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==In video games==
==In video games==
[[image:Reptilemk1.png|thumb|right|Reptile in ''Mortal Kombat''.]]
To fight Reptile in ''Mortal Kombat,'' players must win two consecutive rounds while fighting on the "Pit" stage without blocking or taking damage and ending the second round with a finishing move (called a [[Fatality (Mortal Kombat)|"Fatality"]]). In addition, a silhouette must float across the moon in the background, an event which occurs every eighth cycle of the game's stages.<ref name="quarter" /> Hints regarding these conditions were conveyed by Reptile randomly appearing prior to other matches, stating clues such as "Look to [[Moon|la luna]]." If the conditions were met, the next match would take place against Reptile at the bottom area of the Pit, awarding the player ten million points if they won.<ref name="audits" />
To fight Reptile in ''Mortal Kombat,'' players must win two consecutive rounds while fighting on the "Pit" stage without blocking or taking damage and ending the second round with a finishing move (called a [[Fatality (Mortal Kombat)|"Fatality"]]). In addition, a silhouette must float across the moon in the background, an event which occurs every eighth cycle of the game's stages.<ref name="quarter" /> Hints regarding these conditions were conveyed by Reptile randomly appearing prior to other matches, stating clues such as "Look to [[Moon|la luna]]." If the conditions were met, the next match would take place against Reptile at the bottom area of the Pit, awarding the player ten million points if they won.<ref name="audits" />


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===Gameplay===
===Gameplay===
[[image:Reptilemk1.png|thumb|right|Reptile in ''Mortal Kombat''.]]
As a boss in the first ''Mortal Kombat'', Reptile features a hybrid of Sub-Zero's and Scorpion's attacks, such as the former's freezing projectile and the latter's harpoon.<ref>{{cite book |author=Publications International, Ltd|title=Mortal Kombat Action Strategies: An Authorized Player's Guide|year=1993 |publisher=New Amer Library|isbn=0451822900}}</ref> When made a playable character for later installments, his moves were changed completely. His "Forceball" attack creates an energy ball from his hands, while his "Acid Spit" attack produces a higher, faster projectile. Reptile can slide towards the opponent, or turn invisible for a brief period of time or until hit.<ref name="MK2g">{{cite book |author=Taylor,Matt, and Fink, Jim|title=Mortal Kombat II: Official Player's Guide|year=1995 |publisher=Infotainment|isbn=1572800283}}</ref> Later titles in the series modify these moves, such as splitting the Forceball attack into slow and fast variants,<ref name="UMK3" /> or remove moves in favor of different attacks, only to return them in the next installment.<ref name="MK4g">{{cite book |author=Arnold, Douglas |title=Mortal Kombat 4 Survival Guide: Players Guide|year=1998 |publisher=Semantix Design Llc|isbn=1884364446}}</ref>
As a secret character in the first ''Mortal Kombat'', Reptile features a hybrid of Sub-Zero's and Scorpion's attacks, such as the former's freezing projectile and the latter's harpoon.<ref>{{cite book |author=Publications International, Ltd|title=Mortal Kombat Action Strategies: An Authorized Player's Guide|year=1993 |publisher=New Amer Library|isbn=0451822900}}</ref> When made a playable character for later installments, his moves were changed completely. His "Forceball" attack creates an energy ball from his hands, while his "Acid Spit" attack produces a higher, faster projectile. Reptile can slide towards the opponent, or turn invisible for a brief period of time or until hit.<ref name="MK2g">{{cite book |author=Taylor,Matt, and Fink, Jim|title=Mortal Kombat II: Official Player's Guide|year=1995 |publisher=Infotainment|isbn=1572800283}}</ref> Later titles in the series modify these moves, such as splitting the Forceball attack into slow and fast variants,<ref name="UMK3" /> or remove moves in favor of different attacks, only to return them in the next installment.<ref name="MK4g">{{cite book |author=Arnold, Douglas |title=Mortal Kombat 4 Survival Guide: Players Guide|year=1998 |publisher=Semantix Design Llc|isbn=1884364446}}</ref>


