Jump to content

Rick Goodman: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Atroche (talk | contribs)
Career: removed unnecessary direction for the reader to go to the links at the bottom
m Sttudio corrected with studio
Line 13: Line 13:
| children =
| children =
}}
}}
'''Rick Goodman''' is a [[video game developer]] and the founder and owner of the now-defunct [[Stainless Steel Studios]]. He is best known for the RTS games he created, such as [[Age of Empires]].
'''Rick Goodman''' is an Indian Pimp Lord and a [[video game developer]] and the founder and owner of the now-defunct [[Stainless Steel Studios]]. He is best known for the RTS games he created, such as [[Age of Empires]].


==Career==
==Career==

Revision as of 18:23, 8 September 2009

Rick Goodman
Born
OccupationVideo game developer

Rick Goodman is an Indian Pimp Lord and a video game developer and the founder and owner of the now-defunct Stainless Steel Studios. He is best known for the RTS games he created, such as Age of Empires.

Career

In 1995 Goodman co-founded Ensemble Studios[1] together with his brother, Tony Goodman, Bruce Shelley, and Brian Sullivan. Their first project was Age of Empires (AoE), in which Goodman worked as Lead Designer. After the game's release, it became an overnight sensation and Goodman became one of the recognized game developers in the world. Because of the success of the game, some said that Goodman had invented in AoE "the most well recognized game interface for RTS games", because, in many games like it afterward began to use the AoE game interface: a mini map, unit and building controls, the name of your civilization and the age which you are currently in on top of the screen and others.

After Age of Empires, Goodman left Ensemble to form his own studio with Dara-Lynn Pelechatz: Stainless Steel Studios[1] in 1998. Pelechatz told GameSpy that Goodman couldn't decide what name to give for his studio, so he opened a catalog with the plan to baptise the studio with the very first thing he encountered.[2]

In 2001, Stainless Steel, under Goodman, created Empire Earth. The game, which was published by Sierra Entertainment, offered many new features, including a 3D view of the world, impressive zoom-in and zoom-out features, and a timeline that spanned from pre-history to the twenty-second century (over 500,000 years). The game won the GameSpy PC "Game-of-the-Year 2001" Award. According to some, Empire Earth was the version of the 1st AoE game Goodman wanted to be. PC Gamer said in an article about Empire Earth that it feels like it's the gold edition of the entire AoE-series (which is all the AoE games, including the future games such as AoE IV and V).

Goodman would soon break up with Sierra and start working on a new game Empires: Dawn of the Modern World. The game is very similar to Goodman's previous successes, except the game spans only a millennium of entire history of humanity, from 950 to 1950, which is said to be the most pivotal years in human history. The game was released in 2003 and published by Activision. Ironically, although it wasn't much of hit, the game was rated, in some reviews and websites, higher than Empire Earth.

After Empires, Goodman helped in the creation of another game: Immortal Cities: Children of the Nile which was published by Myelin Media in US and SEGA in Europe. It was 1st released on November 2004.

Goodman's last game was real time strategy game Rise and Fall: Civilizations at War published and partially developed by Midway Games and was released on July 12 2006.

The fall of Stainless Steel Studios

But at the end of November 2005, with only weeks to go before release of the game, Stainless Steel Studios closed abruptly and laid off all employees. According to one interview, Goodman blamed the shutdown of his company on Midway. In that interview, the details quotes studio founder Rick Goodman as blaming Rise & Fall publisher Midway Games for the developer's fiscal insolvency. He reportedly told Gamestar that after the PC strategy game's release was pushed from October to early 2006, Midway cut off advances to Stainless Steel, which in turn had to lay off its staff due to lack of funding. Midway had stated in a report that it will continue to work on the game and released it in June 2006.ʙ

Portfolio

Rick Goodman has taken part in developing many games:

Year Released Game Title Developers Publisher
1997 Age of Empires Ensemble Studios Microsoft Game Studios
1998 Age of Empires: The Rise of Rome Ensemble Studios Microsoft Game Studios
2001 Empire Earth Stainless Steel Studios Sierra Entertainment
2003 Empires: Dawn of the Modern World Stainless Steel Studios Activision
2004 Immortal Cities: Children of the Nile Tilted Mill Entertainment USA Myelin Media (US)
Europe SEGA (Europe)
2006 Rise and Fall: Civilizations at War Stainless Steel Studios Midway Games
2006 Caesar IV Tilted Mill Entertainment Sierra Entertainment

Trivia

  • He is called by some as "Mr Grinch".[3][4]

References

  1. ^ a b "Interview with Rick Goodman". HeavenGames LLC. Retrieved 2007-02-28.
  2. ^ "Gamespy articles". Gamespy. Retrieved 2007-04-27.
  3. ^ "Empire Earth Aeon Interviews". Empires Aeon. Retrieved 2007-02-28.
  4. ^ "Empire Earth Zone Interviews". Empire Earth Zone. Retrieved 2007-02-28.