although the source code is still proprietary. It remains a valid graphic program and continues to be used despite its age due to its ease of use and vast number of features. Programs like Candy Factory for AOS 4.0 are designed to create special effects for images, brushes, and fonts to create gorgeous internet objects and buttons used in designing web pages. Pixel image editor, formerly Pixel32 is available for MorphOS. Blender 3D is one of the best open source cross-platform software. A first pre-release of GIMP is available on AmigaOS 4.0 through the AmiCygnix X11 graphic engine. Beginning with release 2.1 in 2008, MorphOS has included its own standard Paint utility called Sketch, simple but powerful, and AROS has bundled with the last free version of Luna Paint, which become actually a commercial paint program for various operating systems.

Graphic utilities

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As in any operating systems, there can't exist only bitmap and vector paint software. All around these main programs aimed at allowing the user to directly create drawings or manipulate existing image files, there exists a vast market of graphic utilities with peculiar features created in order to support main graphic programs. For example, Amiga systems supported many professional software utilities such as Cinematte, CineMorph, Morph Plus, Impact!, Essence, Magic Lantern, and Pixel 3D Pro, all of which were some of the most notorious entries in the vast range of graphic utilities that could be purchased by skilled and professional users of Amiga platform in its golden age. Cinematte allows the user to easily make complex photo-realistic composites of subjects that are photographed against a bluescreen, or green screen background. It uses the same sophisticated techniques as modern motion picture technology for precise bluescreen compositing. CineMorph is a program used to automatically create morphing effects between two given original images, and create a compound third image, or even all the animation movies associated with the morphing effect. Morph Plus performed the same effects as Cinemorph. Impact! created physics simulation in 3D scenes. Essence was a texture maker used to apply textures on the surfaces of objects created by 3D tracing programs. Amiga Magic Lantern was a true color animation compressor and player for the Amiga. Pixel 3D Pro was used to create models for 3D objects and save them in various 3D file formats, or to transform any model object from one 3D file format to another.

Vector graphics

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The most widely used formats for vector graphics in Amiga are EPS and IFF DR2D. This originated from the fact that Amiga was the first platform that ran Ghostscript natively. IFF DR2D was the original standard for vector graphics generated by Amiga ProVector and was later adopted by other applications such as Art Expression and Professional Draw. Foremost used Amiga drawing and vector graphics utilities are Aegis Draw, ProDraw (Professional Draw) from Gold Disk Inc., DrawStudio, Art Expression, ProVector, and for some basic vector graphics, also the tools of Professional Page and PageStream are useful. The most modern vector graphics programs on Amiga are actually MindSpace 1.1, which is aimed mainly at design flowcharts, mindtables, UML and diagrams, and Steam Draw, a simple 2D vector paint program available for MorphOS.

Flash and SWF

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SWFTools is a collection of command line programs to convert and save various raster(bitmap) image formats from and to Flash SWF vector animation format.

Tracing software

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AmigaOS featured the widely-used free distributable vector-to-graphics conversion facilities Autotrace, Potrace, and XTrace, which can run also in theAROS Amiga open source clone system and MorphOS Amiga-Like systems. The desktop publishing software PageStream comes bundled with a tracing software. The structured drawing program ProVector had an optional add-on tracing utility named StylusTracer.

DXF, EMF, SVG file formats

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Various programs can read DXF (almost all Amiga CAD programs), EMF, SVG, CGM, GEM, WMF, an example of converting tool that reads many formats and outputs DR2D is the Amiga program MetaView. There also exists SVG Datatype support directly in the OS, on any program, allowing the user to load and save files in the SVG (Scalable Vector Graphics) format.

Computer aided design

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At its beginning the Amiga was considered to offer the most powerful graphics platform available at a reasonable price.[3][4] It had various CAD programs available for it, such as X-CAD, IntelliCAD, DynaCaDD, MaxonCAD, IntroCAD, and even programs to design and test electronic circuits, such as ElektroCAD.

