Jump to content

Silpheed: The Lost Planet

From Wikipedia, the free encyclopedia
(Redirected from Slipheed: The Lost Planet)
Silpheed: The Lost Planet
Japanese version cover art
Developer(s)Treasure, Game Arts
Publisher(s)
Director(s)Masato Maegawa
Kanta Watanabe
Producer(s)Takeshi Miyaji
Designer(s)Kazuo Yasuda
Toshio Akashi
Programmer(s)Naoto Niida
Masaki Ukyo
Kazuhiko Ishida
Kanta Watanabe
Artist(s)Seiji Hasuko
Tsunehisa Kanagae
Tetsuhiko Kikuchi
Kōji Kitatani
Composer(s)Fumihito Kasatani
Mariko Sato
Tomy
Yoko Sonoda
Platform(s)PlayStation 2
Release
  • JP: September 21, 2000
  • NA: April 10, 2001[1]
  • EU: May 11, 2001
Genre(s)Vertical-scrolling shooter
Mode(s)Single-player

Silpheed: The Lost Planet[a] is a 2000 shooter video game. It is a direct sequel to Silpheed. It was developed by Treasure and Game Arts, and published in North America by Working Designs. The game is a vertical scrolling shooter in which the player controls 019, a Silpheed of the planet Solont's SA-77 Squadron, as it takes on countless alien enemies.

Gameplay

[edit]
The Silpheed destroying formations of enemies in the first level.

Silpheed: The Lost Planet is a vertical-scrolling shooter presented at an oblique angle view.[2][3] The plot takes place 31 years after the events of the first game, where most human colonies in the Solar System have been destroyed by an alien civilization named the UTOO. To prevent the UTOO from destroying the remaining colonies, as well as other celestial bodies within the universe, a squadron of starfighters known as Silpheeds are deployed to destroy the UTOO and restore peace to the universe.[2][4]: 11 

The player controls one of these Silpheed ships throughout eight stages. The objective of each is to make it to the end by destroying formations of enemies and avoiding collision with them and their projectiles.[5][3] At the beginning of a level, the player can customize their Silpheed with different types of weapons, including short-ranged bombs, a double shot, and a laser that pierces through enemies.[4]: 10 [5] These weapons can be attached to either wing of the Silpheed, allowing for one side to have one weapon and the other side to have a different one.[2] Brief "refueling" segments midway through levels allow players to swap their weapon types.[2] Destroying enemies close to the player increases the score multiplier, referred to as "proximity scoring", and increases the closer the player is to an enemy.[2]

Release

[edit]

The game was released in Japan on September 21, 2000 for the PlayStation 2.[6]

North American publisher Working Designs made changes to the game. Support for analog control and vibration functionality was added. The slowdown from the Japanese version was almost completely eliminated as well. The game's Western packaging also features a foil-embossed, reflective cover. Originally, it had been scheduled for October 26, 2000, but it had been delayed to November 24 first,[7][8] before delaying it further to April 2001.[1]

Reception

[edit]

The game received "average" reviews according to the review aggregation website Metacritic.[9] Blake Fischer of NextGen said in an early review that the game had "got the look, but it's lacking the inspiration that makes a shooter stand out."[16] In Japan, Famitsu gave it a score of 29 out of 40.[6] Game Informer gave the Japanese version a mixed review, about six months before the game was released Stateside.[12] Other magazines gave early reviews as well while it was still in development.[10][13][14][17]

Notes

[edit]
  1. ^ Japanese: シルフィード ザ・ロストプラネット, Hepburn: Shirufīdo Za Rosuto Puranetto
  2. ^ Two critics of Electronic Gaming Monthly gave the game each a score of 7/10, and another gave it 6/10 in an early review.
  3. ^ In GameFan's viewpoint of the Japanese import, three critics gave it each a score of 74, 76, and 68.

References

[edit]
  1. ^ a b "Video Game release dates". The Pantagraph. Lee Enterprises. March 29, 2001. p. 65. Retrieved January 6, 2024 – via Newspapers.com.
  2. ^ a b c d e Sczepaniak, John (October 19, 2012). "Silpheed: The Lost Planet". Hardcore Gaming 101. Archived from the original on September 26, 2020. Retrieved January 16, 2021.
  3. ^ a b c Smith, David (April 30, 2001). "Silpheed: The Lost Planet". IGN. Ziff Davis. Archived from the original on March 26, 2020. Retrieved January 6, 2024.
  4. ^ a b Silpheed: The Lost Planet instruction manual. Working Designs. April 10, 2001.
  5. ^ a b c Barnes, J.C. "Silpheed: The Lost Planet - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved March 26, 2020.
  6. ^ a b c "シルフィード ザ・ロストプラネット [PS2]". Famitsu (in Japanese). Enterbrain. Archived from the original on July 3, 2013. Retrieved January 6, 2024.
  7. ^ IGN staff (October 20, 2001). "Silpheed Officially Delayed, Gun Griffon On Track". IGN. Ziff Davis. Archived from the original on November 9, 2023. Retrieved January 6, 2024.
  8. ^ a b Edge staff (December 2000). "Silpheed: The Lost Planet [JP Import]" (PDF). Edge. No. 91. Future Publishing. Archived (PDF) from the original on June 12, 2023. Retrieved January 6, 2024.
  9. ^ a b "Silpheed: The Lost Planet". Metacritic. Fandom. Archived from the original on January 6, 2024. Retrieved January 6, 2024.
  10. ^ a b MacDonald, Mark; Sewart, Greg; Johnston, Chris (February 2001). "Silpheed: The Lost Planet" (PDF). Electronic Gaming Monthly. No. 139. Ziff Davis. p. 143. Archived from the original on February 11, 2001. Retrieved January 6, 2024.
  11. ^ Bramwell, Tom (June 5, 2001). "Silpheed: The Lost Planet". Eurogamer. Gamer Network. Archived from the original on July 17, 2001. Retrieved January 6, 2024.
  12. ^ a b "Silpheed [The Lost Planet]". Game Informer. No. 91. FuncoLand. November 2000.
  13. ^ a b Van Stone, Matt "Kodomo"; Weitzner, Jason "Fury"; Ngo, George "Eggo" (December 2000). "Silpheed [The Lost Planet] [Import]". GameFan. Vol. 8, no. 12. Shinno Media. p. 29. Retrieved August 31, 2020.
  14. ^ a b Mylonas, Eric "ECM" (December 2000). "Silpheed: The Lost Planet [Import]". GameFan. Vol. 8, no. 12. Shinno Media. pp. 136–37. Retrieved August 31, 2020.
  15. ^ Lopez, Miguel (October 9, 2000). "Silpheed: The Lost Planet (Import) Review". GameSpot. Fandom. Archived from the original on May 13, 2021. Retrieved January 6, 2024.
  16. ^ a b Fischer, Blake (February 2001). "Silpheed: The Lost Planet". NextGen. No. 74. Imagine Media. p. 73. Retrieved April 1, 2020.
  17. ^ a b Kennedy, Sam (January 2001). "Silpheed: The Lost Planet". Official U.S. PlayStation Magazine. No. 40. Ziff Davis. p. 132. Retrieved January 6, 2024.
  18. ^ Rubenstein, Glenn (May 18, 2001). "Silpheed: The Lost Planet (PS2) -- Review". Extended Play. TechTV. Archived from the original on June 8, 2001. Retrieved March 26, 2020.
[edit]