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Change 2024 -> 2025

[edit]
Nicomachus's theorem

Hi User:Cmglee,

I've tried to change this SVG, update it for 2025 and failed to upload a new version. Can you upgrade the year to 2025? Uwappa (talk) 12:13, 31 December 2024 (UTC)[reply]

Hi @Uwappa:  Done
I'm pleasantly surprised that someone actually uses my frivolous little animation!
By the way, did you know that 2025 is a squared triangular number? Consequently, let me wish you...
Happy 1³+2³+3³+4³+5³+6³+7³+8³+9³, i.e. (1+2+3+4+5+6+7+8+9)² 🥳
cmɢʟeeτaʟκ 13:43, 31 December 2024 (UTC)[reply]
Selamat (1+2+3+4+5+6+7+8+9)², tahun baru ini, you math geek!
(dan selamat pagi ke anjing yang membaca bersama)
Ha ha ha ha, no of course not, A squared triangular number is way beyond my math level...
But... ha ha ha, it might still come to good use. I am currently working on a wooden child game for 6 year olds where
  • the board will consist of two parts, level 1 and level 2.
  • The source material is a wooden shelf (1093x137x33mm) of a table that has been rotting in the rain of their grandpa's garden for a long time.
  • I am restoring that shelf now and once that "patient" is back on its feet I want to saw it to pieces and let it reincarnate as the 2 level board. The board will have a 'heart' with 2 chambers (the removed rotten parts) where the pawns can 'rest' in between games.
  • The board will have to fold in some way to a kind of suitcase, so the pawns can travel safely when the kids go and stay at their grandparents. And that is where the picture of Nicomachu's theorem might come in handy.
The BRI calculator is in a bit of turmoil again, struggling yet again to crawl out of the sandbox. I get the feeling it is just way too advanced for text-oriented Wikipedians, scares the hell out of them. Help, we do not know what this is and we lack the skills to maintain this! Please stay out of that heated kitchen, just watch from a distance. Have a look at the history of my talk page and enjoy reading...
The future of the calculator may be on the medical version of Wikipedia, for specialists that do know how to count beyond 3.
Usability tests so far have been eh... surprising. I did not expect much of a puzzle with just height and waist as main input fields. Boy, I was wrong...
  1. Mobile users are convinced that their beloved phone offers a superior GUI. They are happy in complete Unconscious_incompetence. Spin-buttons: unknown, Tooltips: unknown, Mouseover effects: unknown, Page preview on mouse over: unknown.
  2. The majority of users uses a mobile. It is hard to read anything on such a small screen. Laptops and desktops are gathering dust. To my amazement some users use a mobile in their office, in front of an unused desk top with an excellent keyboard, mouse and high quality monitor.
  3. Typing numbers on a mobile is a horror to watch. The fingers block the screen and are large compared to a mouse pointer. To compensate the on screen numeric keyboard consumes half the screen estate and... lacks a decimal comma for users outside the native English bubble. The first tester nailed the problem extremely fast, tried to type 4,5 for WHtR and... failed because the on screen keyboard showed a decimal dot but no comma... ah... horror... The first test failed.
  4. Laptop users have less difficulty, using a small mouse pointer, spin buttons, page preview on mouse over, but they are a minority.
  5. Some users are not aware that they are on the English Wikipedia. Their mobile automatically translates the whole page to their local language.
  6. And... some users find reading Wikipedia way too much trouble. They'll just ask ChatGPT with a spoken command and do not care where the answer comes from.
  7. Most Wikipedia pages are hard to read. How users read on the web is unknown, more than a quarter of a century after it was written. Inverted_pyramid_(journalism) is unknown to most WP editors. WP:PLAINENGLISH is just a dream, happily violated by wannabees trying to impress the world with complex incomprehensible sentences. No wonder people flock to chatgpt.
Despite all that there is some good news. All test users are now able to answer a hard question: "Doctor how much waist size should I loose to be healthy?"
So far those were all medics, except the last one, who is in IT. The pictures did a great job of showing the concepts of body height and waist size.
The current image for height, a cropped version of is not my favourite. It shows a happy setup with all smiling people, but it does a poor job of actually showing the process of height measurement:
  • no shoes, heels against a wall
  • head looking straight ahead
  • something rectangular on top
  • units in cm or feet and inches
The last person (not a medic) tried to measure my height without asking to remove my Slippers.
I'm puzzling about the height and waist dropdowns. That is a challenge as the calculator does not yet support combo boxes and buttons can not contain cropped images, not variable data. I'm thinking about another solution:
  • a dropdown list with a long list of all reasonably possible values in cm, with their feet/inch equivalents