Animation, comics and cartoons

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Due to the peculiar multimedia capabilities of the Amiga as well as the features of the bit blitter circuit, it was capable of performing advanced animation and video authoring at a professional level in the 1980s and thus seeded the creation of a vast amount of software to fill this segment of the professional video editing market. For Amiga there were available animation programs such as Aegis Animator, Lights!Camera!Action!, DeLuxe Video, Disney Animation Studio, versions later than 3 of Deluxe Paint, The Director (a BASIC-like language oriented to animation), Scala, Vision from Commodore itself, VisualFX from ClassX, Adorage Multi Effect program from proDAD, Millennium from Nova Design. ImageFX, and Art Department Pro.

Comic Setter was a tool for creating printed comics by arranging brushes representing comic characters, joining it with background images, and superimposing it the right frames and "balloons" with their own text speech and captions. It could then print the comics that were created in color.

Disney Animation Studio was one of the most powerful 2D programs for realizing animation. released on Amiga, this program was equipped with a complete cell-frame preview feature which was used by many animation studios worldwide at the time and is still used by some studios in Europe[a] as a preview tool. The software is mainly used for independent and amateur animators.

3D modeling, rendering and animation

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Amiga 3D rendering and animation software includes Sculpt 3D, TurboSilver, Aladdin4D, Videoscape 3D, Caligari, Maxon Cinema4D, Imagine, LightWave from Newtek, Real3D from Realsoft, Vista Pro, World Construction Set 3D terrain rendering programs, and Tornado3D by the Italian company Eyelight.

Amateur and professional video editing

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Amiga was one of the first commercial computer platforms to allow amateur and professional video editing, due to its capability to connect to TV sets and video codecs and deal with Chroma-Key, Genlock signal, at full screen with overscan features, and a good noise-gain ratio. Amiga and its video peripherals (mainly Genlock boxes and digitizing boxes) in the nineties were available at reasonable prices and then this made the Amiga to become one of the professional video market leader platforms. It was also capable of dealing with broadcast video production (Newtek VideoToaster), and in the age around 1992–1994, despite the Commodore demise, Amiga knew its golden age as a professional video platform and there were available for Amiga a vast amount of any kind of video software, graphic facilities and reselling of any of GFX and image gallery data files that could be applied to video productions. Amongst this software it is worth mentioning the main Amiga video-editing programs for desktop video with both linear and non-linear editing with 4.2.2 capabilities as the ones from Newtek available with VideoToaster Flyer external module for Video Toaster and just called NLE! (Non Linear Editing), Amiga MainActor, Broadcaster 32 and Elite (with Producer software), Wildfire by Andreas Maschke for vfx (now in Java), expansion Amiga cards PAR, VLab Motion (with Movieshop software) and VLab Pro.

Word processing and page layout

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While desktop video proved to be a major market for the Amiga, a surge of word processing, page layout and graphic software filled out the professional needs starting from the first Amiga text program, Textcraft, which was a mix between a real word processor and an advanced text editor, capable of changing page layouts, fonts, enlarging or reducing their width, changing their colors, and adding color images to the text.

Notable word processing programs for Amiga included the then-industry standard WordPerfect up to version 4.1, Shakespeare, Excellence, Maxon Word, Final Writer, Amiga Writer, Scribble!, ProWrite, Wordworth and the little Personal Write by Cloanto.

The page layout software included Page Setter and Professional Page from Gold Disk Inc., and PageStream by Soft-Logik, known today as Grasshopper LLC. Only PageStream was ported to other platforms and continues to be developed and supported by the developers. Graphic software included vector drawing applications like Art Expression from Soft-Logik, ProVector by Stylus, Inc. (formerly Taliesin), Draw Studio, and Professional Draw from Gold Disk Inc.

Amiga lacked an office suite as the term is meant now, but integrated software was available. Pen Pal was a word processor integrated with a database and a form editor. Scribble!, Analyze!, and Organize! were bundled together as the Works! suite combining a word processor, spreadsheet, and database. Despite the similarity in name, it had no connection to Microsoft Works.

