Super Stardust HD
Super Stardust HD | |
---|---|
Developer(s) | Housemarque Ultra D3T |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Harri Tikkanen |
Producer(s) | Ivan Davies |
Designer(s) | Harri Tikkanen |
Composer(s) | Ari Pulkkinen |
Platform(s) | PlayStation 3, PlayStation Portable, PlayStation 4 |
Release | PlayStation 3PlayStation PortablePlayStation 4 |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player, multiplayer |
Super Stardust HD is a 2007 multidirectional shooter video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation 3. It was released on the PlayStation Network, with a PlayStation Portable version titled Super Stardust Portable releasing the following year. A port to the PlayStation 4 developed by D3T was released as Super Stardust Ultra in 2015. In 2016, Super Stardust Ultra VR, a PlayStation VR-compatible version that contains Super Stardust Ultra, was released as paid downloadable content and a separate product in itself,
The game combines the mechanics of Asteroids and Robotron: 2084 with a level of action found typically in modern games such as Geometry Wars. The game is an enhanced version of Super Stardust, developed by Bloodhouse, a predecessor of Housemarque, for the Amiga; Sony acquired the rights to the game before remaking it. Super Stardust HD was the first title with trophy support on the PlayStation 3.[1]
A sequel, Super Stardust Delta, was released in 2012 for the PlayStation Vita.
Gameplay
[edit]In Super Stardust HD, the player controls a space fighter craft that can move in any direction on a spherical shield surrounding a planet, while simultaneously firing in any direction independent of its movement. The primary threats against the player are three types of asteroids and various enemy spacecraft, which appear on the playfield at certain time intervals. The ship is equipped with three upgradeable weapons, a limited arsenal of bombs, and a boost capability that grants temporary invincibility and recharges after use. Each weapon is more effective against certain types of asteroid and enemies than others. Items include weapon upgrades and a shield that absorbs one fatal hit against the player's ship.
Super Stardust HD provides several modes of play, each with their own online leaderboards. The default game mode, Arcade, takes the player through a series of five planets, each consisting of five main phases, the last of which is a boss battle. Planet Mode allows the player to play any one of five planets in the same way, ending the game after the planet is complete. Both of these modes support both single-player and two-player cooperative play.
Updates and downloadable content packs
[edit]The Solo add-on pack (released in April 2008 and available for download via the PlayStation Store) adds several extra gameplay modes. Endless Mode pits the player against a continuous onslaught of rocks and enemies, gradually speeding up the action over time. Survival Mode challenges the player to last as long as possible while the playfield is filled with indestructible objects. Bomber Mode challenges players to score as many points as they can using only bombs and a single life – primary weapons and the boost ability are disabled. Time Attack mode challenges the player to complete a planet's worth of rocks and enemies in the shortest time possible – losing a life in this mode incurs a 3-minute penalty. The PSP version also received its own version of the Solo add-on pack, with only the Endless, Survival and Bomber modes, along with two new soundtracks. The Japanese version of the PSP game already comes with this pack.
With the release of game update version 2.40 on 2 July 2008, PlayStation trophy support was added to the title. This made Super Stardust HD the first title with trophy support on the PlayStation 3. A total of 17 trophies are available for the game.[1]
The Team Pack was also released the same day, which includes split-screen co-op and player versus player modes. The pack also offers an additional orchestral soundtrack in 5.1 surround and the ability to customize the player ship's appearance. The Team Pack was available for purchase from within the game and via the PlayStation Store before being removed with the 2.40 firmware. It was soon reinstated on July 15, in a store update after Sony's E3 press conference.
Stereoscopic 3D support was demonstrated at the 2010 Consumer Electronics Show and released in June in the same year. Super Stardust HD is the first 3D game for the PS3 that runs at 720p resolution at 60 frames per second for each eye (120 frames per second).[2] The original 2D version supports full 1080p resolution at 60 frames per second.[3]
Impact Mode, released in April 2011 on the PlayStation Store,[4] introduces much higher score multipliers. With weapons disabled in Impact Mode, the primary mode of attack is a modified version of the ship's boost capability, which remains active as long as there are targets to attack nearby.