Reptile's [[Fatality (Mortal Kombat)|Fatalities]] in ''Mortal Kombat II'' consist of revealing his reptilian face in order to devour the opponent's head, or turning invisible and severing the opponent's torso.<ref name="MK2g" /> Later finishing moves expand upon the concept, ranging from [[Regurgitation_(digestion)|regurgitating]] acid upon the opponent to leaping upon their body and gnawing the flesh from their skulls.<ref name="UMK3" /><ref name="MK4g" /> In a series retrospective, the ''Mortal Kombat'' development team named Reptile's finishers as some of their favorites from the series.<ref>{{cite video game|title=[[Mortal Kombat: Armageddon]] Premium Edition |developer=Midway |publisher=Midway |date=2006-10-11 |level="The History of Fatalities" commentary}}</ref>
Reptile's [[Fatality (Mortal Kombat)|Fatalities]] in ''Mortal Kombat II'' consist of revealing his reptilian face in order to devour the opponent's head, or turning invisible and severing the opponent's torso.<ref name="MK2g" /> Later finishing moves expand upon the concept, ranging from [[Regurgitation_(digestion)|regurgitating]] acid upon the opponent to leaping upon their body and gnawing the flesh from their skulls.<ref name="UMK3" /><ref name="MK4g" /> In a series retrospective, the ''Mortal Kombat'' development team named Reptile's finishers as some of their favorites from the series.<ref>{{cite video game|title=[[Mortal Kombat: Armageddon]] Premium Edition |developer=Midway |publisher=Midway |date=2006-10-11 |level="The History of Fatalities" commentary}}</ref>

Revision as of 04:19, 4 September 2009

Reptile
Mortal Kombat series character
Mk monks reptile render1.png
Reptile as seen in Mortal Kombat: Shaolin Monks
First gameMortal Kombat (1992)

Reptile is a fictional character in the Mortal Kombat series of video games. Created for Midway Games by John Tobias and Ed Boon, Reptile debuted in Mortal Kombat as a hidden boss and appeared in subsequent titles as a playable character. The character has also appeared on various merchandise, television media, and literature related to the series. Beginning with Mortal Kombat 4, Reptile has been voiced by series sound engineer Dan Forden.[1]

Reptile is a Raptor, a bipedal humanoid race of reptilian creatures that are nearly extinct in the series universe, and loyally serves recurring series villain Shao Kahn under the pretense his race will be revived. Reptile has been featured in almost every title in the series under the same pretenses, though he has yet to be rewarded for his efforts.

Conception and history

Included in the first game late in the development process, Reptile's character concept was conceived while Boon was driving back to work from lunch. Noting the success of utilizing a palette swap method for Scorpion and Sub-Zero's character sprites[1] he and Tobias decided to include a "super secret hidden feature" in Mortal Kombat, choosing Reptile's green color as a contrast to Scorpion's original red and Sub-Zero's blue colors.[3] Developed with the premise of being "a cooler version of Scorpion", the character's concept was completed in a single evening.[4] Reptile's inclusion was intended as a marketing tool for the arcade game: as extreme conditions must be met to encounter Reptile, the designers hoped to rely on word of mouth to spread rumors of the character's existence.[5] However, the character was not included in the title until version 3.0 of the game.[6]

Reptile's appearance caused fans to speculate that he could be unlocked and used as a controllable character. Boon noted in a later interview that due to the popularity of the rumors surrounding the character, they decided to include Reptile in subsequent installments of the series as a playable fighter.[7]

File:MK4-Reptile.jpg
Originally a palette swap of Scorpion, Reptile's design evolved as the series progressed