  • a filter on the dropdown that shows only the relevant values. E.g. type '6' and see a list of all heights that start with 6:
213cm≈6′12″
212cm=6′11″
...
196cm≈6′5″
...
189cm≈6′2″
188cm≈6′2″
187cm≈6′2″
186cm≈6′1″
185cm≈6′1″
184cm≈6′0″
183cm≈6′0″
Same story for typing '18', that will show a list 180-189 cm and the feet/inch equivalents.
I think it is possible with the current calculator technology. Unit less input, suitable for both the metric and the imperial world!
And to start the new year with some good news: That last test person might be a new commercial customer for me, was impressed by your , the colours, the easy learning curve for non medics, the ease of use, the unit less concept, the function-psychology as a solid foundation for the design. Would you be able and willing to do a payed project? It will be a mind blowing project, very complex, challenging in a high security environment. Nothing certain yet, just a "might be" at this stage, but still: would you be interested to design SVG's that are generated based on complex, dynamic data? Your product will be a static SVG as a prototype, no programming, no data mining knowledge required from you. Are you able and willing to travel overseas? Can I go an 'sell' your skills? Sorry I can't tell you more at this stage yet. Uwappa (talk) 10:18, 1 January 2025 (UTC)[reply]
Your image helped to solve the "board game from a shelf puzzle":
  1. Cut the 1093x137mm shelf into 4 pieces, each +- 273.5 long
  2. Two of those pieces next to each other will be 2*137 = 274 wide, which is almost equal to 273.5. Two pieces can be connected by a
  3. so 2 pieces can make one square for level 1, and the other two a square for level 2. Perfect!
The 13.5mm thickness allows a concept called "dug outs" where the pawns can go to sleep after their work in de game.
Two of those folded squares will fold to 273.5*109*54mm, a Strap around it and it will be a sturdy package a six year old can take to friends and family. Uwappa (talk) 12:30, 1 January 2025 (UTC)[reply]
Hi Uwappa, Selamat tahun baharu. Wow, that's a lot to parse!
Glad the diagram is useful for your board game. What is the game, if I may ask?
Sorry you feel that way about the calculator after the effort you've put in. I think Template:Body roundness index is fine as it is on a PC (I'm old-school), though I'd make the colour of "Metric" and "Imperial" more distinct from the beige background.
Re the new project, please describe it on my talk page. This page should be for discussing the fireworks animation SVG.
Cheers, cmɢʟeeτaʟκ 15:57, 2 January 2025 (UTC)[reply]
The original game, by a German company:
https://www.ravensburger.de/de-DE/produkte/spiele/gesellschaftsspiele-brettspiele/das-original-malefiz-spiel-26737
https://abcduostorage.blob.core.windows.net/products-medium-v2/ravensburger-das-original-malefiz-spiel-FB1FB6673.webp
I have not seen it in an English speaking country yet. I've changed the rules a bit with rule number 1 being: Kids win almost all of the time. It is a game for 6 year olds who just learned to count. Basically the one who reaches the end goal first, wins. You can block the path of your opponents and send their pawns back home. It is fun for kids, as they can team up against the grown up. The game gives them a lot of practice in counting and thinking about maximising their chances, whatever value the dice may show.
Another rule I added: If kids think a grown up will make the best move, kids may forbid to do so. Anak: Dilarang orang besar! And the grown up must do the second best move. This practically prevents grown ups from winning, that is if kids pay attention and can think as if they were the grown up, which is hard for a 6 year old.
I am not too worried about the calculator. This storm will pass too, just like the last one. I do not see any serious objections, think the new dropdown will work very well, but it will require a lot of 'hide-if-zero' statements. Will try it out when I have time and will try to automate the many hide-if-zero statements.
I might knock on your door there for some math assistance.
E.g. when typing 18, use some log 10 functions to show the range 180-189 cm. I think it will be like magic, as if the computer reads your mind.
For now: please tell me, are you able and willing to travel overseas? OK for me to go and promote you? No commitment yet required from you, very early stage, just a contact, not a contract.
Busy time now for business, not much time for Wikipedia, hope to have time Saturday to join the debate and clear things up. Uwappa (talk) 18:40, 2 January 2025 (UTC)[reply]
A radial version of the Malefiz board
Ah, Malefiz. If you haven't made it, you could make a radial version.
Where exactly is "overseas"?
Making it show values starting with the digits entered so far is clever. I suppose the user needs to type at least 2 digits so that they are not overwhelmed with the number of heights starting with, say, 1?
Cheers, cmɢʟeeτaʟκ 06:44, 3 January 2025 (UTC)[reply]

O wow, I did not know the game had a WP page! Yes, that is it. I've split the board to two levels.

