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Rocketmen: Axis of Evil

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Rocketmen: Axis of Evil
Developer(s)A.C.R.O.N.Y.M. Games
Eyerisk Studios
Publisher(s)Capcom
Platform(s)Xbox 360 (XBLA), PlayStation 3 (PSN)
ReleaseXbox 360 (XBLA)
March 5, 2008[1]
PlayStation 3 (PSN)
March 6, 2008
Genre(s)Top-down shooter
Mode(s)Single-player, multiplayer

Rocketmen: Axis of Evil is a downloadable top-down shooter created by Canadian indie developers A.C.R.O.N.Y.M. Games and Eyerisk Studios and published by Capcom for the PlayStation 3 and Xbox 360. The game is based on the constructible strategy game called Rocketmen from WizKids. It supports 1-4 person cooperative play either online or offline. The game was originally set for release in November 2007,[2] but was delayed up to March 2008.

Story

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Rocketmen: Axis of Evil's story is based around a possible treaty between the "Legion of Terra and Mars", and the Alliance of Free Planets (Mercury Venus and Earth). The Axis of Evil kidnaps the leader of the alliance, after which the player must explore multiple planets and space stations in order to free her and save the day.[3]

Gameplay

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Typical 4 player co-operative gameplay.

In the game, the player can choose from three races including Human, Mercurian, and Venusian as well as three classes including Warrior, Engineer, and Outcast.[4] The player travels through 10 different levels in a linear fashion, the only nonlinear thing being the secondary objectives. The entire object of the game is to go around picking up weapons and shooting the enemies, using the control sticks to move and shoot.[5]

Character creation

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The game starts off at the character creation screen. The player first chooses a gender, followed by a race. The color is then chosen, the default being a skintone pigment but ranges from bright pink to black. Throughout the gameplay, each character will gain experience points that can be used after each level to upgrade weapons, skills, and attributes and to raise the drop rate of certain weapons.[6]

Weapons

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The thing that separates this game from most shooters is that the weapons are not bullet-limited; they are time-limited. When someone picks up a weapon, that player can shoot it as much as they'd like until the timer runs out.[7] There are a few different weapon-choices. The starting pistol is slow and weak, but it is really only a stand-in until a better weapon is found; the shotgun is the next weapon found, and it utilizes a powerful scatter shot; the Razor fires sawblades which bounce off of walls and wreak havok; the laser shoots slow bullets that travel through anyone they touch; and the Vulcan fires a quick, double stream of bullets.[8] There are also secondary weapons such as landmines and rockets that allow for additional tactics.[2]

Reception

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The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[20][21] Official Xbox Magazine gave it an early positive review while the game was still in development.[17]

Rocketmen: It Came From Uranus

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A followup, Rocketmen: It Came From Uranus also developed by A.C.R.O.N.Y.M. Games and Eyerisk Studios, appeared on the ESRB ratings, rated E10+ as well. A removed post from Capcom's blog stated the expansion would be released on Wednesday, May 14, 2008 for Xbox Live Arcade and Thursday, May 15 for PlayStation Network. The expansion included 3 maps, 3 main weapons, 2 secondary weapons, and new enemies.[22]

See also

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References

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  1. ^ Killian, Seth (February 29, 2008). "Rocketmen Webisodes Contest!". Capcom. Archived from the original on March 2, 2008. Retrieved August 31, 2019.
  2. ^ a b "A.C.R.O.N.Y.M. Games News". A.C.R.O.N.Y.M. Games. Archived from the original on March 28, 2008. Retrieved August 31, 2019.
  3. ^ Melnychuk, Mark (March 26, 2008). "Rocketmen: Axis of Evil Review". The Game Reviews. Archived from the original on March 27, 2008. Retrieved August 31, 2019.
  4. ^ "Rocketmen: Axis of Evil". Xbox.com. Microsoft. Archived from the original on March 6, 2008. Retrieved August 31, 2019.
  5. ^ a b Francis, Don (March 10, 2008). "Rocketmen: Axis of Evil Review (X360) [date mislabeled as "March 12, 2008"]". GameSpot. CBS Interactive. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  6. ^ Matias, Derek (March 14, 2008). "XBLA Review: Rocketmen: Axis of Evil". RipTen. Archived from the original on March 15, 2008. Retrieved August 31, 2019.
  7. ^ a b Geddes, Ryan (March 6, 2008). "Rocketmen: Axis of Evil Review (X360)". IGN. Ziff Davis. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  8. ^ Dempsey, John (April 4, 2008). "Rocketmen: Axis of Evil (Xbox Live Arcade)". DailyGame. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  9. ^ Gallegos, Anthony (March 7, 2008). "Rocketmen: Axis of Evil (XBOX 360)". 1UP.com. Ziff Davis. Archived from the original on March 9, 2016. Retrieved August 31, 2019.
  10. ^ Edge staff (May 2008). "Rocketmen: Axis of Evil (X360)". Edge. No. 188. Future plc. p. 99.
  11. ^ Whitehead, Dan (March 5, 2008). "Rocketmen: Axis of Evil (Xbox 360)". Eurogamer. Gamer Network. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  12. ^ Francis, Don (March 14, 2008). "Rocketmen: Axis of Evil Review (PS3)". GameSpot. CBS Interactive. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  13. ^ Venter, Jason (March 7, 2008). "Rocketmen: Axis of Evil review (X360)". GamesRadar+. Future plc. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  14. ^ Hopper, Steven (March 11, 2008). "Rocketmen: Axis of Evil - 360 - Review". GameZone. Archived from the original on October 6, 2008. Retrieved August 31, 2019.
  15. ^ a b Gerstmann, Jeff (March 22, 2008). "Rocketmen: Axis of Evil Review". Giant Bomb. CBS Interactive. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  16. ^ Geddes, Ryan (March 7, 2008). "Rocketmen: Axis of Evil Review (PS3)". IGN. Ziff Davis. Archived from the original on August 31, 2019. Retrieved August 31, 2019.
  17. ^ a b Chan, Norman (December 25, 2007). "Rocketmen: Axis of Evil". Official Xbox Magazine. Future US. p. 70. Archived from the original on March 10, 2008. Retrieved August 31, 2019.
  18. ^ Chapman, David (March 4, 2008). "Rocketmen: Axis of Evil Review (Xbox 360)". TeamXbox. IGN Entertainment. Archived from the original on January 13, 2011. Retrieved August 31, 2019.
  19. ^ Oracheski, Rod (March 27, 2008). "Rocketmen: Axis of Evil (Xbox Live Arcade) Review". 411Mania. Archived from the original on April 23, 2008. Retrieved August 31, 2019.
  20. ^ a b "Rocketmen: Axis of Evil for PlayStation 3 Reviews". Metacritic. CBS Interactive. Archived from the original on January 22, 2019. Retrieved August 31, 2019.
  21. ^ a b "Rocketmen: Axis of Evil for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on January 22, 2019. Retrieved August 31, 2019.
  22. ^ Rlan (May 2, 2008). "Whoops! Capcom announce[s] Rocketmen expansion, and then takes it down". XBLAH!. Archived from the original on May 6, 2008. Retrieved August 31, 2019.
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