Reception
[edit]Aggregator | Score | ||
---|---|---|---|
PS3 | PS4 | PSP | |
Metacritic | 85/100[24] | 74/100[25] (VR) 66/100[26] | 69/100[27] |
Publication | Score | ||
---|---|---|---|
PS3 | PS4 | PSP | |
Destructoid | N/A | 7/10[5] | N/A |
Edge | 8/10[6] | N/A | N/A |
Eurogamer | 9/10[7] | N/A | 7/10[8] |
Famitsu | N/A | 32/40[9] | N/A |
Game Informer | N/A | 7.25/10[10] | N/A |
GameSpot | 7/10[11] | N/A | N/A |
GameZone | N/A | N/A | 6.7/10[12] |
IGN | (US) 8.7/10[13] (UK & AU) 8.5/10[14][15] (Solo) 8.2/10[16] | N/A | 6.5/10[17] |
PlayStation Official Magazine – UK | 8/10[18] | 7/10[19] | 7/10[20] |
USgamer | N/A | [21] | N/A |
The Digital Fix | N/A | 7/10[22] | N/A |
Metro | N/A | 7/10[23] | N/A |
The HD edition of Super Stardust received "favorable" reviews, while the Portable, Ultra, and its VR version received "average" reviews, according to the review aggregation website Metacritic.[24][25][26][27] In Japan, where the Ultra version was ported for release on March 12, 2015, Famitsu gave it a score of one eight, one seven, one nine, and one eight for a total of 32 out of 40.[9]
In 2013, the game entered IGN's Top 25 PlayStation Network Games list in the 4th position.[28]
Super Stardust HD has sold approximately 400,000 units for the PS3 as of September 2010.[29]
Legacy
[edit]Super Stardust HD was one of the games given for free by Sony as part of their 'Welcome Back' package due to the PlayStation Network outage in 2011.
A port, Super Stardust Ultra (known in Asia as Star Strike Ultra), was released in North America and the PAL region in February 2015 for the PlayStation 4.[30][31] It adds an exclusive mode called Interactive Streaming, which is an endless mode where the game is streamed live over the Internet, and viewers are allowed to help or hinder the player. A port of Super Stardust Ultra titled Super Stardust Ultra VR, offering a unique perspective from within the cockpit, was released as a launch title for the PlayStation VR.[32] The title was developed by UK based company D3T.[33]
In 2022, Super Stardust Portable was re-released on the PlayStation 4 and PlayStation 5.
References
[edit]- ^ a b Purchese, Robert (2 July 2008). "PS3 trophies now in Super Stardust HD". Eurogamer. Gamer Network.
- ^ Kuittinen, Ilari (10 June 2010). "Super Stardust HD 3D story". PlayStation Blog Europe. Sony Interactive Entertainment Europe. Retrieved 7 May 2011.
- ^ Leadbetter, Richard (8 August 2009). "Tech Retrospective: Super Stardust HD". Eurogamer. Gamer Network. Retrieved 7 May 2011.
- ^ Pinnock, Daimion (22 March 2011). "New Super Stardust HD DLC: Impact Mode". PlayStation Blog. Sony Interactive Entertainment. Retrieved 6 May 2011.
- ^ Carter, Chris (13 February 2015). "Review: Super Stardust Ultra". Destructoid. Enthusiast Gaming. Retrieved 6 December 2018.
- ^ Edge staff (August 2007). "Super Stardust HD". Edge. No. 178. Future plc. p. 94.
- ^ Leadbetter, Richard (18 June 2007). "Super Stardust HD". Eurogamer. Gamer Network. Retrieved 5 December 2018.
- ^ Parkin, Simon (8 January 2009). "Super Stardust Portable". Eurogamer. Gamer Network. Retrieved 5 December 2018.
- ^ a b Romano, Sal (31 March 2015). "Famitsu Review Scores: Issue 1374". Gematsu. Retrieved 6 December 2018.