Design

Reptile was originally depicted as a tall, muscular, light-skinned humanoid. Due to his origin as a palette swap of Scorpion and Sub-Zero, his attire was similar to theirs. His clothing consists of pants and boots covering his lower body, along with a black sleeveless shirt and open hood. Green light armor covered his forearms and lower legs, while an open V-shaped green vest protected his torso, extending to a matching small fauld and loincloth.[3] While he appeared to wear a green facial mask, later titles revealed it to be an illusion concealing his true reptilian nature, as seen during his Acid Spit attack.[8] Reptile stands 6 feet (183 cm) tall,[9] and speaks in a hissing tone.[1]

In Mortal Kombat 4, Reptile's appearance became more reptilian, with his head now mostly uncovered. His hands became clawed, while his feet were now three-toed talons.[10] By Deadly Alliance, Reptile had developed a full reptilian head and tail, with gold and black armor to cover his legs, elbows, shoulders, and belt. Bone spurs extended from the base of his skull down his spine, ending at the tip of his tail, while a similar spur extended from his heel on each foot.[9] Ed Boon described the changes to Reptile's design over the course of the two games as hinting at him "evolving into a bigger character", and foreshadowing Onaga controlling his body in Deception.[11]

Reptile's appearance in Shaolin Monks used an amalgam of his three previous designs, intended by character designer Mark Lappin to portray a classic yet fresh feel for the character.[12] The design incorporated the appearance of his body from Mortal Kombat 4, his clothing from the original Mortal Kombat, and the look of his feet, hands, and armor from Deadly Alliance. In addition, black strips of cloth wrapped around his forearms, hands, and head, leaving his eyes and mouth exposed.[13] The design was later reused as his primary outfit in Armageddon, with his appearance from Deadly Alliance serving as his secondary outfit.[1]

In video games

To fight Reptile in Mortal Kombat, players must win two consecutive rounds while fighting on the "Pit" stage without blocking or taking damage and ending the second round with a finishing move (called a "Fatality"). In addition, a silhouette must float across the moon in the background, an event which occurs every eighth cycle of the game's stages.[5] Hints regarding these conditions were conveyed by Reptile randomly appearing prior to other matches, stating clues such as "Look to la luna." If the conditions were met, the next match would take place against Reptile at the bottom area of the Pit, awarding the player ten million points if they won.[6]

In Mortal Kombat II, Reptile returns as a playable character and a member of a reptilian race called Raptors,[14] who were pulled into Outworld and enslaved by Shao Kahn. Promised the revival of his people in turn for his loyalty, Reptile serves Kahn as Shang Tsung's bodyguard.[15] Ordered to kill Kitana during the events of Ultimate Mortal Kombat 3,[16] he is defeated and exiled, but reappears in Mortal Kombat 4 as Shinnok's minion.[10] By Deadly Alliance, Reptile returns to Kahn's service. He overhears Shang Tsung plotting to kill Kahn, but en route to warn his master, he meets a female vampire who offers knowledge of his race.[9] Reptile pledges his loyalties to her, though eventually realizes she is merely using him and sets out to kill her. Instead of the vampire he finds Onaga's dragon egg instead,[17] which transforms Reptile into Onaga's avatar, leading to the events of Deception[11] and ending with his defeat at the game's conclusion.[18] Separated from Onaga as a result, Reptile returns in Mortal Kombat: Armageddon. In Konquest mode in Armageddon, he appears in the Red Dragon lair commanding Daegon's dragon Caro to close the portal but refused. Taven battle Reptile in combat and became victorious.

Reptile also appears in Mortal Kombat: Shaolin Monks, appearing in the game's opening sequence and later as a boss.[19] During development, producer Shaun Himmerick noted that Reptile was included in the game because the character was one of Himmerick's favorite in the series.[12] Originally included in NBA Jam Tournament Edition alongside other Mortal Kombat characters as an unlockable player, he was eventually removed from later versions of the game at the request of the NBA.[20]

Gameplay

File:Reptilemk1.png
Reptile in Mortal Kombat.