  • I did try a full circle for the first part and rejected it. So in my version it is now half a circle, starting right bottom and ending left top at the 3 blocks. That will be "level 1", which will be the sliding lid of a wooden box.
  • Level 2 will be a wooden box, upside down. That will be a real physically "higher level" with plenty of space for a big heart. It will symbolise a "race for love", with spare players (kids always loose game parts) in the big heart supporting their true love to win the race, ha ha ha.

The 3 "blocks" will be steps, going up from level 1 to level 2.

I tried a prototype of the game with 3 six year olds over xmas and ... lost the prototype to them, as they loved it and would not part from it.

Made pawns from chopped tree branches and had the kids decorated them to "team pink", "team green", "team purple" and "team wood". Ha ha ha, the kids decided that grown ups must play with a colourless team, team 'wood'. Fine!

So ha ha ha, my prototype migrated with them to their home and they'll translate the tailored rules to their local language.

Ha ha ha, this was fun to see. And... with my background in function-psychology it was fun to see the kids practicing their counting skills while playing the game. They quickly moved up the 'learning spiral', started to verify each other's moves and watch the grown up's moves, trying to "forbid a best move".

And... they did teach me to count to 6 in their local language. It made them feel so proud to be teacher for a change and teach something to a grown up!!!

They asked me in how many languages I could count. Eh... I don't know. It was tempting to teach them to write 一二三 but I just taught them 1-6 in Malay: satu dua tiga empat lima enam, sekadar suka-suka.

Bekerja mungkin di barat laut Eropah. OK untuk pergi dan menjual perkhidmatan anda? Belum ada komitmen, cuma kenalan bukan kontrak lagi.

I am very happy you implemented my advice for the green belt. During the user test on 27 Dec (laptop, mouse, IT expert, no medical knowledge) it worked like a charm. Working for a high quality IT company, dealing with designs professionally, the test person did recognise the graphic's exceptional quality.

After the test we discussed some of the design theory behind the graphic: An excellent one to one mapping between a variable and a visualisation

  • the green belt for the desired roundness, the 'soll' in psychology
  • the silhouette for the current roundness, the 'ist' in psychology
  • easy to spot any delta between those two
  • background colour for health risk adjudication.
  • not just colours, but a nifty combination with shades of bright and dark, light red to darkred which is easy to pick up by the Rod_cells at the periphery of the human eye, while still focussing at the waist input.

And all of that in a graphic that is very easy for the eye, no eye movement required, can be 'read' in one Fixation_(visual) of the Fovea centralis. Take in all of that information in less than 300 milliseconds, no eye movement required. Excellent, excellent, excellent, very human efficient!!!

About the combo box for the roundness calculator:

  1. Yes, correct, just a '1' will give a long list for 100-199 cm, but the default 180 will yield only one option: 180cm≈5′11″.
  2. Delete the trailing zero and for 18 the list will be for 180cm≈5′11″ to 189≈6′2″
  3. Similar story for imperials. Delete the default 180, empty the input field, type 5 and get a list, from 153cm≈5′0″ to 182cm≈5′12″.
  4. And yes, imperials will probably have to type a second number e.g. 51 to get a small list of
    • 182cm≈5′12″
    • 181cm≈5′11″
    • 180cm≈5′11″
    • 179cm≈5′10″
    • 178cm≈5′10″
    • 177cm≈5′10″
    • 156cm≈5′1″
    • 155cm≈5′1″
    • 154cm≈5′1″
  5. And the imperial can click on the desired value, which will put the cm value in the input field and move on to the waist field for a similar filtered list.

This won't be obvious to the first time user. So be it. They'll probably enter the value in cm at first and leave it at that. Fine.

An imperial medical specialist using the calculator will be lightning fast, once the 'trick' is discovered. Human Efficiency at its best!

I am still in doubt about the waist and WHtR input fields.

  • Combine them to one input field, one dropdown? Pick waist and WHtR at the same time, tailored to the height already inputted? That will be excellent for the experienced medical experts.
  • Go slow, it's WP where most users will see the calculator for the first time, are not medical experts and face a steep learning curve. Keep waist and WHtR split, two input boxes, two dropdowns. During usability tests, most users skip the WHtR, never open it, fail to see the 'one click to the green 0.45 healthy value.

I'd love to share more of the design theory behind the calculator. And... I finally found the English name at the English part of my guru's website. It is not "function psychology" but Cognitive psychology and it does have a WP page.

Sorry, I can't publish any of the theory on WP, I am too involved in this field, will probably be accused of self promotion. There are reliable secondary sources, but not in English and just about success stories of projects, not about the theory behind the success.

Do you have any business/friend/family address for me to send you old fashioned snail mail with your anonimity guaranteed on WP? A postcode and house number will do. Bahasa benua Eropah yang manakah boleh anda baca?