Aighina no Yogen: From the Legend of Balubalouk
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Aighina no Yogen: From the Legend of Balubalouk | |
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Developer(s) | Vic Tokai Software Creations (Commodore 64) |
Publisher(s) | Vic Tokai |
Composer(s) | Tim Follin (C64) Michiharu Hasuya (Famicom) |
Platform(s) | Family Computer Commodore 64 |
Release | Family Computer: Commodore 64: |
Genre(s) | 2D action platformer |
Mode(s) | Single-player |
Aighina no Yogen: From the Legend of Balubalouk (アイギーナの予言 バルバルークの伝説より, Aigīna no yogen barubarūku no densetsu yori, lit. "Aighina's Prophecy: From the Legend of Balubalouk")[3] is a Japan-exclusive video game for multiple platforms in 1986. This video game is the spiritual sequel to an arcade game known as Baluba-Louk No Densetsu, which was also only released in Japan.
Gameplay
[edit]Jason, the game's main protagonist is sent to rescue Princess Laira, the daughter of Aighina (Aigiina). She is the only one knows how to use Aura Stars; which must be collected in five dungeons and re-united in the sixth. Players have to kill enough enemies to uncover a ladder in order to progress. Some stages also contain secrets and may have additional methods to continue in the game.
Passwords are available; allowing players the option of skipping the earlier portions.[4]
A very early version of a partial English patch for a NES version was released before the translation project was completed. However, the project never saw completion.[5] However, the game would eventually be ported onto the Commodore 64 in all regions outside Japan.
A North American NES release was planned for 1988 and a fully translated prototype exists.
References
[edit]- ^ Aigiina no Yogen: From the Legend of Balubalouk (Family Computer) at GameFAQs
- ^ Aiginia's Prophecy (Commodore 64) at GameFAQs
- ^ English-Japanese translation at Superfamicom.org
- ^ Password information at Lost Levels Forums
- ^ Translation information at Lost Levels
External links
[edit]