As a secret character in the first Mortal Kombat, Reptile features a hybrid of Sub-Zero's and Scorpion's attacks, such as the former's freezing projectile and the latter's harpoon.[21] When made a playable character for later installments, his moves were changed completely. His "Forceball" attack creates an energy ball from his hands, while his "Acid Spit" attack produces a higher, faster projectile. Reptile can slide towards the opponent, or turn invisible for a brief period of time or until hit.[22] Later titles in the series modify these moves, such as splitting the Forceball attack into slow and fast variants,[8] or remove moves in favor of different attacks, only to return them in the next installment.[23]

Reptile's Fatalities in Mortal Kombat II consist of revealing his reptilian face in order to devour the opponent's head, or turning invisible and severing the opponent's torso.[22] Later finishing moves expand upon the concept, ranging from regurgitating acid upon the opponent to leaping upon their body and gnawing the flesh from their skulls.[8][23] In a series retrospective, the Mortal Kombat development team named Reptile's finishers as some of their favorites from the series.[24]

Cultural impact

In other media

Keith Cooke as Reptile in Mortal Kombat

Reptile appears as a minor character in several of Malibu Comics' Mortal Kombat comic book series released in 1995, debuting in the Goro: Prince of Pain miniseries as a member of a team led by Kitana to find the missing Goro,[25] later appearing in the Battlewave miniseries hypnotizing Sonya Blade into wanting to marry Shao Kahn,[26] and in several one-shots, such as Kitana and Mileena.[27] He also appears in comics published by Midway for Mortal Kombat II and Mortal Kombat 4, based on his role in each title.[28][29] In the comics, Reptile speaks in the same hissing tone as he does in the games.[26] A paperback novel written by C. Dean Anderson entitled Mortal Kombat: Reptile's World was released in 1996. Written for junior readers, the book described the past of Reptile's fictional race through the eyes of other series characters.[30]

Reptile later appears in the 1995 film Mortal Kombat as a bipedal lizard, camouflaging himself until found by Liu Kang. After being thrown into a statue, Reptile transforms into a human-looking ninja and battles Liu Kang, but is defeated and then crushed after reverting to his original form. Reptile's lizard form was rendered with the use of computer-generated imagery, while the character's human form is portrayed by Keith Cooke, clothed similar to Scorpion and Sub-Zero in the film, but green and with a fanged open mouth imprinted on his face mask.[31] Originally not included in the movie, Reptile was added in response to focus groups being unimpressed with the original fights in the film.[32] Actor Robin Shou (Liu Kang) and director Paul Anderson noted that neither knew what Reptile's lizard form would look like until after filming, making the pre-fight sequence difficult to shoot.[33]

The live action television series Mortal Kombat: Conquest produced in 1998 features Reptile in his human form, portrayed by Jon Valera. Commander of Shao Kahn's Raptors, he betrays Kahn and forms an alliance with Kreeya to share dominion over Kahn's domain and serve as one of her mates, only to be killed later during an ambush by Shao Kahn's priests.[34] A similar character named Komodai appears in the animated Mortal Kombat series' third episode, leading an attack with other Raptors. Voiced by Josh Blyden, he is defeated and sent back to Outworld.[35]

Promotion and reception

A Reptile action figure was released by Hasbro as part of a G.I. Joe line of toys, packaged with the series-themed vehicle for the toyline. The figure comes with a katana and grappling hook.[36] Another action figure to promote Shaolin Monks was released in 2006 by Jazwares. Fully posable, it includes an alternate head, attachable tongue and a large-bladed scimitar.[37] Reptile is also featured prominently in the introduction sequence of Mortal Kombat 4, portions of which were used in a television commercial to promote the game.[38]