The page layout language LaTeX was available in two ports: AmigaTeX, which is no longer available (the first LaTeX can be edited with a front-end program), and PasTEX, available on Aminet repository.

Modern software AbiWord is available today on AmigaOS 4.0 through the AmiCygnix X11 graphical engine, Scriba and Papyrus Office pre-release is available for MorphOS.

Text editors

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Text editors available on Amiga include Vim, Emacs and MicroEMACS (included), Cygnus Editor also known as CED, and GoldED, which then evolved in 2006 into Cubic IDE. The UNIX ne editor and the vi-clone Vim were initially developed on the Amiga.

Development of Text editors never stopped in Amiga. Since 2001, in MorphOS, a limited edition version of GoldEd called MorphEd is available, and since 2008 Cinnamon Writer[5] and NoWin ED,[6] a universal editor which runs on any Amiga-like platform, are available. Cinnamon Writer is increasing new features to all new releases and aspires to become a full-featured WordProcessor.

Database and spreadsheets

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In the first age of Amiga (1986–1989) there were cross-platform spreadsheets available, such as MaxiPlan, which was available also for MS-DOS and Macintosh. Logistix (stylized as LoGisTiX), one of the first spreadsheets for Amiga; Microfiche Filer Plus was a database that gave the user the experience of exploring data using microfilms. SuperBase was one of the finest programs available for C64. It was then ported on Atari, Amiga, and later on PC. But on Amiga, it would become a standard reference, available in two versions Superbase Personal and SuperBase Professional It could handle SQL databases and had a query internal language such as BASIC. It was capable of creating forms and masks on records and handling multimedia files into its records years before Microsoft Access. Superbase also featured VCR control style buttons to browse records of any database. Softwood File II was another simple multimedia database that then evolved into Final Data, a good database available for Amiga from Softwood Inc. From the same firm there was Final Calc, a very powerful spreadsheet, similar to TurboCalc from the German company Schatztruhe. ProChart was a tool to draw flow charts and diagrams. Analyze! was a fairly full-featured (for the time) spreadsheet developed for the Amiga. Organize! was a flat-file database package. Gnumeric spreadsheet has also been ported on Amiga through an X11 engine called AmiCygnix.

In recent times MUIbase was born and mainly cross-platform MySQL database language became a reference on Amiga also. SQLite, a self-contained, embeddable, zero-configuration SQL database engine, can also be found available on AmigaOS 4 and MorphOS.

In February 2010, Italian programmer Andrea Palmatè ported IODBC standard to AmigaOS 4.

Science, entertainment and special use programs

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Maple V is one of the best general-purpose mathematics software (a.k.a. Mathematic-CAD) ever made. It was available for Amiga, and was appreciated by many scientists using Amiga in its time. Distant Suns, Galileo, Digital Almanac and Amiga Digital Universe (from Bill Eaves for the OS4) were stellar sky exploring programs and astronomic calculators. During the age of CDTV many historic, science, and art CDs like Timetable of Science, Innovation, Timetable of Business, Politics, Grolier's Encyclopedia, Guinness Disk of Records, Video Creator, American Heritage Dictionary, Illustrated Holy Bible, Illustrated Works of Shakespeare, etc. were available.

Entertainment

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Amiga featured hundreds of entertainment software projects. Some notable programs for education and learning were Adventures in Math from Free Spirit Software, Animal Kingdom from Unicorn Software, Art School all the series of Barney Bear software, the Discovery series including Discovery trivia, Donald's Alphabet Chase, Mickey's 123's and Mickey's ABC's by Disney Software, the Electric Crayon and Ferngully series of educational coloring book software (Ferngully was taken from the animated feature film), Fun School series of disks, Kid Pix set of disks from the well known Broderbund Software house, which was famous in the nineties, Miracle Piano Teaching System to teach music to kids, various tales of Mother Goose, and World Atlas by Centaur Software.

