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Yoshitsune Eiyūden: The Story of Hero Yoshitsune

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Yoshitsune Eiyūden: The Story of Hero Yoshitsune
Developer(s)FromSoftware
Publisher(s)FromSoftware
Producer(s)Atsushi Taniguchi
Designer(s)
  • Yuki Yamagishi
  • Kazushi Morita
  • Satoshi Shoda
Programmer(s)Yasushi Umehara
Artist(s)
  • Ikuko Matsui
  • Naomi Fujikawa
Composer(s)
  • Ayako Minami
  • Yuji Kanda
  • Koichi Suenaga
Platform(s)PlayStation 2
Release
  • JP: January 13, 2005
Genre(s)Hack and slash, real-time strategy
Mode(s)Single player, multiplayer

Yoshitsune Eiyūden: The Story of Hero Yoshitsune (義経英雄伝 The Story of Hero Yoshitsune, lit. "Heroic Saga of Yoshitsune") is a hack and slash video game developed and published by FromSoftware for the PlayStation 2, based on the legendary samurai, Minamoto no Yoshitsune.[1]

The game was later re-released with additional content (such as characters and levels) and two-player cooperative or competitive modes.[2] This new version was titled Yoshitsune Eiyūden Shura (義経英雄伝修羅) (shura meaning "mayhem" or "carnage").

Gameplay

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Developers described the game as a cross between real-time strategy games and typical third-person 3D action games.[citation needed] The game displays a 3rd person view of the area surrounding the player in a real-time strategic setting, similar to Koei's Dynasty Warriors. There are many stages in which the goal is to guide the troops safely across the battlefield while protecting them.

Characters

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Reception

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In the week of its release, Yoshitsune Eiyūden: The Story of Hero Yoshitsune was the third best-selling console game in Japan, with 41,927 copies sold.[3]

References

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  1. ^ Niizumi, Hirohiko (23 July 2004). "From Software to release new samurai game - GameSpot.com". GameSpot. Retrieved 20 April 2013.
  2. ^ Gantayat, Anoop (4 August 2005). "The Hero of Yoshitsune Returns - IGN". IGN. Retrieved 20 April 2013.
  3. ^ Jenkins, David (21 January 2005). "Gamasutra - News - Japanese Sales Charts, Week Ending January 16th". Gamasutra. Retrieved 20 April 2013.
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