The character has been well received by critics. GameSpot said that Reptile gives the series "an air of mystery" due to the circumstances behind his first appearance,[39] while CraveOnline listed the battle against him in Mortal Kombat as the fourth greatest event in video gaming.[40] UGO.com ranked him eleventh in their "Top 11 Mortal Kombat Characters" article, stating that his exclusivity as a hidden character in the original game made him an "arcade legend" and set the tone for secrets in future titles in the series. They further added "Future games would feature even more hidden enemies and complicated ways of accessing them, but the first was still the best."[41] IGN listed him as a character they would like to see as downloadable content for Mortal Kombat vs. DC Universe, noting "It's just not (a Mortal Kombat) game without a bevy of palette-swapped ninjas...and our vote goes to Reptile." They added that while the character would be a "pain in the ass to fight sometimes", his inclusion would be "a blessing to have on your side".[42]

References

  1. ^ a b c d e f Midway (2006-10-11). Mortal Kombat: Armageddon. Midway. Level/area: Reptile Kombat Card video.
  2. ^ Surette, Tim (2006-03-10). "Mortal Kombat Actors Get Work". GameStop. Retrieved 2008-12-25.
  3. ^ a b Kent, Steve L. (2001). The Ultimate History of Video Games. Prima Games. ISBN 0761536434. p. 463
  4. ^ TMK E308 - MK vs DCU - Ed Boon interview Part 1, (YouTube, interview transcript). Total Mortal Kombat. Retrieved on 2008-12-26
  5. ^ a b Kent, Steve L. (2000). The First Quarter: A 25-year History of Video Games. BWD Press. p. 370. ISBN 0970475500.
  6. ^ a b Greeson, Jeff and O'Neill, Cliff. "The History of Mortal Kombat - Mortal Kombat (1992)". GameSpot. Retrieved 2008-12-25.{{cite web}}: CS1 maint: multiple names: authors list (link)
  7. ^ Midway (1995). Mortal Kombat 3. Midway. Level/area: Ed Boon and John Tobias interview.
  8. ^ a b c Wartow, Ronald (1996). Official Ultimate Mortal Kombat 3 Fighter's Kompanion. BradyGames. p. 370. ISBN 1566866391.
  9. ^ a b c Midway (2002-11-20). Mortal Kombat: Deadly Alliance. Midway. Level/area: Reptile biography card.
  10. ^ a b Midway (1997-10-15). Mortal Kombat 4. Midway. Level/area: Reptile ending.
  11. ^ a b Midway (2006-10-11). Mortal Kombat: Armageddon. Midway. Level/area: Onaga Kombat Card video.
  12. ^ a b Himmerick, Shaun. "Developer Diary#3: Characters". Mortal Kombat Online. Retrieved 2008-12-26.
  13. ^ "Mortal Kombat: Shaolin Monks Media". Game Informer. Retrieved 2008-12-26. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  14. ^ Midway (2007-07-15). Mortal Kombat: Armageddon (Wii). Midway. Level/area: Fighter of the Wiik: Khameleon.
  15. ^ Midway (1993). Mortal Kombat II. Midway. Level/area: Reptile ending.
  16. ^ Midway (1995). Ultimate Mortal Kombat 3. Midwy. Level/area: Reptile ending.
  17. ^ Midway (2002-11-20). Mortal Kombat: Deadly Alliance. Midway. Level/area: Reptile ending.
  18. ^ Midway (2006-10-11). Mortal Kombat: Armageddon. Midway. Level/area: Shujinko bio.
  19. ^ Vore, Bryan (2005-09-19). "Mortal Kombat: Shaolin Monks Hands-On Impressions". Game Informer. Retrieved 2008-12-26. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  20. ^ Staff (1995). NBA JAM Tournament Edition Player's Guide. BradyGames. ISBN 1566862329.