- ^ Miller, Matt (24 February 2015). "Super Stardust Ultra: An Overly Familiar Alien Invasion". Game Informer. GameStop. Archived from the original on 26 February 2015. Retrieved 5 December 2018.
- ^ Gerstmann, Jeff (3 July 2007). "Super Stardust HD Review". GameSpot. CBS Interactive. Retrieved 5 December 2018.
- ^ Myers, Dallas (2 January 2009). "Super Stardust Portable - PSP - Review". GameZone. Archived from the original on 19 January 2009. Retrieved 6 December 2018.
- ^ Dunham, Jeremy (2 July 2007). "Super Stardust HD Review". IGN. Ziff Davis. Retrieved 5 December 2018.
- ^ Shea, Cam (20 June 2007). "Super Stardust HD AU Review". IGN. Ziff Davis. Retrieved 5 December 2018.
- ^ Wales, Matt (21 June 2007). "Super Stardust HD UK Review". IGN. Ziff Davis. Retrieved 5 December 2018.
- ^ Clements, Ryan (17 April 2008). "Super Stardust HD Solo Review". IGN. Ziff Davis. Retrieved 5 December 2018.
- ^ Clements, Ryan (8 December 2008). "Super Stardust Portable Review". IGN. Ziff Davis. Retrieved 5 December 2018.
- ^ "Super Stardust HD". PlayStation Official Magazine – UK. No. 8. Future plc. July 2007. p. 107.
- ^ "Super Stardust Ultra". PlayStation Official Magazine – UK. Future plc. April 2015. p. 87.
- ^ "Super Stardust Portable". PlayStation Official Magazine – UK. Future plc. March 2009. p. 94.
- ^ Rignall, Jaz (13 February 2015). "Super Stardust Ultra PS4 Review: If it isn't Broken, Don't Fix it". USgamer. Gamer Network. Retrieved 6 December 2018.
- ^ Croft, Liam (27 February 2015). "Super Stardust Ultra Review". The Digital Fix. Poisonous Monkey. Archived from the original on 17 March 2015. Retrieved 5 December 2018.
- ^ Hargreaves, Roger (19 February 2015). "Super Stardust Ultra review - Asteroids miner". Metro. DMG Media. Retrieved 5 December 2018.
- ^ a b "Super Stardust HD for PlayStation 3 Reviews". Metacritic. Retrieved 7 May 2011.
- ^ a b "Super Stardust Ultra for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved 5 December 2018.
- ^ a b "Super Stardust Ultra VR for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved 5 December 2018.
- ^ a b "Super Stardust Portable for PSP Reviews". Metacritic. CBS Interactive. Retrieved 7 May 2011.
- ^ IGN's Top 25 PlayStation Network Games. IGN. 28 February 2013. Event occurs at 10:06. Retrieved 13 June 2024.
- ^ Kovalainen, Jari (8 September 2010). "Suomalainen pelifirma tekee yhteistyötä Sonyn kanssa". Kauppalehti (in Finnish). Archived from the original on 11 September 2010. Retrieved 5 December 2018.
- ^ Porter, Matt (8 February 2015). "Super Stardust Ultra Gets a Release Date". IGN. Ziff Davis. Retrieved 8 February 2015.
- ^ Morgan, Thomas (13 February 2015). "Digital Foundry vs Super Stardust Ultra on PS4". Eurogamer. Gamer Network. Retrieved 16 February 2015.
- ^ Robinson, Dave (28 June 2016). "Your PlayStation VR Day One Guide". Crash Landed. Archived from the original on 30 June 2016. Retrieved 29 June 2016.
- ^ "Super Stardust Ultra VR". d3t.
External links
[edit]- 2007 video games
- Cooperative video games
- Multidirectional shooters
- PlayStation 3 games
- PlayStation 4 games
- PlayStation Network games
- PlayStation Portable games
- PlayStation VR games
- Sony Interactive Entertainment games
- Video game remakes
- Video games developed in Finland
- Video games scored by Ari Pulkkinen
- Video games with stereoscopic 3D graphics
- Housemarque games
- Multiplayer and single-player video games