Fractals, virtual reality, artificial intelligence

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ZoneXplorer from Elena Novaretti is considered amongst Amiga users one of the best fractal experience programs ever made on Amiga, if not on any platform. In 1989 the X-Specs 3D Glasses from Haitex Resources, one of the first interactive 3D solutions for home computers were created. Also created on Amiga, were the multimedia interactive TV non-immersive Virtual reality exploring software Mandala from Vivid Group Inc.[b], and the Virtuality System Virtuality 1000 CS 3D VRML all-immersive simulator from W-Industries (then Virtuality Inc.)[b], for game entertainment in big arcade installations and theme parks, based on A3000.

Magellan v.1.1 (Artificial Intelligence Software), not to be confused with Directory Opus Magellan, was a program to emulate Artificial intelligence responses on Amiga, by creating heuristic programmed rules based on machine learning in its form of supervised learning. The user would choose into decision trees and decision tables system of AI featured by the Magellan program, in which to input objects, and desired outputs and describe all associate conditions and rules which the machine should follow in order to output pseudo-intelligent solutions to given problems.

Route planning

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AmiATLAS v.6, was a complete Route planner tool for Amiga computers. It provided worldwide interactive maps and found optimal routes for traveling from one place to another. It also featured multiple map loading, an integrated CityGuide-System with information to interesting towns, places or regions, some even with pictures, and information about many parks and points of interest.

Personal organizer, notebook, diary software

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Digita Organizer v.1.1 from Digita International was the best Amiga program to let the user to note about dates, meetings, remember expiry dates, etcetera. PolyOrga for MorphOS by Frédéric Rignault.

Personal budget, home banking, accounts

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Easy Banker, Home Accounts, Small Business Accounts, Small Business Manager, Account Master, Accountant, AmigaMoney, Banca Base III, HomeBank, CashMaster, Counting House, etc.

Software for special purposes

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AVT (Amiga Video Transceiver), was a software and hardware Slow-scan television system originally developed by "Black Belt Systems" (USA) around 1990 for the Amiga home computer popular all over the world before the IBM PC family gained sufficient audio quality with the help of special sound cards.

Richmond Sound Design (RSD) created both show control (a.k.a. MSC or "MIDI Show Control") and theatre sound design software which was used extensively in the theatre, theme park, display, exhibit, stage managing, show and themed entertainment industries in the 1980s and 1990s and at one point in the mid 90s, there were many high-profile shows at major theme parks around the world being controlled by Amigas through software simply called Stage Manager which then evolved into its Microsoft Windows version called ShowMan. There were dozens at Walt Disney World alone and more at all other Disney, Universal Studios, Six Flags and Madame Tussauds properties as well as in many venues in Las Vegas including The Mirage hotel Volcano and Siegfried and Roy show, the MGM Grand EFX show, Broadway theatre, London's West End, the Royal Shakespeare Company's many venues, most of Branson, Missouri's theatres, and scores of theatres on cruise ships, amongst hundreds of others. RSD purchased used Amigas on the web and reconditioned them to provide enough systems for all the shows that specified them and only stopped providing new Amiga installations in 2000. There are still an unknown number of shows on cruise ships and in themed venues being run by Amigas.[citation needed]

See also

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Notes

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  1. ^ An interview to Italian Cartoon Studio Strane Mani is available at Amiworld.it (in Italian).
  2. ^ a b Info on Virtuality at Amiga Hardware site

References

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  1. ^ "Airsoft Softwair Homepage - Products". airsoftsoftwair.de. Archived from the original on 8 March 2009.
  2. ^ "Airsoft Softwair Homepage - Products". airsoftsoftwair.de. Archived from the original on 8 March 2009.
  3. ^ Anderson, Rhett (October 1987). "Close-Up: The Amiga 500". Compute. No. 89. p. 16.
  4. ^ Hafner, Katie (22 June 2000). "The Return of a Desktop Cult Classic (No, Not the Mac); Long Revered for Its Powerful Graphics and Lean Operating System, the Amiga Is Re-emerging From the Margins". The New York Times.
  5. ^ "Welcome: Desler.Be". desler.be. Archived from the original on 13 April 2009.
  6. ^ "ShInKurO's Home Page - Software per Amiga". shinkuro.altervista.org.