  21. ^ Publications International, Ltd (1993). Mortal Kombat Action Strategies: An Authorized Player's Guide. New Amer Library. ISBN 0451822900.
  22. ^ a b Taylor,Matt, and Fink, Jim (1995). Mortal Kombat II: Official Player's Guide. Infotainment. ISBN 1572800283.{{cite book}}: CS1 maint: multiple names: authors list (link)
  23. ^ a b Arnold, Douglas (1998). Mortal Kombat 4 Survival Guide: Players Guide. Semantix Design Llc. ISBN 1884364446.
  24. ^ Midway (2006-10-11). Mortal Kombat: Armageddon Premium Edition. Midway. Level/area: "The History of Fatalities" commentary.
  25. ^ Charles Marshall (w), Kiki Chansamone (p), Bruce McCorkindale (i). "Armed and Dangerous" Mortal Kombat - Goro: Prince of Pain, no. 3 (1995). Calabasas, California: Malibu Comics.
  26. ^ a b Marshall, Charles (1996). Mortal Kombat: Battlewave. Norma Editorial. ISBN 8479043601.
  27. ^ Charles Marshall (w), Greg Horn (p), Larry Welch (i). Mortal Kombat - Kitana and Mileena (1996). Calabasas, California: Malibu Comics.
  28. ^ Charles Marshall (w), Patrick Rolo (p), Abraham Madison (i). Mortal Kombat Tournament Edition II (1993). Midway Games.
  29. ^ Charles Marshall (w), Patrick Rolo (p), Abraham Madison (i). Mortal Kombat 4 (1997). Midway Games.
  30. ^ Anderson, C. Dean (1996). Mortal Kombat: Reptile's World. Berkley Books. ISBN 1572971312.
  31. ^ Goldman, Michael and Aaron, Richard E. (1995). Mortal Kombat: The Movie Behind the Scenes. Prima Games. ISBN 0761500820.{{cite book}}: CS1 maint: multiple names: authors list (link)
  32. ^ Reed, Dr. Craig D. (1998-01-01). "Mortal Kombat: Annihilation - Behind the Scenes at the New Hollywood Blockbuster". Black Belt. 36 (1). Active Interest Media, Inc.: p. 85. ISSN 0277-3066. {{cite journal}}: |access-date= requires |url= (help); |pages= has extra text (help)CS1 maint: year (link)
  33. ^ Mortal Kombat: The Journey Begins. Behind the Scenes commentary: Turner Home Entertainment. ISBN 6303541356. {{cite AV media}}: |access-date= requires |url= (help); |format= requires |url= (help); Check |isbn= value: invalid group id (help); Unknown parameter |date2= ignored (help)
  34. ^ Mortal Kombat: Conquest. Australia: CTVglobemedia. {{cite AV media}}: |access-date= requires |url= (help); |format= requires |url= (help); Unknown parameter |year2= ignored (help)
  35. ^ Mortal Kombat: Defenders of the Realm. Threshold Entertainment. {{cite AV media}}: |access-date= requires |url= (help); |format= requires |url= (help); Unknown parameter |year2= ignored (help)
  36. ^ Santelmo, Vincent (2001). The Complete Encyclopedia to GI Joe. Krause Publications. p. 509. ISBN 0873418743.
  37. ^ "Mortal Kombat Shaolin Monks Series 3 Action Figure Reptile". ToyWiz. Retrieved 2008-12-26.
  38. ^ Midway (1997-10-15). Mortal Kombat 4. Midway. Level/area: Opening sequence.
  39. ^ Sinclair, Brendan (2008-09-11). "Midway executes full Mortal Kombat vs. DC roster". GameSpot. Retrieved 2008-12-25.
  40. ^ Azevedo, Jeremy (2008-01-13). "Top 10 Most Pants-Crappingly Awesome Video Game Secrets". Craveonline. Archived from the original on 2008-02-02. Retrieved 2008-12-25.
  41. ^ Schedeen, Jesse. "Reptile - Top 11 Mortal Kombat Characters". UGO.com. Retrieved 2008-12-23.
  42. ^ Schedeen, Jesse (2008-09-12). "DLC Player Wanted MK vs. DC". IGN. Retrieved 2008-12-24.