Shadow: War of Succession
Shadow: War of Succession | |
---|---|
![]() | |
Developer(s) | Tribeca Digital Studios |
Publisher(s) | |
Producer(s) | Lawrence Ng Tong Malanac |
Programmer(s) | Mark Erdtmann |
Artist(s) | Alvin Williamson |
Writer(s) | Joel Manalac R.J. Araneta |
Composer(s) | Rob Wallace |
Platform(s) | 3DO Interactive Multiplayer |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Shadow: War of Succession (known in Japan as Shadow Warriors) is a 1994 fighting video game developed and published by Tribeca Digital Studios for the 3DO Interactive Multiplayer.
Gameplay
[edit]![](http://upload.wikimedia.org/wikipedia/en/thumb/e/e6/3DOIM_Shadow_-_War_of_Succession_%28Shadow_Warriors%29.png/220px-3DOIM_Shadow_-_War_of_Succession_%28Shadow_Warriors%29.png)
Shadow: War of Succession is a fighting game that uses digitized characters.[1]
Plot
[edit]The central story revolves around the death of Kinkaid Storm, the chairman of Storm International. Unbeknownst to the public, Kinkaid was also the leader of S.H.A.D.O.W., a global crime syndicate, under the title of Shadow King. With his death, some of his lieutenants and other individuals see a chance to gain power and fight each other to become the next leader of S.H.A.D.O.W.. The player must choose one of these combatants and triumph over the others.
After defeating the other fighters, the player's character goes to the Storm Building, the headquarters of Storm International and S.H.A.D.O.W., to become the next leader of the syndicate. However, they find the building in ruins and a cyborg of Kinkaid, who survived the attempt on his life, waiting for them. After defeating the reborn Shadow King, the ending for the player's chosen character plays out and the game ends.
Development and release
[edit]Reception
[edit]Publication | Score |
---|---|
Next Generation | ![]() ![]() ![]() ![]() ![]() |
MAN!AC | 16%[3] |
Player One | 30%[4] |
Ultimate Future Games | 44%[5] |
VideoGames | 2/10[6] |
Shadow: War of Succession received very negative reviews, with many critics considering it a low-quality "clone" of Mortal Kombat.[7][8] Next Generation reviewed the game, rating it one star out of five, and stated: "Use the disc as a coaster for your coffee mug - you'll get more use out of it and enjoy it more."[2] In 1997, Electronic Gaming Monthly listed it as the third worst console video game of all time.[9] Internet video game critic James Rolfe called the game the worst of the Mortal Kombat clones in particular highlighting the controls, gameplay, and the lack of fatalities despite the presence of in-game prompts for them.[10]
References
[edit]- ^ Shadow: War of Succession manual (3DO Interactive Multiplayer, US)
- ^ a b "Finals - SHADOW: War of Succession". Next Generation. No. 2. Imagine Media. February 1995. p. 90.
- ^ "Overseas: Import - Shadow". MAN!AC (in German). No. 13. Cybermedia. November 1994. p. 33.
- ^ Buret, Stéphane (November 1994). "Vite Vu - Shadow Wars". Player One (in French). No. 47. Média Système Édition. p. 152.
- ^ "Ultimate Review Sector - Shadow: War of Succession". Ultimate Future Games. No. 1. Future Publishing. December 1994. p. 112.
- ^ "Capsule Reviews - Shadow: War of Succession". VideoGames - The Ultimate Gaming Magazine. No. 71. Larry Flynt Publications. December 1994. p. 132.
- ^ Halverson, Dave (October 1994). "GameFan 32 - Shadow: War of Succession". GameFan. Vol. 2, no. 10. DieHard Gamers Club. p. 122.
- ^ "ProReview - Shadow: War of Succession". GamePro. No. 68. IDG. March 1995. p. 99.
- ^ "The Top 10 Worst Games of All Time". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 107.
- ^ Rolfe, James (April 8, 2020). "Mortal Kombat Rip-Offs". Cinemassacre. Angry Video Game Nerd. YouTube. Retrieved 2020-06-05.