EA Phenomic
Appearance
(Redirected from Phenomic Game Development)
Company type | Subsidiary |
---|---|
Industry | Video game development |
Founded | 1997 |
Founder | Volker Wertich |
Defunct | 2013 |
Headquarters | Ingelheim, Germany |
Key people | Dirk Ringe (CEO) |
Products | Video games |
Owner | Electronic Arts |
Number of employees | 60 |
Parent | Independent (1997-2006) Electronic Arts (2006-2013) |
Website | www.phenomic.de |
EA Phenomic was a real-time strategy video game developer, headquartered in Ingelheim, Germany, and founded as Phenomic Game Development in 1997 by Volker Wertich, who had previous worked in Blue Byte and developed The Settlers and The Settlers III. The studio was acquired by Electronic Arts on 23 August 2006 and renamed as EA Phenomic.[1]
Electronic Arts announced that EA Phenomic would concentrate on developing real-time strategy video games.
In July 2013, EA closed the studio and laid off the 60 employees.[2]
Games developed
[edit]Year | Title | Platform(s) |
---|---|---|
As Phenomic Game Development | ||
2004 | SpellForce: The Order of Dawn | Microsoft Windows |
2006 | SpellForce 2: Shadow Wars | Microsoft Windows |
As EA Phenomic | ||
2009 | BattleForge | Microsoft Windows |
2010 | Lord of Ultima | Browser |
2012 | Command & Conquer: Tiberium Alliances | Browser |
References
[edit]- ^ Loughrey, Paul (2006-08-24). "EA buys Phenomic". Eurogamer. Archived from the original on 2017-10-19. Retrieved 2012-08-29.
- ^ "gamesindustry.biz: EA Phenomic closed". Archived from the original on 2015-02-17. Retrieved 2014-04-07.